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Entry Level Game Dev Jobs in Seattle, WA (NOW HIRING)

Software Engineer I, Game Development (NST)

Redmond, WA ยท On-site

$94 - $142/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... Ability to solve engineering problems by applying entry level specialty. * Ability to read and ...

New

Software Engineer I, Game Development (NST)

Redmond, WA ยท On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... Ability to solve engineering problems by applying entry level specialty. Ability to read and debug ...

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Entry Level Game Dev information

See Seattle, WA salary details

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How much do entry level game dev jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for entry level game dev in Seattle, WA is $23.83, according to ZipRecruiter salary data. Most workers in this role earn between $16.15 and $27.07 per hour, depending on experience, location, and employer.

What are some common challenges faced by entry level game devs when working on collaborative projects?

Entry-level game developers often encounter challenges such as understanding the workflow between programmers, artists, and designers, and adapting to fast-paced iteration cycles. Communication is key, as project requirements and priorities can shift quickly, requiring team members to stay flexible and proactive. Additionally, new developers may need time to familiarize themselves with version control systems and collaborative tools commonly used in the industry. Overcoming these challenges helps build essential teamwork and technical skills, paving the way for future career growth.

What are the key skills and qualifications needed to thrive as an entry level game dev?

To thrive as an Entry Level Game Developer, you need a solid understanding of programming languages (such as C++ or C#), basic knowledge of game design principles, and often a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and sometimes certifications in game development are typically expected. Creativity, teamwork, adaptability, and strong problem-solving skills help you excel in collaborative and fast-paced environments. These skills and qualities are crucial for turning creative ideas into playable games while efficiently contributing to a development team.

What is an entry level game dev?

Entry level game developers are professionals who are new to the game development industry and typically have less than two years of experience. They work on tasks such as coding simple game features, fixing bugs, or assisting with art and design under the supervision of senior developers. These positions are ideal for recent graduates or individuals who have completed relevant courses or bootcamps. Entry level game developers often collaborate with teams to learn best practices and gain hands-on experience in creating video games.

How to get a job in entry level game development with no experience?

Entry level game development roles often require a strong foundation in programming languages like C++ or C#, and familiarity with game engines such as Unity or Unreal. Building a portfolio with personal projects, participating in game jams, and gaining basic knowledge of design and scripting can improve chances; internships or apprenticeships also provide valuable experience for beginners.

What are the most commonly searched types of Game Dev jobs in Seattle, WA?

The most popular types of Game Dev jobs in Seattle, WA are:

What are popular job titles related to Entry Level Game Dev jobs in Seattle, WA?

For Entry Level Game Dev jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Entry Level Game Dev jobs in Seattle, WA look for?

The top searched job categories for Entry Level Game Dev jobs in Seattle, WA are:

Infographic showing various Entry Level Game Dev job openings in Seattle, WA as of August 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $49,574 per year, or $23.8 per hour.

Software Engineer I, Game Development (NST)

Socket.dev

Redmond, WA โ€ข On-site

$94 - $142/hr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 2 days ago

New


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES
  • Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.
  • Works with other team members to implement game specific code and other features to support game development projects.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendoโ€™s high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
  • Understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to write clear, maintainable, and portable code.
  • Ability to solve engineering problems by applying entry level specialty.
  • Ability to read and debug other engineers' code.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range

$94,495 โ€” $141,743 USD

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