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Embedded Contractor Jobs in Boston, MA (NOW HIRING)

Electrical Engineer

Reading, MA · On-site

$120K - $170K/yr

Collaborate cross-functionally with mechanical, embedded software, and systems engineering teams to ... Alten USA is a federal contractor subject to the requirements of the Vietnam Era Veterans ...

Collaborate cross‑functionally with mechanical, embedded software, and systems engineering teams ... Alten USA is a federal contractor subject to the requirements of the Vietnam Era Veterans ...

This role will be embedded on-site and responsible for leading the planning and execution of ... Serve as the primary point of contact for client stakeholders, contractors, and vendors * Oversee ...

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Embedded Contractor information

What engineer makes $500,000 a year?

Highly experienced senior engineers in specialized fields such as software engineering, aerospace, or petroleum engineering can earn $500,000 or more annually, often through a combination of base salary, bonuses, and stock options. These roles typically require advanced skills, extensive experience, and sometimes leadership or executive responsibilities.

What is the difference between Embedded Contractor vs Embedded Engineer?

AspectEmbedded ContractorEmbedded Engineer
CredentialsTypically requires relevant certifications or experience in embedded systemsRequires similar credentials, often with a degree in electrical engineering or computer engineering
Work EnvironmentContract-based, often project-specific, working on-site or remotelyFull-time or contract, working within engineering teams on product development
Industry UsageCommon in tech, manufacturing, and defense sectorsPrimarily in electronics, automotive, and consumer device industries
Search & Comparison IntentOften compared for project-based roles or freelance workCompared for full-time engineering roles or specialized development

In summary, Embedded Contractors typically work on a temporary basis, focusing on specific projects, while Embedded Engineers are usually full-time staff involved in ongoing product development. Both roles require similar technical skills and certifications, but differ mainly in employment type and work setting.

Does embedded pay well?

Embedded contractors typically earn competitive wages, often reflecting their specialized skills in embedded systems, programming languages like C or C++, and experience with hardware integration. Pay rates can vary based on location, project complexity, and contract duration, but generally, embedded roles offer above-average compensation compared to other software development positions.

What are the key skills and qualifications needed to thrive as an Embedded Contractor, and why are they important?

To thrive as an Embedded Contractor, you need a solid background in embedded systems design, programming (typically in C/C++), and hardware/software integration, often backed by an engineering degree or equivalent experience. Familiarity with microcontrollers, real-time operating systems (RTOS), and tools like oscilloscopes, logic analyzers, and version control systems is essential, along with relevant certifications such as Certified Embedded Systems Engineer (CESE). Strong problem-solving abilities, adaptability, and effective communication skills help contractors quickly integrate with new teams and projects. These skills are crucial for delivering reliable embedded solutions within tight deadlines and diverse environments.

What are some common challenges faced by Embedded Contractors when working with new client teams?

Embedded Contractors often need to quickly adapt to new team dynamics, workflows, and technical environments. One common challenge is understanding the client's existing codebase and aligning with their development standards within a short onboarding period. Additionally, contractors must balance delivering results efficiently with building trust and clear communication among permanent team members. Proactively asking questions and clarifying expectations early on can help ensure a smoother transition and successful project outcomes.

What is an embedded contractor?

An embedded contractor is a professional hired to work within a company's development team, often on specialized projects such as firmware, hardware integration, or real-time systems. They typically possess skills in programming languages like C or C++, and work closely with engineers to develop and test embedded systems in environments like manufacturing or consumer electronics.

Is AI replacing embedded engineers?

AI is transforming embedded engineering by automating certain tasks such as code generation and testing, but it is not replacing embedded engineers entirely. Instead, it shifts the role towards designing, integrating, and maintaining complex systems that require human expertise, problem-solving, and understanding of hardware-software interactions.

What are embedded contractors?

Embedded contractors are professionals who are hired on a contract basis to work directly within a client's organization, usually as part of an internal team. Unlike external consultants who provide advice from outside, embedded contractors are fully integrated into the company's day-to-day operations, often working on-site and collaborating closely with staff. They typically possess specialized skills required for specific projects or roles, such as software development, engineering, or project management. Embedded contractors can offer flexibility and expertise without the long-term commitment of hiring a full-time employee.
What cities near Boston, MA are hiring for Embedded Contractor jobs? Cities near Boston, MA with the most Embedded Contractor job openings:
Infographic showing various Embedded Contractor job openings in Boston, MA as of July 2026, with employment types broken down into 1% Locum Tenens, 76% Full Time, 6% Part Time, and 17% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution.
Manager of Engineering - Autonomous Pilot Integration (R5153)

Manager of Engineering - Autonomous Pilot Integration (R5153)

Shield AI

Boston, MA • On-site

Full-time

Posted 17 days ago


Job description

Job Summary:
Shield AI is a venture-backed defense-tech company focused on protecting service members and civilians with intelligent systems. The Manager of Engineering - Autonomous Pilot Integration will lead a team of engineers to develop and integrate autonomy software solutions for defense applications, ensuring reliable functionality in various environments.
Responsibilities:
• Lead the Team — Manage a small-to-mid-sized engineering team (typically 3–8 engineers); own performance, growth, leveling, and delivery; run 1:1s, performance reviews, and team rituals.
• Grow the Team via Hiring — Drive hiring for your area: identify the skills you need, partner with recruiting, run interviews, set the bar, and personally close strong candidates.
• Grow Engineers Technically — Mentor engineers through hard problems; create stretch opportunities; give direct, actionable technical feedback; help engineers level up in both skill and impact.
• Develop & Field Autonomy — Develop & integrate autonomy software solutions onto launched effects platforms, including payload computer bring-up, autopilot integration (e.g., PX4, ArduPilot), multi-agent coordination, and fleet-scale deployment to disconnected or air-gapped environments — and lead a small team through the design, development, and delivery of a major capability or program.
• Technical Leadership — Lead a small feature crew or sub-program; set technical direction, break down work, unblock the team, and report progress to leadership and stakeholders.
• Collaboration Across Teams & Partners — Act as a primary technical interface with the Autonomy Capabilities team (motion planning, tactics), the Perception team, feature crews, autopilot vendors (e.g., PX4, ArduPilot), C2 providers, and customer/contractor partners (including embedded contractor engineers and U.S. or international government program offices); author and negotiate ICDs and interface contracts rather than just consume them.
• Design & Documentation — Drive design reviews, ICDs, and post-mortems for your area; push the team toward higher rigor and close process gaps that span teams.
• Pre-deployment Preparation — Own the build, configuration, and validation process for mission-ready systems and fleet-scale deployments (often 50–150+ units in disconnected environments); coordinate hardware/software compatibility, mission readiness, and Capability Release (CR) cadence with capability and feature teams.
• On-site Test & Mission Support — Travel to test sites and customer exercises to support live mission operations (flight tests, range exercises, multi-agent live events, customer demonstrations), including safety checks, system bring-up, and troubleshooting under time-critical constraints.
• Hardware/Software Debugging — Diagnose and resolve integration issues across complex autonomy stacks, payload computers, and embedded systems in lab and field environments — including memory, CPU, and timing profiling under operationally-representative loads.
• Mission Data & Debrief Support — Capture mission and test data, reproduce issues in simulation, and partner with autonomy capability owners to drive fixes back into the next build.
• Continuous Improvement — Build tools and processes to improve integration timelines, test/mission reliability, and team efficiency across deployment cycles.
• C2 Interoperability & Standards — Own the interface contracts with C2 providers and drive compliance against common message and open-systems standards (e.g., UCI, OMS, MOSA, WOSA, TAK/CoT).
• Travel Requirement – Members of this team typically travel around 20-30% of the year (to different office locations, customer sites, range exercises, and integration events).
Qualifications:
Required:
• BS/MS in Computer Science, Electrical Engineering, Mechanical Engineering, Aerospace Engineering, and/or similar degree, or equivalent practical experience
• Typically requires a minimum of 7 years of related experience with a Bachelor's degree; or 5 years and a Master's degree; or 4 years with a PhD; or equivalent work experience.
• 2+ years of direct people-management experience (running 1:1s, performance reviews, hiring decisions, growth planning).
• Demonstrated experience building or growing an engineering team — including interviewing, hiring, and onboarding new engineers.
• Track record of mentoring engineers and growing their technical skill and career trajectory.
• Demonstrated experience leading a small technical team or owning a major capability from design through field delivery.
• Experience authoring or negotiating interface contracts / ICDs with internal or external stakeholders.
• Direct experience with launched effects, loitering munitions, expendable autonomous systems, or comparable small unmanned platforms.
• Experience with multi-agent, swarm, or fleet-scale autonomy.
• Strong proficiency in C++, with experience developing or integrating real-time or latency-sensitive systems.
• Proficiency in Linux-based development and experience working with embedded systems, shell scripting, and system diagnostics.
• Familiarity with middleware, pub-sub, or IPC frameworks used in autonomy or robotics systems (e.g., DDS, message buses).
• Hands-on experience supporting live exercises, customer demonstrations, or operational test events for launched effects or similar small unmanned systems.
• Experience with autonomy simulation environments for testing and validation.
• Strong problem-solving skills, with the ability to troubleshoot and optimize system performance across the full stack.
• Excellent communication and teamwork skills, with the ability to work effectively in a collaborative, multidisciplinary environment.
• Ability to obtain a SECRET clearance.
Preferred:
• Direct experience with PX4 and/or ArduPilot at the platform integration level.
• Experience using and developing on QGroundControl (QGC) or other Qt-based ground control stations.
• Proficiency in Python for scripting, automation, and analysis.
• Experience leading a feature crew, sub-program, or small team in an unmanned systems context.
• Experience growing engineers from mid-level into senior IC, or supporting promotion decisions through a leveling framework.
• Experience with air-gapped, disconnected, or otherwise constrained deployment of autonomous systems at fleet scale.
• Familiarity with tactical edge C2 (e.g., TAK, CoT) and ground operator workflows.
• Experience working with embedded contractor engineers, FFRDC partners, or customer-funded staff augmentation models.
• Experience supporting international defense customer programs (FMS or direct commercial sales).
• Experience owning customer- or partner-facing technical relationships (e.g., autopilot vendors, C2 providers, government program offices).
• Track record of cross-team improvements (process, rigor, documentation, or developer experience).
• Familiarity with autonomy stacks, motion planning, or vehicle-control integration.
• Competence in avionics bring-up, payload computer integration, or hardware-in-the-loop debugging.
• Experience with container orchestration (e.g., k3s, k3d, Docker) on embedded or payload compute.
• Proficiency in developing automation tools for system testing, logging, and data parsing.
• Build-system experience (e.g., Conan, CMake) and CI/CD pipeline familiarity.
• Comfortable interfacing with DoD stakeholders during field events or technical reviews.
• Experience with common message and open-systems standards such as UCI, OMS, MOSA, or WOSA.
Company:
Shield AI is a deep-tech company that focuses on developing AI-powered systems to enhance the safety of service members and civilians. Founded in 2015, the company is headquartered in San Diego, USA, with a team of 1001-5000 employees. The company is currently Late Stage.