2

Entry Level Computer Graphics Programmer Jobs in Hartford, CT

Calculus 3 Tutor

Hartford, CT · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Geometry Tutor

Hartford, CT · Remote

$18 - $40/hr

Emphasizes geometric thinking over memorization and connects concepts to architecture, engineering, and computer graphics applications. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

Linear Algebra Tutor

Hartford, CT · Remote

$18 - $40/hr

... data science, engineering, and advanced mathematics. * Conceptual Teaching & Problem-Solving ... linear algebra to computer graphics, machine learning, and quantum mechanics applications.

This is an entry-level role built for recent graduates and early-career engineers. You will learn ... Bachelor's degree in Computer Science, Software Engineering, or a related technical field

AI Engineer

Hartford, CT · On-site

$55K - $187K/yr

Computer and Information Science, Computer Engineering, Computer Management, Management Information ... PwC does not intend to hire experienced or entry level job seekers who will need, now or in the ...

next page

Showing results 1-20

Entry Level Computer Graphics Programmer information

See Hartford, CT salary details

$14

$26

$79

How much do entry level computer graphics programmer jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for entry level computer graphics programmer in Hartford, CT is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $17.21 and $23.27 per hour, depending on experience, location, and employer.

What does an entry level computer graphics programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What are the key skills and qualifications needed to thrive as an entry level computer graphics programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What types of projects and technologies can an entry level computer graphics programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in Hartford, CT? For Entry Level Computer Graphics Programmer jobs in Hartford, CT, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics Programmer jobs in Hartford, CT look for? The top searched job categories for Entry Level Computer Graphics Programmer jobs in Hartford, CT are:
Infographic showing various Entry Level Computer Graphics Programmer job openings in Hartford, CT as of July 2026, with employment types broken down into 1% As Needed, 80% Full Time, 16% Part Time, 1% Temporary, and 2% Contract. Highlights an 78% Physical, 1% Hybrid, and 21% Remote job distribution, with an average salary of $56,079 per year, or $27 per hour.

Recurring Remote Production Support Graphics Interface Coordinator (GIC)

ESPN

Meriden, CT • Remote

$40 - $60/hr

Full-time

Posted 8 days ago


ESPN rating

8.2

Company rating: 8.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

15th of 75 rated media


Job description

A Recurring Remote Production Support Graphics Interface Coordinator (GIC) manages the creation and real-time execution of on-air scoreboard graphics (Score Bug/Clock and Score) and content during live sports broadcasts across ESPN platforms. This role ensures accurate, timely display of live game information including but not limited to score, time, penalties, team/player statistics, and any other pertinent information while troubleshooting systems and coordinating closely with production teams. This requires the ability to be able to react quickly to game action as well as follow along with the production crew to help show the story lines of the game. Additionally, the GIC must have strong computer networking and troubleshooting skills, advanced knowledge of sports rules and scoring systems, and the ability to operate and interface multiple scoring platforms in a live broadcast setting. This role is remote based without a corporate office location.

Responsibilities:

  • Enter scoring data quickly and accurately including any additional content appearing as part of the Score Bug/Clock and Score. This may include showing a wide range of statistical, team, or game reset information as dictated by the game action and production team.
  • Work closely with Producer and Associate Producer on building interface graphics. 
  • Work with the Operations and Technical Teams to properly check Score Bug equipment prior to going live on-air (check comms, tallies, and ensure score bug fires up and displays on screen).
  • The ability to assemble and network multiple computer scoring systems.
  • Troubleshoot system problems and provide quick diagnosis and resolution.
  • Connect to stadium in-house scoreboard for clock and data transfer when applicable.
  • Send Software Engineering team detailed post-game reports after every event.

Required Qualifications:

  • Valid Driver’s License.
  • Basic sports knowledge including format/rules of the game.
  • Ability to follow the game including in-game trends.
  • Careful attention to detail in striving for 100 percent accuracy.
  • Clear, concise, and comprehensive verbal and written communication skills.
  • The ability to work within a team atmosphere consistently being visible and accessible.
  • Conduct oneself with professionalism and integrity within company guidelines and policies.
  • Adaptable, flexible, and motivated to drive results in new and changing environments.
  • Possess a strong computer background with ability to network and troubleshoot.
  • Self-motivated individual who strives to constantly improve processes with new or more efficient uses of technology.
  • Provide technical maintenance for assigned systems and system components.
  • Strong self and time management skills.
  • Ability to work well under pressure in a live production environment.
  • Ability to work weekends, nights and holidays, and travel, when required.
  • An advanced understanding of television production.

Preferred Qualifications:

  • Extensive sport knowledge including historical information.
  • Has worked previously in a stats or graphics role.
  • Has experience working with different television graphics platforms.
  • Advanced technical expertise in computer networking and file management.

Required Education:

  • High School Diploma or Equivalent

Preferred Education:

  • Bachelor's Degree in communications, electronics, television production or related

#ESPNMedia


The pay rate for this remote role is $40.00 to $60.00 per hour. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors.

What ESPN employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom