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Entry Level Animation Software Engineer Jobs (NOW HIRING)

Software Engineer, Entry

San Francisco, CA ยท On-site

$90 - $150/hr

Software Engineer, Entry Level Company: Koop Position: Software Engineer Type: Full-Time Location: San Francisco, CA (in-person) You must be a U.S. citizen or permanent resident to qualify for the ...

Associate Software Support Specialist - Entry Level Provide basic-level software support for Tyler ... Software Developer - Temporary We are seeking a Software Developer to join our team. Given the ...

Embedded Software Engineer - Entry-Level

Berkeley, MO ยท On-site

$123K - $162K/yr

Embedded Software Engineer - Entry-Level Company: The Boeing Company The Boeing Company is looking for an Embedded Software Engineer - Entry-Level to join our Government Vehicle Health Management ...

Embedded Software Engineer - Entry-Level

Berkeley, MO ยท On-site

$123K - $162K/yr

Embedded Software Engineer - Entry-Level Company: The Boeing Company The Boeing Company is looking for an Embedded Software Engineer - Entry-Level to join our Government Vehicle Health Management ...

Software Engineer - Entry Level

Chicago, IL ยท On-site

$90 - $130/hr

Low-Latency Software Design * C++ Programming * C# Programming * Java Programming * Software Development Lifecycle ATS Optimization KeywordsHard Skills * Object-Oriented Programming * Software ...

Embedded Software Engineer - Entry-Level

Hazelwood, MO ยท On-site

$124K - $163K/yr

Embedded Software Engineer - Entry-Level Company: The Boeing Company The Boeing Company is looking for an Embedded Software Engineer - Entry-Level to join our Government Vehicle Health Management ...

Embedded Software Engineer - Entry-Level

Hazelwood, MO ยท On-site

$124K - $163K/yr

Embedded Software Engineer - Entry-Level Company: The Boeing Company The Boeing Company is looking for an Embedded Software Engineer - Entry-Level to join our Government Vehicle Health Management ...

Showing results 41-60

Entry Level Animation Software Engineer information

See salary details

$24K

$104.9K

$189K

How much do entry level animation software engineer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for entry level animation software engineer in the United States is $104,863.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $120,000.00 per year, depending on experience, location, and employer.

What does an entry level animation software engineer do?

An Entry Level Animation Software Engineer assists in developing and maintaining software tools used for creating animations in films, games, or other media. They typically work alongside senior engineers and animators to write code, debug issues, and implement new features in animation software. Responsibilities can include working with graphics APIs, optimizing rendering performance, and supporting artists with technical solutions. This role is ideal for recent graduates or those new to the field, offering opportunities to learn industry-standard tools and workflows.

What are the key skills and qualifications needed to thrive as an entry level animation software engineer?

To thrive as an Entry Level Animation Software Engineer, you need a strong grasp of programming languages such as C++ or Python, a bachelor's degree in computer science or a related field, and foundational knowledge of computer graphics. Familiarity with animation engines, APIs like OpenGL or DirectX, and version control systems such as Git is typically required. Problem-solving abilities, attention to detail, and effective teamwork set standout candidates apart in this role. These skills and qualities ensure the efficient development of animation software that meets both technical and creative requirements in a collaborative environment.

What are the most common challenges faced by entry level animation software engineers when transitioning from academic projects to production environments?

Entry level animation software engineers often find the transition from academic projects to real-world production environments challenging due to the complexity and scale of professional animation pipelines. In industry settings, engineers must write code that integrates seamlessly with large, existing codebases and collaborate closely with artists, designers, and other engineers, often under tight deadlines. Adapting to version control systems, adhering to coding standards, and learning to prioritize bug fixes and feature requests are key adjustments. Continuous learning and strong communication skills are essential for success in these collaborative, fast-paced environments.

What is the difference between Entry Level Animation Software Engineer vs Entry Level 3D Animator?

AspectEntry Level Animation Software EngineerEntry Level 3D Animator
Required CredentialsBachelor's in Computer Science, Animation, or related field; basic programming skillsBachelor's in Animation, Fine Arts, or related field; strong artistic portfolio
Work EnvironmentTech companies, gaming studios, animation firms; collaborative and technicalAnimation studios, media companies; creative and artistic
Employer & Industry UsageUsed in software development, gaming, and interactive mediaUsed in film, TV, gaming, and advertising

The main difference is that Entry Level Animation Software Engineers focus on developing animation software and tools using programming skills, while Entry Level 3D Animators create visual animations and characters primarily through artistic skills. Both roles often work in creative environments but serve different functions within the animation and media industries.

More about Entry Level Animation Software Engineer jobs

What cities are hiring for Entry Level Animation Software Engineer jobs?

Cities with the most Entry Level Animation Software Engineer job openings:

What are the most commonly searched types of Animation Software Engineer jobs?

The most popular types of Animation Software Engineer jobs are:

What states have the most Entry Level Animation Software Engineer jobs?

States with the most job openings for Entry Level Animation Software Engineer jobs include:

Infographic showing various Entry Level Animation Software Engineer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $104,863 per year, or $50.4 per hour.

Entry Level C++ Software Engineer (December 2026 Graduates)

Chicago, IL โ€ข On-site

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


Job description

Entry Level C++ Software Engineer (December 2026 Graduates)
Department: Technology
Employment Type: Full Time
Location: Chicago, IL
Description
At Wolverine Trading, we're looking for an Entry Level C++ Software Engineer eager to launch their career in high-performance trading technology. This posting is specifically for candidates graduating in Fall/Winter 2026, with an anticipated start date in early 2027.
This role is on-site in our Chicago headquarters, where close collaboration with traders and engineers is central to our culture. You'll join a team of experienced engineers, traders, and hardware specialists building cutting-edge systems that power our trading business. This is a unique opportunity to learn at the intersection of software, hardware, and financial markets, while working on applications where speed, efficiency, and reliability make all the difference. From day one, you'll benefit from direct mentorship, clear growth paths, and hands-on exposure to the trading floor, giving you the chance to see your work in action and quickly develop both technical and industry expertise.
No prior finance or trading experience is required; our in-house education team and mentorship program will teach you the markets side of the business.
Graduating in Spring 2027 instead? Please apply to our Entry Level C++ Software Engineer (Spring 2027 Graduates) posting rather than this one. Candidates should apply to only one posting per recruiting cycle.
What You'll Do
  • Contribute to the design, development, and testing of C++ applications that drive our trading platforms.
  • Collaborate with traders and senior engineers to understand requirements and translate them into efficient technical solutions.
  • Assist in monitoring, profiling, and troubleshooting applications to improve reliability and stability.
  • Gain exposure to the full lifecycle of trading system development, from idea to production support.

What We're Looking For
  • Bachelor's or Master's Degree in Computer Science, Computer Engineering, or a related field, graduating in Spring 2027 (April to June 2027).
  • Available to begin full-time employment in summer 2027.
  • Strong knowledge of C++ and object-oriented design; familiarity with modern C++ (C++17 or later) is a plus.
  • Solid understanding of data structures, algorithms, and problem-solving fundamentals.
  • Interest in multi-threaded programming, performance tuning, and real-time systems.
  • Curiosity about financial markets and a desire to learn how technology drives trading.
  • Strong communication skills and a collaborative mindset.
  • A passion for tackling complex technical challenges and continuously improving

You don't need to check every box to be a great fit; if this role excites you, we encourage you to apply.
We are currently only considering candidates who are presently authorized to work in the US for this position and who do not require visa sponsorship now or in the future.
Why Join Us
Our flat organizational structure promotes teamwork across the Firm and offers easy access to senior staff. While we work exceptionally well as a team in the office, our bonds are further strengthened through company events, activities and giving back. Volleyball, soccer, hockey, 5K runs, picnic, parties, and trivia nights provide friendly competition and build better relationships. By getting out of our usual environment and doing out-of-the-ordinary things together, we foster creativity and broaden our imaginations to accomplish new challenges.
Benefits:
  • Highly competitive salary & bonus opportunity
  • Generous paid time off and flexible scheduling
  • 100% coverage of medical, dental, vision, life, and disability benefits for single coverage
  • Generous Paid Parental Leave
  • Retirement Plans: 401K and Roth 401K
  • Profit sharing plan
  • Long- and short-term disability

Additional Perks:
  • Free breakfast and lunch from our in-house kitchen with rotating menus (including snacks!)
  • On-site gym with a subsidized membership
  • Frequent company outings
  • Opportunity to give back to organizations that help individuals in need in the Chicagoland area

Professional Development:
  • In-house education team - classes and resources are offered for continuous learning opportunities
  • Mentorship Program through your first six months of employment

The base compensation range for this role is approximately $80,000-$120,000 contingent on experience. Wolverine Trading's total compensation model includes base salary and an annual discretionary bonus.