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Effects Jobs (NOW HIRING)

Effects Coordinator

Tampa, FL · On-site

$18.25 - $24.50/hr

Effects Coordinator The Ascendancy Group's Mission To be the unequaled provider of special operations forces (SOF) and Intelligence Community focused technical, service, and training-based solutions.

Effects Coordinator

Tampa, FL

$18.25 - $24.50/hr

Description Effects Coordinator The Ascendancy Group's Mission To be the unequaled provider of special operations forces (SOF) and Intelligence Community focused technical, service, and training ...

Effects Planner Job Category: Intelligence Time Type: Full time Minimum Clearance Required to Start: TS/SCI Employee Type: Regular Percentage of Travel Required: Up to 25% Type of Travel: Local

Effects Planner Job Category: Intelligence Time Type: Full time Minimum Clearance Required to Start: TS/SCI Employee Type: Regular Percentage of Travel Required: Up to 25% Type of Travel: Local

Vast is looking for a Radiation Effects Engineer , reporting to the Senior Manager, EMI-EMC & Radiation Effects, to support the development of the systems that will be required for the design and ...

Overview The Effects Coordinator position is a full-time position integrating and synchronizing lethal and non-lethal capabilities (fires, MISO, MILDEC, cyber, EMSO, space, PA) across plans, orders ...

Special Effects Team Department: Game Day Production Reports to: Game Entertainment Coordinator Status: Event, Hourly OVERVIEW: The Kansas City Chiefs are currently recruiting talented individuals to ...

We have an opening for a Radiation Effects Engineer to work in the Target Diagnostic Engineering & Science (TDES) Group at the National Ignition Facility. You will support the development and ...

Radiation Effects Engineer Department: Avionics Employment Type: Full Time Location: Redondo Beach Compensation: $120,000 - $150,000 / year Description As a Radiation Effects Engineer, your core ...

We have an opening for a Radiation Effects Engineer to work in the Target Diagnostic Engineering & Science (TDES) Group at the National Ignition Facility. You will support the development and ...

Radiation Effects Engineer Department: Avionics Employment Type: Full Time Location: Redondo Beach Compensation: $120,000 - $150,000 / year Description As a Radiation Effects Engineer, your core ...

We have an opening for a Radiation Effects Engineer to work in the Target Diagnostic Engineering & Science (TDES) Group at the National Ignition Facility. You will support the development and ...

Radiation Effects Engineer

Long Beach, CA · On-site

$120K - $171K/yr

Radiation Effects Engineer Long Beach, California, United States At Vast, our mission is to contribute to a future where billions of people are living and thriving in space. Vast is developing next ...

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Effects information

See salary details

$26K

$59.8K

$95K

How much do effects jobs pay per year?

As of Aug 26, 2026, the average yearly pay for effects in the United States is $59,788.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,000.00 and $69,500.00 per year, depending on experience, location, and employer.

What is an effects artist?

Effects, in the context of jobs, typically refer to professionals who create visual or audio enhancements for film, television, video games, or other media. These specialists work with software and physical materials to craft illusions, explosions, weather phenomena, and other visual or sound elements that are difficult or impossible to capture in real life. Effects artists may specialize in visual effects (VFX), practical effects (using physical props and models), or special effects (SFX), often collaborating with directors, animators, and editors to achieve the desired outcome. Their work is crucial for bringing imaginative concepts to life and enhancing storytelling.

What are some common challenges faced by effects artists when collaborating with other departments on a production?

Effects Artists often work closely with animation, lighting, and compositing teams to ensure that visual effects integrate seamlessly into the final shot. One common challenge is aligning the creative vision and technical requirements across departments, as each team may have different workflows and timelines. Effective communication and flexibility are essential for troubleshooting issues, such as discrepancies in asset formats or timing. Additionally, Effects Artists must frequently revise their work to accommodate last-minute changes, making adaptability and strong problem-solving skills crucial in this role.

What are the key skills and qualifications needed to thrive as a visual effects (VFX) artist, and why are they important?

To thrive as a Visual Effects (VFX) Artist, you need strong artistic ability, a solid understanding of animation and compositing, and typically a degree in visual effects, animation, or a related field. Proficiency with industry-standard software such as Adobe After Effects, Autodesk Maya, Nuke, and Houdini is essential, along with familiarity with rendering engines and graphics pipelines. Creativity, attention to detail, collaboration, and the ability to manage time effectively help VFX artists stand out in this highly competitive industry. These skills and qualities are crucial for delivering visually compelling effects that enhance storytelling and meet production deadlines.

What is the difference between Effects vs Video Editor?

AspectEffectsVideo Editor
Required SkillsVisual effects, compositing, software proficiency (After Effects, Nuke)Video editing, storytelling, software proficiency (Premiere Pro, Final Cut)
Work EnvironmentPost-production studios, film, TV, advertisingFilm sets, post-production, online editing suites
Industry UsagePrimarily in visual effects and motion graphicsIn film, TV, online content creation

Effects specialists focus on creating visual effects and compositing, often working with software like After Effects. Video editors primarily assemble footage, add transitions, and craft the narrative. While both roles are essential in media production, Effects are more specialized in visual enhancements, whereas Video Editors handle the overall editing process.

More about Effects jobs

What states have the most Effects jobs?

States with the most job openings for Effects jobs include:

What job categories do people searching Effects jobs look for?

The top searched job categories for Effects jobs are:

Infographic showing various Effects job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 4% As Needed, 75% Full Time, 16% Part Time, and 4% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $59,788 per year, or $28.7 per hour.

Visual Effects Animation Artist

Santa Clara, CA • On-site

Anatomage, Inc.
Medical Equipment and Supplies Manufacturing • 51 - 200 employees

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 12 days ago


Job description

Who is Anatomage?
Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.
About the Role:
As a VFX and Animation Artist at Anatomage, you will be the driving creative force
behind our real-time simulations and visual effects. While this role requires a
well-rounded 3D generalist skillset including modeling, texturing, and lighting, your
primary focus will be crafting stunning visual effects and lifelike animations.
What You'll Do:
You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to
create a variety of digital environments. Your main emphasis will be bringing these
environments to life by executing workflows across both real-time simulation and
character animation within Unreal Engine. You will utilize the Niagara system and
Houdini to create scientifically accurate special effects. You will also handle character
rigging and animation for MetaHumans. While you may have a stronger background or
personal specialization in one of these areas, you will be expected to actively deliver
results across both disciplines, ensuring all assets are technically optimized for our
interactive platforms.
Requirements
Skills and Abilities Required:
Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.
* Resume and Portfolio required in order to be considered*
Minimum Education and Experience Required:
Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.
Benefits
What We Offer
  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage
Anatomage has been financially robust and growing for 20 consecutive years.
Anatomage offers the world's first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.
At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.
In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.