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Entry Level 3D Motion Graphics Jobs (NOW HIRING)

PR · On-site

Create and animate motion graphics to enhance video content and communicate brand messages ... Bonus Qualifications * Experience with 3D animation or visual effects (VFX) is a plus.

Motion Designer

Los Angeles, CA · On-site

$75K - $105K/yr

Haus is looking for a Motion Designer to join our Los Angeles team. In this role, you will be ... Cinema 4D or other 3D skills is a major plus * Experience with procedural animation (expressions ...

Create and animate motion graphics to enhance video content and communicate brand messages ... Bonus Qualifications * Experience with 3D animation or visual effects (VFX) is a plus.

Haus is looking for a Motion Designer to join our Los Angeles team. In this role, you will be ... Cinema 4D or other 3D skills is a major plus * Experience with procedural animation (expressions ...

Motion Designer

Los Angeles, CA · On-site

$75K - $105K/yr

Haus is looking for a Motion Designer to join our Los Angeles team. In this role, you will be ... Cinema 4D or other 3D skills is a major plus * Experience with procedural animation (expressions ...

Motion Designer

New York, NY · On-site

$2.50K - $5K/mo

You study viral videos to reverse-engineer the visual mechanics, not just for inspiration You know the difference between motion that looks good and motion that performs 3D (Cinema 4D or Blender) is ...

Motion Designer

New York, NY · On-site

$2.50K - $5K/mo

You study viral videos to reverse-engineer the visual mechanics, not just for inspiration You know the difference between motion that looks good and motion that performs 3D (Cinema 4D or Blender) is ...

Motion Designer

New York, NY · On-site

$2.50K - $5K/mo

... 3D (Cinema 4D or Blender) is a strong bonus • You've shipped animation for something that hit millions of views And most importantly: You actually have taste. $2,500-$5,000/month. Remote work. Mon ...

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Entry Level 3D Motion Graphics information

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How much do entry level 3d motion graphics jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for entry level 3d motion graphics in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level 3D Motion Graphics Designer, and why are they important?

To thrive as an Entry Level 3D Motion Graphics Designer, you need a strong understanding of design principles, basic animation techniques, and a portfolio showcasing creative work, often supported by a degree or coursework in graphic design or animation. Familiarity with industry-standard tools such as Adobe After Effects, Cinema 4D, Blender, and knowledge of rendering engines is typically required. Creativity, attention to detail, and effective communication are essential soft skills for collaborating with teams and bringing concepts to life. These skills ensure that designers can create compelling visual content that meets project objectives and client expectations.

What types of projects and software are most commonly used by entry level 3D motion graphics artists?

Entry level 3D motion graphics artists typically work on projects such as animated logos, explainer videos, social media content, and visual effects for advertisements. They frequently use industry-standard software like Adobe After Effects, Cinema 4D, Blender, and sometimes Autodesk Maya, depending on the studio or agency. The role often involves collaborating with creative directors, editors, and other designers to bring concepts to life, and learning to work within a set pipeline and meet tight deadlines is a common challenge. Familiarity with these tools and the ability to adapt to new workflows will help you succeed in this fast-paced environment.

What are entry level 3D motion graphics jobs?

Entry level 3D motion graphics jobs are positions for individuals who are just starting their careers in creating animated visual content using 3D software. These roles typically involve assisting with designing, animating, and editing graphics for videos, advertisements, games, or digital media. Entry-level 3D motion graphic artists usually work under the guidance of senior designers and are expected to have foundational skills in 3D modeling, animation, and software like Cinema 4D, Blender, or After Effects. These positions are ideal for recent graduates or those new to the industry looking to gain experience and build a portfolio.
What cities are hiring for Entry Level 3D Motion Graphics jobs? Cities with the most Entry Level 3D Motion Graphics job openings:
What are the most commonly searched types of 3D Motion Graphics jobs? The most popular types of 3D Motion Graphics jobs are:
What states have the most Entry Level 3D Motion Graphics jobs? States with the most job openings for Entry Level 3D Motion Graphics jobs include:
Assistant Professor, Graphic Design

Assistant Professor, Graphic Design

Louisiana Tech University

Ruston, LA

$26.60K - $35.50K/yr

Full-time

Posted 24 days ago


Louisiana Tech University rating

6.6

Company rating: 6.6 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

423rd of 530 rated colleges and universities


Job description

Thank you for your interest in employment with Louisiana Tech University.
The Graphic Design Program within the Louisiana Tech University School Design invites applications for an Assistant Professor of Graphic Design. This position is a full-time, nine-month tenure track position beginning in September 2026. We welcome applicants with a strong foundation in graphic design and broad-based expertise in contemporary issues, technologies, and practices.
A successful applicant will have an active record of professional achievement and a strong body of work that may be scholarly, client-driven, and/or self-generated. The applicant will be expected to teach in any of the following areas, but not limited to graphic design foundations, 2d/3d motion design, web design, including UI/UX, experience design, and data visualization.
The new faculty member will teach, advise and mentor students at all levels of the Graphic Design BFA and MFA programs with options for teaching in other areas of the School of Design. The faculty member will play a significant role in building the design community, contribute to pedagogical innovation and curriculum development, support the growth and development of the design program, and participate in school, college, and/or university service. All faculty are expected to be actively involved in their design discipline and to produce creative research and/or work.
The Louisiana Tech University School of Design is an interdisciplinary art and design environment within a diverse research university. We invite applications from applicants who contribute to the academic and creative community's multiplicity of approaches and experiences through their teaching, research/creative practice, and/or service.
Applications by individuals from groups historically underrepresented in academia are particularly welcomed. The Louisiana Tech University School of Design strives to foster diversity, equity, and justice in our academic and creative communities. The Graphic Design Program seeks to contribute to this mission both in the orientation of our degree programs and in our daily practices.
Specific Duties and Responsibilities
• Teaching graphic design studio and seminar classes across all levels of the Graphic Design BFA and MFA programs, with potential to collaborate with other disciplines in the School of Design.
• Sustaining a professional design practice or engaging in scholarly research.
• Actively engaging in undergraduate and graduate student recruitment.
• Providing guidance and support to students, actively contributing to student retention endeavors.
• Managing departmental and student records.
• Contributing to the development and innovation of Design curricula.
• Fostering community and identity within the Design program.
• Participating in departmental, university, and committee service and meetings.
Qualifications:
Applicants must have at the time of appointment:
• A terminal degree (MFA , M.Des, or Ph.D. in Design) in Graphic Design, Visual Communication Design, Motion Design, Interaction Design, or related fields from an accredited institution.
• Demonstrated professional design experience (client-driven or self-initiated) with a focus on creative practice and/or research, encompassing areas like graphic design foundations, 2D/3D motion design, web design, experience design, or data visualization.
• Experience teaching at the university level, with a proven ability to address contemporary, emerging, and experimental design topics.
• Proficiency in contemporary design tools, technologies, and software.
• Experience in collaborative design processes.
• Strong interpersonal skills demonstrated through student work, teaching evaluations, or professional recommendations.
Application Materials:
  • Cover letter - explaining interest in the position;
  • Updated Curriculum Vitae (C.V.) or Resume;
  • Personal statement addressing teaching pedagogy and research interests;
  • Brief statement describing your specific contributions to equity, diversity, and inclusion (EDI);
  • Provide a portfolio that includes examples of visual assets for print and digital applications. The portfolio can be:
    • a PDF portfolio or
    • a link to a website of recent professional work
    • If you have teaching experience, please include examples of both
      student work and evidence of curriculum development.
  • Unofficial/copy of transcripts
  • Names and contact information of three references. Note that only candidates who reach the final stage of the interview process will have their references contacted.
Additional Benefits:
The position includes full-time faculty benefits, eligibility for university funding competitions, and participation in promotion processes.
Other Information:
The Louisiana Tech University School of Design is committed to nurturing individuals who embrace the challenges of creative problem-solving and craftsmanship. As a community fostering the growth of future artists and designers, the School provides opportunities to learn the art, craft, and ethical practices essential to being a professional in the modern world. Guided by a diverse faculty actively engaged as professional artists, designers, architects, and scholars, the School of Design aims to equip students with focus, creativity, and purpose.
The Louisiana Tech University School of Design is comprised of four programs: Architecture, Graphic Design, Interior Design, and Studio Art (including Drawing, Painting, Ceramics, Printmaking, Sculpture, and Photography). Offering undergraduate degrees in Architectural Studies (BSAS), Interior Design (BID), Studio Art (BFA), and Graphic Design (BFA), the School also provides graduate degrees in Studio Art (MFA), Photography (MFA), Graphic Design (MFA), and Architecture (MARC). All degree programs hold accreditation from their respective national accreditation bodies.
Louisiana Tech University holds accreditation from the Southern Association of Colleges and Schools Commission on Colleges to confer associate, baccalaureate, masters, and doctoral degrees. Accredited since 1927, the university maintains its accredited status through ongoing evaluations against established standards.
Additionally, the School of Design is an accredited institutional member of the National Association of Schools of Art and Design (NASAD), the Council for Interior Design Accreditation (CIDA), and the National Architectural Accrediting Board (NAAB).
Qualifications:
Applicants must have at the time of appointment:
• A terminal degree (MFA , M.Des, or Ph.D. in Design) in Graphic Design, Visual Communication Design, Motion Design, Interaction Design, or related fields from an accredited institution.
• Demonstrated professional design experience (client-driven or self-initiated) with a focus on creative practice and/or research, encompassing areas like graphic design foundations, 2D/3D motion design, web design, experience design, or data visualization.
• Experience teaching at the university level, with a proven ability to address contemporary, emerging, and experimental design topics.
• Proficiency in contemporary design tools, technologies, and software.
• Experience in collaborative design processes.
• Strong interpersonal skills demonstrated through student work, teaching evaluations, or professional recommendations.
Application Materials:
  • Cover letter - explaining interest in the position;
  • Updated Curriculum Vitae (C.V.) or Resume;
  • Personal statement addressing teaching pedagogy and research interests;
  • Brief statement describing your specific contributions to equity, diversity, and inclusion (EDI);
  • Provide a portfolio that includes examples of visual assets for print and digital applications. The portfolio can be:
    • a pdf portfolio or
    • a link to a website of recent professional work
    • If you have teaching experience, please include examples of both
      student work and evidence of curriculum development.
  • Unofficial/copy of transcripts
  • Names and contact information of three references. Note that only candidates who reach the final stage of the interview process will have their references contacted.

Additional Benefits:
The position includes full-time faculty benefits, eligibility for university funding competitions, and participation in promotion processes.
Other Information:
The Louisiana Tech University School of Design is committed to nurturing individuals who embrace the challenges of creative problem-solving and craftsmanship. As a community fostering the growth of future artists and designers, the School provides opportunities to learn the art, craft, and ethical practices essential to being a professional in the modern world. Guided by a diverse faculty actively engaged as professional artists, designers, architects, and scholars, the School of Design aims to equip students with focus, creativity, and purpose.
The Louisiana Tech University School of Design is comprised of four programs: Architecture, Graphic Design, Interior Design, and Studio Art (including Drawing, Painting, Ceramics, Printmaking, Sculpture, and Photography). Offering undergraduate degrees in Architectural Studies (BSAS), Interior Design (BID), Studio Art (BFA), and Graphic Design (BFA), the School also provides graduate degrees in Studio Art (MFA), Photography (MFA), Graphic Design (MFA), and Architecture (MARC). All degree programs hold accreditation from their respective national accreditation bodies.
Louisiana Tech University holds accreditation from the Southern Association of Colleges and Schools Commission on Colleges to confer associate, baccalaureate, masters, and doctoral degrees. Accredited since 1927, the university maintains its accredited status through ongoing evaluations against established standards.
Additionally, the School of Design is an accredited institutional member of the National Association of Schools of Art and Design (NASAD), the Council for Interior Design Accreditation (CIDA), and the National Architectural Accrediting Board (NAAB).
Louisiana Tech is an Equal Opportunity/Affirmative Action/ADA Employer and places a high priority on the creation of an environment supportive of ethnic minorities, women, veterans, and persons with disabilities.
Posting Close Date: This position will remain open until filled.
Please Note: Applications must be completed by 11:59 p.m. on the Job Closing Date to ensure consideration.
Note to Applicant:
Applicants should fully describe their qualifications and experience with specific reference to each of the minimum and preferred qualifications in their cover letter. The search committee will use this information during the initial review of application materials.
References will be contacted at the appropriate phase of the recruitment process.
This position may require a criminal background check to be conducted on the candidate(s) selected for hire.