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Entry Level Modeling Simulation Engineer Jobs in Colorado

Systems Engineer

Colorado Springs, CO · On-site

$80K - $90K/yr

S) used to simulate element models of MDA's BMDS, including kinematic missile modeling, IR ... The Systems Engineer/Mission Support Threat Engineer role serves as a missile threats specialist ...

Systems Engineer

Colorado Springs, CO · On-site

$80K - $900K/yr

TSE is responsible for the development of Modeling and Simulation (M&S) used to simulate element ... The Systems Engineer/Mission Support Threat Engineer role serves as a missile threats specialist ...

... • Modeling, Simulation, and automation experience • Familiarity with flight characteristics ... systems engineering background • Strong background with missile system models, atmospheric ...

... • Modeling, Simulation, and automation experience • Familiarity with flight characteristics ... systems engineering background • Strong background with missile system models, atmospheric ...

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Entry Level Modeling Simulation Engineer information

What is the difference between Entry Level Modeling Simulation Engineer vs Mechanical Design Engineer?

AspectEntry Level Modeling Simulation EngineerMechanical Design Engineer
Required CredentialsBachelor's in Mechanical, Aerospace, or related fields; basic knowledge of simulation softwareBachelor's in Mechanical or Aerospace Engineering; CAD and design software skills
Work EnvironmentResearch labs, engineering teams, simulation software environmentsDesign studios, manufacturing facilities, engineering departments
Employer & Industry UsageAutomotive, aerospace, defense, manufacturing companiesProduct design firms, manufacturing companies, R&D departments

While both roles require a background in mechanical engineering and involve technical skills, the Entry Level Modeling Simulation Engineer focuses on creating and analyzing virtual models using simulation software, whereas the Mechanical Design Engineer emphasizes designing physical components and systems. Both roles are essential in product development but differ in their primary tasks and tools used.

What kinds of projects and collaboration can I expect as an Entry Level Modeling Simulation Engineer?

As an Entry Level Modeling Simulation Engineer, you'll typically work on projects involving the creation, testing, and validation of simulation models for systems or products. You'll collaborate closely with senior engineers, software developers, and sometimes project managers to ensure model accuracy and integration into larger projects. Expect to contribute by running simulations, analyzing data, and preparing reports, while learning industry-standard tools and methodologies. The work environment is often team-oriented, with regular meetings to discuss progress and troubleshoot challenges together.

What is an Entry Level Modeling Simulation Engineer?

An Entry Level Modeling Simulation Engineer is a professional who uses computer models and simulations to analyze, test, and improve systems or products, often in fields like aerospace, automotive, or manufacturing. They typically work with software tools to create virtual representations of real-world processes, enabling companies to predict outcomes and optimize designs before physical prototypes are built. This role is ideal for recent graduates or those new to the industry, providing foundational experience in engineering analysis and problem-solving. Responsibilities may include developing simulation models, validating results, and collaborating with senior engineers and other departments.

What are the key skills and qualifications needed to thrive as an Entry Level Modeling Simulation Engineer, and why are they important?

To thrive as an Entry Level Modeling Simulation Engineer, you need a solid background in mathematics, physics, and computer science, usually supported by a relevant engineering or STEM degree. Familiarity with simulation software (like MATLAB or Simulink), programming languages (such as Python or C++), and version control systems is often required. Strong problem-solving abilities, attention to detail, and effective teamwork help set you apart in this role. These skills ensure accurate model development, effective collaboration, and the ability to solve complex real-world engineering problems.
What are the most commonly searched types of Modeling Simulation Engineer jobs in Colorado? The most popular types of Modeling Simulation Engineer jobs in Colorado are:
What are popular job titles related to Entry Level Modeling Simulation Engineer jobs in Colorado? For Entry Level Modeling Simulation Engineer jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Entry Level Modeling Simulation Engineer jobs in Colorado look for? The top searched job categories for Entry Level Modeling Simulation Engineer jobs in Colorado are:
What cities in Colorado are hiring for Entry Level Modeling Simulation Engineer jobs? Cities in Colorado with the most Entry Level Modeling Simulation Engineer job openings:
Infographic showing various Entry Level Modeling Simulation Engineer job openings in Colorado as of July 2026, with employment types broken down into 1% Locum Tenens, 90% Full Time, 6% Part Time, and 3% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution.

Software Engineer, Spacecraft Simulation with Security Clearance

True Anomaly. Inc.

Denver, CO • On-site

$120K - $200K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 12 days ago


Job description

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it. OUR MISSION True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors - enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground. OUR VALUES * Be the offset. We create asymmetric advantages with creativity and ingenuity. * What would it take? We challenge assumptions to deliver ambitious results. * It's the people. Our team is our competitive advantage and we are better together. YOUR MISSION Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking a Spacecraft Simulation Software Engineer to contribute to the continuing evolution of our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation. You will work in a fast-paced, interdisciplinary team to identify, develop, and deliver algorithms for modeling complex coupled physics including 6-degree-of-freedom (6DOF) rigid body dynamics, thermal systems, attitude dynamics and control, power systems, propulsion, and their interactions. This role focuses on building the simulation infrastructure that enables engineers to design spacecraft, validate control algorithms, analyze system performance, and predict mission outcomes with high confidence. RESPONSIBILITIES * Write well-structured, efficient code using modern C++ best practices (C++ 17 / C++ 20), with a particular emphasis on performance and maintainability * Develop and maintain multi-physics simulation libraries for spacecraft systems modeling including: * 6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques) * Thermal modeling including conduction, radiation, and solar heating * Attitude dynamics and control system simulation * Propulsion system modeling (thrusters, tanks, mass properties) * Power generation and distribution (solar arrays, batteries, loads) * Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters) * Implement coupled physics algorithms that capture interactions between subsystems (thermal-structural, power-thermal, propulsion-dynamics, etc.) * Design and implement time-stepping algorithms, solver architectures, and integration schemes for real-time and faster-than-real-time simulation * Maintain libraries that provide APIs in multiple languages (Python, C++) to other applications within True Anomaly * Work with other internal teams who leverage our simulation APIs to plan and execute missions, develop advanced algorithms for spacecraft operation, and perform trade-space analyses * Participate in code reviews, architectural discussions, and sprint planning sessions to maintain high standards of software quality and adherence to project timelines QUALIFICATIONS * Bachelor's degree in aerospace engineering, mechanical engineering, computer science, physics, a similar discipline, or relevant experience * 1-3 years of professional experience in C++ * Experience with the Python programming language for scripting and prototyping applications * Strong understanding of object-oriented software development practices * Ability to understand new challenges quickly, formulate a plan, get buy-in, and execute * Understanding of complex distributed systems, and how the components you design and deliver will fit into those larger systems * Excellent problem-solving skills and attention to detail * U.S. Citizen and eligible for DoD Secret or TS/SCI clearance PREFERRED SKILLS AND EXPERIENCE * Experience developing physics-based modeling and simulation environments (i.e., modeling spacecraft dynamics, thermal systems, or control algorithms) * Knowledge of numerical methods: * ODE solvers and integration schemes (Runge-Kutta, etc.) * Numerical linear algebra and matrix computations * Sparse matrix techniques * Experience with spacecraft subsystems: * Attitude determination and control systems (ADCS) * Guidance, navigation, and control (GNC) * Thermal control systems * Electric power systems (EPS) * Propulsion systems * Understanding of coordinate frames and transformations (ECI, ECEF, body frame, etc.) * Experience with quaternion mathematics and rotation representations * Knowledge of orbital mechanics and perturbation forces * Familiarity with model validation, verification, and uncertainty quantification * Experience with version control systems (Git) and CI/CD pipelines COMPENSATION * Base Salary: $120,000 - $200,000 * Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience. ADDITIONAL REQUIREMENTS * Work Location-This is a fully onsite role. Candidates must be based in or able to commute to our Denver or Long Beach office daily. * Work environment-the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job. * Physical demands-the physical demands of the job, including bending, sitting, lifting and driving. This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.