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Entry Level Computer Hardware Engineer Jobs in Kentucky

$76K - $103K/yr

... Engineering, Computer Science, Aerospace Engineering, or a related field -- or equivalent ... Fluency with lab hardware and instrumentation -- display and video interfaces (HDMI / DP ...

$95K - $123K/yr

B.S. degree or higher in engineering (preferably Electrical Engineering, Computer Science) * Experience with OpenCL or HLS-based design targeting FPGA * Experience with hardware/software co-design ...

New

Computer Systems Engineer VA Boston Healthcare System Boston, MA 02130 The role is based within a ... Design and integrate hardware and software components into comprehensive system solutions.

Currently pursuing a Bachelor's degree in Electrical Engineering, Computer Engineering, Electronics ... Exposure to hardware bring‑up, board‑level debug, or system integration. * Interest in product ...

$69K - $158K/yr

... hardware or software related. Applies advanced skills or extensive technical expertise, full ... Computer Support Engineer The Opportunity: Supports day-to-day technical aspects of operational ...

$110K - $180K/yr

Avionics Manufacturing Engineer Lead the transition of avionics hardware from design to high-rate ... Demonstrated experience with CAD and geometric dimensioning and tolerancing (GD&T) * Experience in ...

2027 Entry Level - Engineer - Johnson City, TN About the Entry Level Role As a Textron employee ... Basic familiarity with CAD and engineering analysis tools (e.g., NX, CATIA, Autodesk, or similar ...

$50K - $90K/yr

... Storage Systems Engineer will be responsible for all technical work to deliver Energy Storage ... computer hardware, and open source software industries. Everyone on the team has also helped build ...

$120K - $170K/yr

Hardware Reliability Engineer, Components (Starshield) Hawthorne, CA SpaceX was founded under the ... Master's degree in electrical engineering, computer engineering, mechanical engineering, or data ...

RVE (an Ardurra company) is seeking an Entry-Level Civil Engineer to join our team in Pittsburgh ... Proficient in AutoCAD ® Civil 3d computer aided design software * Proficient in the Microsoft ...

$55/hr

In Production Engineering, we need highly responsible professionals committed to the highest ... computer hardware in your possession (including the data contained therein) upon completion of the ...

$12.25 - $16/hr

We areseekingahighly motivated Hardware Engineering intern/co-op and in this role: * You will ... Computer architecture, CPU & GPUarchitecture. This role is not eligible for visa sponsorship.

$65 - $80K/hr

Software Engineer Entry Level - .NET Onsite contract to hire opportunity Candidate must be local to ... Bachelor in Computer Science or other IT related field preferred * 2-year degree in programming or ...

$57K - $104K/yr

S. or equivalent degree in computer engineering, computer science, or electrical engineering ... Candidates must have basic understanding of developing and executing hardware or software test ...

New

... computer hardware entrusted to you from theft, loss or damage; return all computer hardware in your possession (including the data contained therein) upon termination of employment or end of ...

$128K - $192K/yr

The Hardware Test Engineering team contributes to this effort by designing test solutions that ... S. in Computer Science, Computer Engineering, Electrical Engineering, or a related STEM field.

$65K - $90K/yr

... organization. Entry Level Software Engineer This position is associated with developing and ... Bachelor's or Master's degree in Computer Science or Electrical Engineering. Other degrees are ...

$75/hr

Assembly & Installation (A&I) Manufacturing Engineering (ME) Skill Code 66R * Levels: 4 Preferred ... computer hardware in your possession (including the data contained therein) upon completion of the ...

$80K - $112K/yr

... manufacturing engineering or a related hardware discipline * Hands-on experience with PCB ... Experience conducting DFM/DFT reviews and working with CAD/EDA tools * Demonstrated ability to ...

$55/hr

Engineers in this position are expected to independently work assignments, collaborate with ... computer hardware in your possession (including the data contained therein) upon completion of the ...

Showing results 41-60

Entry Level Computer Hardware Engineer information

See Kentucky salary details

$95.1K

$126.4K

$155K

How much do entry level computer hardware engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for entry level computer hardware engineer in Kentucky is $126,370.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,200.00 and $148,500.00 per year, depending on experience, location, and employer.

What is an entry level computer hardware engineer?

An Entry Level Computer Hardware Engineer designs, tests, and develops computer hardware components such as processors, circuit boards, memory devices, and peripherals. They work under the guidance of senior engineers to improve system performance and troubleshoot hardware issues. Their responsibilities may also include collaborating with software engineers to ensure compatibility between hardware and software. Typically, they are employed by technology companies, hardware manufacturers, or research institutions. This role requires a background in electrical or computer engineering and proficiency in hardware design tools.

What are typical projects or tasks for an entry level computer hardware engineer?

Entry-level computer hardware engineers are often involved in tasks such as assisting in the design and testing of circuit boards, performing system integration, and supporting senior engineers with troubleshooting and validation. They may also be responsible for documenting test results, updating schematics, and conducting research on new components or technologies. Team members frequently work together to prototype hardware solutions, address technical challenges, and ensure products meet performance and safety standards. This collaborative environment provides valuable on-the-job learning and exposure to the full hardware development lifecycle.

What are the key skills and qualifications needed to thrive as an entry level computer hardware engineer?

To thrive as an Entry Level Computer Hardware Engineer, you need a solid understanding of digital and analog circuits, computer architecture, and a bachelor's degree in electrical or computer engineering. Familiarity with hardware design tools like Verilog/VHDL, PCB layout software, and proficiency in using oscilloscopes or logic analyzers are often required, along with relevant internships or lab experience. Strong problem-solving skills, attention to detail, and effective teamwork and communication abilities help individuals excel in this role. These competencies ensure you can contribute to the design, testing, and troubleshooting of hardware systems while collaborating smoothly with multidisciplinary teams.

What are popular job titles related to Entry Level Computer Hardware Engineer jobs in Kentucky?

For Entry Level Computer Hardware Engineer jobs in Kentucky, the most frequently searched job titles are:

What job categories do people searching Entry Level Computer Hardware Engineer jobs in Kentucky look for?

The top searched job categories for Entry Level Computer Hardware Engineer jobs in Kentucky are:

What cities in Kentucky are hiring for Entry Level Computer Hardware Engineer jobs?

Cities in Kentucky with the most Entry Level Computer Hardware Engineer job openings:

Infographic showing various Entry Level Computer Hardware Engineer job openings in Kentucky as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 81% Full Time, 12% Part Time, 3% Contract, and 2% Nights. Highlights an 72% Physical, 1% Hybrid, and 27% Remote job distribution, with an average salary of $126,370 per year, or $60.8 per hour.

Hardware/Software Integration Engineer

On-site

$76K - $103K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

About Otto Aerospace

OTTO is developing the world’s first fifth-generation business jet, designed for sustainability through the innovative use of advanced super-laminar aerodynamics and high-precision, net-shaped composites. Flight tests of our technology demonstrator validate a dramatic reduction in fuel burn and allow a sizeable improvement in cabin comfort. Otto Aerospace is designing world-class aircraft from first principles physics and delivering ground-breaking aircraft and economic performance.

About the Role

SuperNatural Vision (SNV) reimagines the cabin window: in place of small portholes, the Phantom 3500 SuperNatural Vision Infotainment System (SNVIS) gives passengers expansive, camera‑fed digital “windows” — an unbroken, high‑resolution view of the world outside, seamlessly blended with immersive infotainment. This is a deeply hands‑on role for an engineer who lives at the seam between hardware and software: you’ll be the person in the lab with a display panel in one hand and a terminal in the other — wiring cameras and screens, standing up compute nodes, writing and debugging the orchestration code that drives them, and chasing a single dropped frame from the GPU decoder all the way to the glass.

You will take SNV from the Class B engineering bench, through the cabin‑representative Class A mockup, toward flight‑worthy production hardware — owning integration, bring‑up, and verification at every step. If you want your fingerprints on a system passengers will remember for the rest of their lives, this is it.

What You’ll Do
  • Integrate and bring up SNV hardware in the Costa Mesa lab — external cameras, 4K/8K OLED display assemblies, multi‑node compute, managed networking, and power/thermal subsystems — from first power‑on to synchronized, full‑wall playback.
  • Build, extend, and debug the orchestration software that ties it together: a Python (FastAPI + Socket.IO) orchestrator, a React/TypeScript Mission Control UI, native Rust “launch‑agent” services on the Mac display nodes, and PowerShell / Bash / AppleScript automation across Windows, macOS, and Linux.
  • Own the media pipeline end to end — hardware‑decoded mpv/VLC playback, ffmpeg transcode (HEVC/H.264, NVENC/VideoToolbox), and per‑panel content split across 7680×2160 dual‑panel window spans.
  • Wire, label, and document the physical system — HDMI/Thunderbolt video, USB touch, Cat6/PoE networking, and UPS/PDU‑backed power — keeping interface control documents, cable schedules, and bills of materials configuration‑controlled and matched to as‑built.
  • Stand up and operate the X‑Plane 12 simulation environment used to stimulate the wall — networked EXVI master/slave visuals, XPPython3 dataref plugins, and multi‑node camera views — so the team can test realistic out‑the‑window imagery without leaving the lab.
  • Develop and run verification — quantify frame drops, GPU‑decode utilization, sync, and latency with the SNV Validation Suite (pytest, GPU telemetry, statistical analysis) and generate traceable reports against requirements.
  • Diagnose the hard, cross‑domain problems — a wall that won’t span, a node that won’t hold a camera view, a decode stall on a 27 GB asset, a Mac that drops off the managed switch — and drive each to root cause.
  • Partner across teams and vendors — camera, display, compute, and CMS/avionics groups, plus external build/fab partners (such as the Roush cabin mockup) — to align interfaces and hit integration milestones.
  • Help mature the system toward certification — supporting DO‑178C / DO‑254 / DO‑160G artifacts and DAL‑D discipline as SNV transitions from lab to flight hardware.
Other duties as assigned

Other duties as assigned

Who You Are

Education Bachelor’s degree in Electrical Engineering, Computer Engineering, Computer Science, Aerospace Engineering, or a related field — or equivalent hands‑on experience.

Experience 3‑5+ years integrating hardware and software together — bringing up boards, displays, cameras, or compute and writing the code that drives them.

Strong programming in Python, plus working ability in at least one of TypeScript/JavaScript, Rust, C/C++, or shell/PowerShell.

Fluency with lab hardware and instrumentation — display and video interfaces (HDMI / DP / Thunderbolt), networking (Ethernet, managed switches, VLANs), USB, and power (UPS/PDU); comfortable with a multimeter, DAQ, oscilloscope, and a label maker.

Cross‑platform command of Windows, macOS, and Linux, and the automation glue between them (SSH, scripting, scheduled services).

A documentation mindset — schematics, interface control documents, cable schedules, BOMs, and configuration control.

Relentless, structured troubleshooting across the hardware/software boundary, and the patience to make a complex system genuinely reliable.

Legally authorized to work in the U.S. and able to work on‑site in Costa Mesa, California.

Working exposure to the SNV toolchain — Python 3.11+ (FastAPI, Uvicorn, python‑socketio, asyncio), TypeScript/React 18 with Vite and TailwindCSS, Rust (axum/tokio) node services, mpv / VLC / ffmpeg with NVDEC/NVENC and NVIDIA Mosaic, X‑Plane 12 with XPPython3, and pytest‑based verification on GitHub Actions self‑hosted runners. You won’t need all of it on day one, but you’ll be fluent across most of it before long.

Where You’ll Be

This role is on‑site at our SuperNatural Vision integration lab in Costa Mesa, California, where the SNV hardware lives. Occasional travel to our Fort Worth, Texas headquarters and to vendor and build‑partner sites is expected. One morning you might be calibrating an eight‑panel OLED wall and stitching live camera feeds across it; that afternoon, tracing a sync glitch through the orchestrator or bringing a fresh compute node online for the Class A build — hands on the system, not behind a wall of abstraction.

Benefits
  • competitive salaries
  • subsidized medical coverage
  • subsidized dental coverage
  • subsidized vision coverage
  • 401(k) opportunities
  • paid short term disability
  • voluntary long‑term disability
  • additional term life
  • 15 paid days off
  • 13 paid company holidays
  • paid sick leave
  • potential bonuses
  • stock options
Preferred — real‑time video and media engineering
  • real‑time video and media engineering (GPU‑accelerated decode/encode, mpv / ffmpeg internals, color and HDR, multi‑display synchronization)
  • video-over‑IP and timing (SMPTE ST 2110, NMOS, PTP/IEEE 1588, NDI, genlock)
  • camera and imaging systems (sensors, lenses, calibration, stitching, low‑light / night‑vision imaging, and computer vision with OpenCV)
Preferred — aerospace or regulated development
  • aerospace or regulated development (DO‑178C, DO‑254, DO‑160G, ARP4754A / ARP4761A, ARINC 429 / 664, and Design Assurance Level concepts)
  • platform internals (Apple silicon / macOS launchd, Metal, TCC; NVIDIA Mosaic and NVDEC/NVENC; or embedded / RTOS work)
  • cabin systems integration with cabin management systems (CMS), IFE, or avionics
Otto Aerospace is an Equal Opportunity Employer

We are committed to diversity, equity, and inclusion in every aspect of our hiring process. All applicants will be considered for employment regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, veteran status, or disability. We believe that a diverse team brings fresh perspectives, innovative ideas, and greater success. The more inclusive we are, the stronger we become.

Applicants must be legally authorized to work in the U.S.

OTTO is developing the world’s first fifth‑generation business jet, designed for sustainability through the innovative use of advanced super‑laminar aerodynamics and high‑precision, net‑shaped composites. Flight tests of our technology demonstrator validate a dramatic reduction in fuel burn and allow for a sizeable improvement in cabin comfort. Otto Aerospace is designing world‑class aircraft from first principles of physics and delivering ground‑breaking aircraft and economic performance.

OTTO Aerospace is an equal‑opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.

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