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Entry Level Opengl Developer Jobs (NOW HIRING)

Experience with OpenGL/GLSL or other real-time visualization/rendering technologies * Foundation in ... Monthly performance-based incentives averaging 10-15% at entry level - your potential is limitless!

New

Experience with OpenGL/GLSL or other real-time visualization/rendering technologies * Foundation in ... Monthly performance-based incentives averaging 10-15% at entry level - your potential is limitless!

New

We are seeking an Entry-Level to Experienced candidate to become an integral part of our ... The developer will be creating robust operating system driven software for advanced displays in ...

Entry Level Opengl Developer information

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$29.5K

$100.3K

$241.5K

How much do entry level opengl developer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for entry level opengl developer in the United States is $100,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,500.00 and $106,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Opengl Developer jobs? The most popular types of Opengl Developer jobs are:
Infographic showing various Entry Level Opengl Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $100,265 per year, or $48.2 per hour.

macOS Software Engineer

Renewed Vision

Alpharetta, GA

Full-time

Re-posted 7 days ago


Job description

The Renewed Vision macOS Software Engineer will develop innovative features and technologies that will drive the growth of our platform.

You love working on software for macOS and have a track record to prove it. You might even have a bit of a love-hate relationship with macOS and AppKit — knowing that the built in technologies are great, but they do have their shortcomings. You write code with a product focus knowing that there is a balance to be found in the tension that exists between code perfection and customer value. You have the skills and desire to work with a multi-platform cross-functional team in developing and delivering solutions that will move our products forward.

We want people who:

  • Have extensive experience developing and delivering high quality software on macOS, this could include previous experience with Swift, Objective-C, SwiftUI, AppKit, Xcode, XPC.
  • Are deeply familiar with Objective-C and Swift
  • Can focus on details while understanding the importance of timely, high-quality, updates
  • Understand the balance between refactor now vs. refactor later
  • Consistently seek to learn and develop both personally and professionally

We really want people who:

  • Are comfortable with C/C++ and practical experience using these languages with Swift/Objective-C (if you have C++ experience but not Swift/Objective-C experience, please look at other roles within our company as this role requires Swift/Objective-C experience)
  • Have excellent written and verbal communicator
  • Take ownership of projects, work with loosely defined specs, and drive for results

Our best developers will have:

  • Experience developing and integrating cloud services into a native application
  • Worked on graphics applications using OpenGL, Metal, or other graphics frameworks