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Entry Level Computer Science Graphics Jobs (NOW HIRING)

A Computer Operator II is the entry level computer technician position, whose primary duties are to ... Computer Science, BA in Computer Information Systems, or other Bachelor's Degree. Other ...

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3D Graphic Designer

Ankeny, IA · On-site

$20 - $22/hr

Opportunity QA Graphics is looking for an entry level 3D Designer to join our in house creative ... Understanding of computer hardware, GPUs, and rendering workflows * Interest in technical ...

Bachelor's degree in Software Engineering, Computer Engineering, Electrical Engineering, Computer Science, or related field Level 1: Entry Level Level 2: Minimum 3 years of experience equivalent to a ...

Bachelor's degree in Software Engineering, Computer Engineering, Electrical Engineering, Computer Science, or related field Level 1: Entry Level Level 2: Minimum 3 years of experience equivalent to a ...

Employs mathematics, statics, information science, artificial intelligence, machine learning ... findings into graphical, written, visual and verbal narrative products on trends of existing ...

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Entry Level Computer Science Graphics information

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How much do entry level computer science graphics jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for entry level computer science graphics in the United States is $19.94, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $22.36 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Science Graphics professional, and why are they important?

To thrive as an Entry Level Computer Science Graphics professional, you need a solid understanding of computer graphics concepts, programming languages such as C++ or Python, and a relevant degree in computer science or a related field. Familiarity with graphics APIs like OpenGL, DirectX, or Unity, and experience with tools such as Blender or Adobe Creative Suite are typically required. Strong problem-solving skills, creativity, and effective communication help you collaborate with teams and develop innovative solutions. These skills and qualifications are crucial because they enable you to create visually compelling graphics and contribute to the technical and artistic aspects of software development.

What are entry level computer science graphics jobs?

Entry level computer science graphics jobs are positions aimed at recent graduates or individuals with limited professional experience, focusing on creating, rendering, or manipulating visual content using computer science principles. These roles often involve working with graphics programming, 2D/3D modeling, animation, or visualization, and may require knowledge of programming languages like C++, Python, or graphics APIs such as OpenGL and DirectX. Typical job titles include Junior Graphics Programmer, Graphics Software Engineer, or Visualization Developer, and these roles are commonly found in industries like gaming, film, virtual reality, and software development.

What is the difference between Entry Level Computer Science Graphics vs Entry Level Web Developer?

AspectEntry Level Computer Science GraphicsEntry Level Web Developer
Required CredentialsBachelor's in Computer Science, Graphic Design, or related field; basic programming skillsBachelor's in Computer Science, Web Development, or related field; knowledge of HTML, CSS, JavaScript
Work EnvironmentDesign studios, tech companies, multimedia firmsTech companies, digital agencies, freelance
Industry UsageUsed in multimedia, gaming, UI/UX designUsed in website development, app creation, online platforms

Entry Level Computer Science Graphics focuses on visual design, multimedia, and graphics programming, often in creative or entertainment industries. Entry Level Web Developer emphasizes building and maintaining websites using coding languages like HTML, CSS, and JavaScript. While both roles require programming knowledge and are entry-level, they serve different industry needs and skill sets.

What types of projects and responsibilities can I expect in an entry-level computer science graphics role?

As an entry-level professional in computer science graphics, you will typically work on tasks such as developing visual components for software applications, optimizing graphical user interfaces, and assisting with rendering and animation pipelines. You may collaborate closely with designers, senior developers, and QA teams to implement features and debug visual issues. Common challenges include learning specialized graphics libraries (like OpenGL or DirectX), understanding performance considerations, and adapting to fast-changing project requirements. This role offers a strong foundation for advancing into areas like game development, simulation, or 3D modeling as you gain experience.
More about Entry Level Computer Science Graphics jobs
What are the most commonly searched types of Computer Science Graphics jobs? The most popular types of Computer Science Graphics jobs are:
What job categories do people searching Entry Level Computer Science Graphics jobs look for? The top searched job categories for Entry Level Computer Science Graphics jobs are:
Infographic showing various Entry Level Computer Science Graphics job openings in the United States as of July 2026, with employment types broken down into 20% Internship, 60% Part Time, and 20% Contract. Highlights an 100% In-person job distribution, with an average salary of $41,474 per year, or $19.9 per hour.

CAD Graphics Engine Software Engineer

Zoo

Los Angeles, CA • On-site, Remote

$145K - $195K/yr

Full-time

Posted 9 days ago


Job description

About Us
Zoo is building the next generation of hardware design tools redefining how hardware products are designed, developed, and built. Our platform combines a modern, cloud-native CAD environment with AI-powered engineering workflows, helping teams design, iterate, and manufacture products faster than ever before. We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and incubated by Embedded Ventures in 2021.
About You
We're looking for curious, innovative, and ambitious self-starters to join our growing team to help us bring our mission to life. We think you'll thrive on our team if you're:
  • Curious at your core, with an eagerness to learn and do things differently
  • Customer-focused, always thinking about ways to improve the user experience
  • Able to operate autonomously and work asynchronously, while also being an effective team player

About The Role
We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you'll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more reliable geometry and modeling capability of their hardware designs. Our CAD Engine is GPU optimized and creates boundary representations versus meshes, so the ideal candidate will have familiarity with CAD software, specially B-Rep/NURBS modeling. This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware design industry, working alongside a hands-on, collaborative startup team!
What You'll Do
  • Develop and maintain CAD modeling algorithms (editing brep data structures, developing topological algorithms, etc)
  • Develop and maintain rendering code within the graphics core of the CAD engine
  • Implement and continuously improve various low-level and complex architectural systems that interface with Graphics APIs, modeling, rendering, and proceduralization pipelines
  • Analyze code for performance and optimization opportunities as it relates to load times, memory usage and platform-specific performance issues
  • Become an expert on our product strategy and customer use cases in order to provide the best solutions to our growing customer base
  • Document functionality and implementation details for production and other Engineers
What You'll Need
  • B.S. in Computer Science or a related field, or equivalent professional experience
  • Proficiency with C++14/17
  • Substantial experience with 3D graphics, rendering, and modeling algorithms
  • Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL
  • Experience with GPU computing APIs such as CUDA
  • Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks, AutoCAD, or equivalent.
  • Familiarity with Git
  • Experience working with both low-level and visualization-focused aspects of a graphics pipeline

The salary range for this role is provided below. The final offer will depend on multiple factors including candidate experience, skills, expertise, and market data. Compensation may vary by geography. In addition to salary, we offer competitive equity as well as a full benefits package which may vary by geography as well.
Salary Range
$145,000-$195,000 USD
Zoo is an equal-opportunity employer committed to creating a diverse and inclusive workplace. The Zoo team is made up of incredibly talented and unique individuals from across the globe. All qualified applicants will receive equal consideration for employment without regard to race, color, religion, sex, gender identity, sexual orientation, national origin, disability, Veteran status, age, or any other trait that unfairly targets a group of people. We encourage everyone interested in our mission to apply!