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Entry Level Linux Driver Developer Jobs (NOW HIRING)

... proceduresLearn kernel subsystems, drivers, and debugging (e.g., kgdb, ftrace) with ... developer documentationParticipate in feature design and estimation discussions to learn the ...

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As an Embedded Linux Software Engineer, you would get to work on software builds, device drivers, and low-level systems architecture using Yocto Linux, CMake, C, C++., and more. In addition, you will ...

Linux Automotive Engineer Location: San Diego, CA Duration: 6+ Months You will be joining ... Experience in bootloaders,Linux kernel and driver architecture is a plus * Experience in Multimedia ...

Linux Automotive Engineer Location: San Diego, CA Duration: 6+ Months You will be joining ... Experience in bootloaders,Linux kernel and driver architecture is a plus * Experience in Multimedia ...

The Software Engineer reports to and is directed by the Hardware Engineering Manager and the ... Development of device drivers for both Windows and Linux. * Development of firmware utilities ...

The Software Engineer reports to and is directed by the Hardware Engineering Manager and the ... Development of device drivers for both Windows and Linux. * Development of firmware utilities ...

Work on a variety of projects with custom built Linux on custom built hardware. Preferred candidate ... Kernel driver development experience preferred. Qualifications Additional Information All your ...

Work on a variety of projects with custom built Linux on custom built hardware. Preferred candidate ... Kernel driver development experience preferred. Additional Information All your information will be ...

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Entry Level Linux Driver Developer information

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$29.5K

$100.3K

$241.5K

How much do entry level linux driver developer jobs pay per year?

As of Jun 7, 2026, the average yearly pay for entry level linux driver developer in the United States is $100,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,500.00 and $106,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Linux Driver Developer vs Entry Level Embedded Software Engineer?

AspectEntry Level Linux Driver DeveloperEntry Level Embedded Software Engineer
Required CredentialsDegree in Computer Science or Electrical Engineering, knowledge of Linux kernel developmentDegree in Computer Engineering or related field, experience with embedded systems
Work EnvironmentDeveloping device drivers for Linux-based hardware, often in a Linux environmentProgramming embedded devices, working with microcontrollers and real-time OS
Industry UsageHardware manufacturers, tech companies focusing on Linux-based productsConsumer electronics, automotive, IoT devices

Entry Level Linux Driver Developers focus on creating and maintaining device drivers within Linux systems, requiring kernel knowledge. Entry Level Embedded Software Engineers work on embedded systems programming, often with microcontrollers. Both roles share similar credentials but differ in their specific environments and hardware focus.

More about Entry Level Linux Driver Developer jobs
What are the most commonly searched types of Linux Driver Developer jobs? The most popular types of Linux Driver Developer jobs are:
Infographic showing various Entry Level Linux Driver Developer job openings in the United States as of May 2026, with employment types broken down into 98% Full Time, 1% Contract, and 1% Nights. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $100,265 per year, or $48.2 per hour.
Linux Engineer -Systems

Linux Engineer -Systems

ALTEN

Austin, TX • On-site

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

OverviewAbout The Opportunity The Engineer - Systems is an individual contributor role that develops and maintains embedded Linux systems software. Engineers work as part of a team to implement features, fix bugs, and contribute to the overall quality and functionality of Wind River's embedded Linux platforms and tools.LocationAustin, TX (Remote)ResponsibilitiesIn your daily job you will:Development & ImplementationDevelop and maintain embedded Linux systems softwareImplement features, bug fixes, and enhancementsWrite clean, maintainable code following team standardsDebug and resolve technical issuesWrite unit tests and contribute to test coverageCode Quality & ReviewParticipate in code reviews and provide constructive feedbackFollow coding standards and best practicesRefactor code to improve quality and maintainabilityDocument code and technical designsEnsure code meets quality and performance requirementsTeam CollaborationWork collaboratively with team membersParticipate in sprint planning, daily standups, and retrospectivesCommunicate progress and blockers effectivelyShare knowledge and learn from teammatesContribute to team process improvementsHow You Will ContributeKey skills and competencies for succeeding in this role are:Eagerness to learn: Willingness to grow in one or more of kernel sustaining, BSP, feature development, user space, systems, or tool chain with mentorship and trainingFoundational technical ability: Ability to read and write C/C++, use Git, follow build and test procedures, and debug with guidanceCollaboration: Ability to work in a distributed team across US, Romania, and India, ask questions, and communicate progress and blockers clearlyKernel SustainingAssist with applying security patches and CVE-related fixes under guidanceHelp backport patches and run kernel build and test proceduresLearn kernel subsystems, drivers, and debugging (e.g., kgdb, ftrace) with mentorshipValidate kernel changes on supported platforms and document resultsBoard Support PackagesMaintain and update BSP configurations and device tree snippets with directionSupport hardware bring-up and validation; run BSP test proceduresLearn bootloaders (e.g., U-Boot), device trees, and hardware documentationDocument BSP changes and hardware requirementsFeature DevelopmentImplement well-scoped parts of new features from specifications and design docsWrite and run tests for new functionality; update user-facing or developer documentationParticipate in feature design and estimation discussions to learn the processTest features on assigned platforms and report issuesUser Space SustainingFix bugs and address issues in user space libraries and applications with guidanceLearn POSIX APIs, system libraries (e.g., glibc, musl), and build systemsRun tests and validate fixes on multiple platforms and architecturesUpdate documentation for user space components you changeSystems (General)Contribute to systems-level fixes and small features across kernel, user space, or integrationBuild familiarity with Wind River platforms, build systems (e.g., Yocto), and release processSupport stability and quality initiatives as assignedTool ChainAssist with maintaining compiler toolchain components and build configurationsHelp fix build failures and improve build reliability and performance with guidanceLearn cross-compilation, GCC/Clang usage, and scripting (e.g., Python, Shell)Run and document toolchain tests; support debugging tools (e.g., GDB) as directedQualificationsBachelor's degree in Computer Science, Electrical Engineering, or related field2+ years of software engineering experienceExperience with C/C++ programmingFamiliarity with Linux or embedded systemsUnderstanding of software development lifecycleProficiency in C/C++ programmingUnderstanding of Linux systems (kernel or user space)Experience with version control (Git)Basic debugging and problem-solving skillsFamiliarity with build systems and development toolsUnderstanding of software testing principlesPreferred QualificationsExperience with embedded Linux developmentKnowledge of Yocto Project or similar build systemsExperience with Linux kernel or device driversOpen source contributionsExperience in automotive, industrial, or embedded sectorsKnowledge of real-time systemsExperience with hardware or BSP developmentJ-18808-Ljbffr