2

Entry Level Embedded Software Jobs in Houston, TX

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Our specialties include robotics automation, embedded systems, hardware/software integration ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Our specialties include robotics automation, embedded systems, hardware/software integration ...

Entry Level Embedded Software information

See Houston, TX salary details

$66.8K

$146.5K

$166.2K

How much do entry level embedded software jobs pay per year?

As of Aug 18, 2026, the average yearly pay for entry level embedded software in Houston, TX is $146,477.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,600.00 and $165,200.00 per year, depending on experience, location, and employer.

What is an entry level embedded software engineer?

Entry level embedded software engineers are professionals who design, develop, and test software that runs on specialized hardware devices, such as microcontrollers or embedded systems, often at the start of their careers. They typically work with programming languages like C or C++ and collaborate closely with hardware engineers to ensure software and hardware integration. These roles often involve tasks such as writing code for device drivers, debugging software, and performing basic testing, all under the guidance of more experienced engineers. Entry level positions are ideal for recent graduates or those new to embedded systems, providing foundational experience in this field.

What are the key skills and qualifications needed to thrive as an entry level embedded software engineer?

To thrive as an Entry Level Embedded Software Engineer, you need a solid background in C/C++ programming, basic knowledge of embedded systems, and a relevant degree such as electrical engineering, computer science, or a related field. Familiarity with microcontrollers, real-time operating systems (RTOS), debugging tools, and version control systems like Git is typically required. Strong problem-solving skills, attention to detail, and effective teamwork and communication abilities help you excel in this role. These skills are essential to developing reliable software, collaborating with hardware teams, and meeting project requirements in embedded system environments.

What are some typical challenges faced by entry level embedded software engineers, and how can they overcome them?

Entry-level embedded software engineers often encounter challenges such as debugging hardware-software interactions, understanding real-time constraints, and adapting to unfamiliar development environments. New engineers can overcome these hurdles by actively seeking mentorship from senior team members, practicing with debugging tools, and studying relevant hardware documentation. Regular collaboration with hardware engineers and participation in code reviews can also help build confidence and technical competence, while ensuring smoother integration and project delivery.

What is the difference between Entry Level Embedded Software vs Entry Level Firmware Engineer?

AspectEntry Level Embedded SoftwareEntry Level Firmware Engineer
Required CredentialsBachelor's in Computer Engineering, Electrical Engineering, or related fieldBachelor's in Electrical Engineering, Computer Engineering, or related field
Work EnvironmentEmbedded systems development, hardware integration, real-time OSFirmware development, microcontroller programming, hardware interfacing
Industry UsageConsumer electronics, automotive, medical devicesConsumer electronics, IoT devices, industrial equipment
Common Search/ComparisonYesYes

Entry Level Embedded Software and Entry Level Firmware Engineer roles often overlap in skills and industry usage. Both require knowledge of microcontrollers, programming languages like C, and understanding of hardware-software integration. The main difference lies in terminology: embedded software focuses broadly on software running on embedded systems, while firmware engineering emphasizes low-level programming directly on hardware. Both roles are essential in developing embedded products across various industries.

What are the most commonly searched types of Embedded Software jobs in Houston, TX?

The most popular types of Embedded Software jobs in Houston, TX are:

What are popular job titles related to Entry Level Embedded Software jobs in Houston, TX?

For Entry Level Embedded Software jobs in Houston, TX, the most frequently searched job titles are:

What job categories do people searching Entry Level Embedded Software jobs in Houston, TX look for?

The top searched job categories for Entry Level Embedded Software jobs in Houston, TX are:

What cities near Houston, TX are hiring for Entry Level Embedded Software jobs?

Cities near Houston, TX with the most Entry Level Embedded Software job openings:

Infographic showing various Entry Level Embedded Software job openings in Houston, TX as of August 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Hybrid job distribution, with an average salary of $146,477 per year, or $70.4 per hour.

Junior Simulation Software Engineer

METECS

Houston, TX • On-site

Full-time

Re-posted 14 days ago


Job description

METECS is seeking an entry-level Simulation Software Engineer to support NASA’s simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for candidates with a strong foundation in computer science and software engineering who are interested in applying those skills to challenging problems in aerospace, robotics, human spaceflight, and physics-based simulation.
 
In this role, you will contribute to the design, development, integration, testing, and maintenance of high-fidelity simulation software that supports engineering analysis across a wide range of human spaceflight programs, including the International Space Station (ISS), Orion, Moon Base, Space Reactor-1 Freedom (SR-1), Human Landing System (HLS), and other advanced exploration initiatives. Projects may include development and enhancement of core dynamics and simulation tools, investigations of crew member stability in lunar and microgravity environments, lunar vehicle simulations, and support of ISS training simulation systems.
 
Successful candidates will be active contributors to a modern software development environment. Responsibilities include implementing and maintaining features from Git-managed work items, participating in peer code reviews, contributing to automated testing efforts, and helping maintain and improve continuous integration and deployment (CI/CD) pipelines. Candidates should be comfortable working within large, collaborative codebases and applying software engineering best practices to ensure reliability, maintainability, and performance.
 
Simulation development at METECS is a highly multidisciplinary effort, requiring close collaboration with experts in software engineering, physics, robotics, biomechanics, computer graphics, and aerospace systems. You will work alongside NASA engineers and mission stakeholders to develop simulation capabilities that are accurate, robust, and relevant to real-world mission scenarios.
 
Required Qualifications:

  • Bachelor’s degree in Computer Science, Aerospace Engineering, Physics, or a related field.
  • Experience in simulations, software development, or a related technical field.
  • Proficiency in C++.
  • Experience working in Linux-based environments.
  • Familiarity with Git for version control.
  • Strong communication skills and a collaborative mindset.
  • Familiarity with scripting languages such as Python.
  • Solid foundation in physics and mathematics.
  • Ability to work independently while contributing to a team-oriented environment.

Desired Qualifications:
 
  • Exposure to AI/ML concepts and applications.
  • Understanding of the software development life cycle (SDLC).
  • Experience with CI/CD pipelines and automated testing.
  • Familiarity with the Trick simulation framework.
  • Unity, Unreal Engine, EDGE or similar graphics engines.

 
Citizenship or lawful permanent resident required due to federal position.
About METECS:
We are a high-performance team providing advanced engineering, software, and analysis solutions for human space flight and terrestrial applications. We develop and integrate custom software for NASA and other government and commercial customers utilizing a wide variety of in-house, commercial, and open-source technologies. Our specialties include robotics automation, embedded systems, hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR systems and advanced web-based tools.
METECS is an Equal Opportunity Employer, including veterans and individuals with disabilities.
 

Powered by JazzHR

WykvenszhG