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Director Of Interior Design Jobs in Quebec (NOW HIRING)

Under the supervision of the CCO, the Director of Commercialization, will participate actively in ... Manage Private Label packaging and design development budget along with Kosher certification ...

$120 - $180/hr

The Director of Sales will be responsible for our affiliate program, events management for our ... Design and implement loyalty, referral, and promotional programs to drive customer stickiness and ...

The Director of Strategy will spearhead the development and execution of comprehensive marketing ... Collaborate with cross-functional teams (design, development, and project management) to ensure ...

The Director of Strategy will spearhead the development and execution of comprehensive marketing ... Collaborate with cross-functional teams (design, development, and project management) to ensure ...

CEGEP or trade school degree or diploma in Interior Design, Architecture, or Design Requirements ... Strong working knowledge of Microsoft Office and willingness to learn Project Management software ...

$130 - $150/hr

Kanata North, Ottawa (hybrid) | Full-time, permanent | Base $130K-$150K CAD + uncapped commission ... of each. Reference checks with at least one former direct report on how you set, tracked, and ...

A minimum of 2-5 years of experience in retail sales combined with knowledge of interior design and/or fashion industry * Ability to listen * Ability to demonstrate curiosity and empathy * Ability to ...

Cryopak is seeking a highly technical and results-oriented Director of Engineering & Manufacturing ... Act as the senior technical expert for process design, troubleshooting, and optimization.

Showing results 21-40

Director Of Interior Design information

What does a director of interior design do?

A Director of Interior Design oversees the creative and operational aspects of interior design projects within a company or design firm. Their responsibilities include leading design teams, managing client relationships, developing design concepts, ensuring projects stay on budget and schedule, and maintaining quality standards. They play a key role in strategic planning, staff development, and aligning design work with the organization’s goals. Additionally, they often collaborate with architects, contractors, and vendors to bring design visions to life while ensuring client satisfaction.

What skills and qualifications are needed to thrive as a director of interior design?

To thrive as a Director of Interior Design, you need an advanced degree in interior design or architecture, extensive design portfolio, and strong project management experience. Mastery of design software (such as AutoCAD, Revit, and Adobe Creative Suite) and familiarity with building codes, sustainability standards, and industry certifications (like NCIDQ) are typically required. Exceptional leadership, creative vision, and client communication skills set standout professionals apart in this role. These competencies ensure the seamless execution of complex projects, client satisfaction, and the effective leadership of design teams.

How does a director of interior design typically collaborate with clients and multidisciplinary teams throughout a project?

A Director of Interior Design plays a pivotal role in bridging client objectives with the creative vision and execution by the design team. They regularly meet with clients to understand their needs, provide design recommendations, and ensure alignment throughout the project's lifecycle. Collaboration extends to working closely with architects, engineers, project managers, and vendors to coordinate all aspects of interior design, from concept development to final installation. This role often involves leading presentations, managing budgets, and resolving challenges to ensure the project meets both aesthetic and functional requirements.

What is the difference between Director Of Interior Design vs Interior Designer?

AspectDirector Of Interior DesignInterior Designer
CredentialsBachelor's degree in interior design or related field; professional certification (e.g., NCIDQ)Bachelor's degree in interior design or related field; certification optional
Work EnvironmentOversees multiple projects, manages teams, collaborates with clients and vendorsWorks directly on design projects, interacts with clients, and executes design plans
Industry UsageSenior leadership role in design firms or large projectsEntry to mid-level role focused on design execution

The main difference between a Director Of Interior Design and an Interior Designer lies in their responsibilities and seniority. The director oversees project management, team leadership, and strategic planning, while interior designers focus on creating and implementing design concepts. Both roles require similar credentials, but the director's scope is broader, often involving higher-level decision-making and client management.

What are popular job titles related to Director Of Interior Design jobs in Quebec?

For Director Of Interior Design jobs in Quebec, the most frequently searched job titles are:

Infographic showing various Director Of Interior Design job openings in Quebec as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 79% Physical, 5% Hybrid, and 16% Remote job distribution.

Design Director - 7 Days to Die | Directeurtrice Design - 7 Days to Die

Behaviour Interactive

Montreal, QC • On-site

Full-time

Re-posted 25 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Help shape the next era of an iconic survival franchise.

For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.  
 
The Design Director owns the gameplay vision of a project and is responsible for how the game plays, feels, and evolves. Working in close partnership with the Creative Director, the Design Director translates creative intent into systems, mechanics, and player experiences that are clear, deep, and engaging. This role leads the entire design team across gameplay, content, economy, combat, UX, and progression. The Design Director sets the standard for design quality, structure, and communication, while also being deeply involved in feature prioritization, pacing, and mechanical cohesion. They play a key role in ensuring that the game delivers a complete and satisfying experience that meets the expectations of both players and publishing partners. 
In this role you will:
  • Collaborate closely with the Senior Creative Director to bring his vision to life by owning the design roadmap and shape the future of this game.
  • Define, pitch, and communicate a clear and compelling design vision for new content, features, and game modes. 
  • Be the go-to expert on how design is structured, implemented, and iterated across the entire game. 
  • Inspire a multidisciplinary design team, fostering creative innovation and technical excellence across gameplay and systems. 
  • Evaluate and elevate existing systems while driving new, bold ideas that enrich player engagement. 
  • Champion a player-first mentality while balancing business objectives and creative ambition. 
  • Mentor, support, and grow the next generation of talented game designers at Behaviour. 
  • Lead key design reviews; responsible for go/no-go decisions, managing gate processes, and making final calls on high-impact design choices. 
What we are looking for :
  • Proven experience as a Design Director,  Game Director or Associate Design Director on a successful PC/Console live multiplayer game. 
  • Strong expertise in gameplay design: from mechanics to the meta strategy, level design, systems, content pacing and player goals. 
  • Video game history demonstrating solid creativity and innovation skills. 
  • Deep understanding of GaaS and live operations and what it takes to keep players coming back. 
  • Demonstrated ability to pitch ideas, influence teams, and align cross-discipline stakeholders. 
  • Passion for asymmetrical gameplay, and evolving multiplayer experiences. 
Dans ce role tu devras:
  • Collaborer etroitement avec lela directeurtrice  creatif senior pour donner vie a sa vision en elaborant le roadmap de la fonction design pour faconner l'avenir du projet;
  • Definir, presenter et communiquer une vision claire et convaincante du design pour le nouveau contenu, les fonctionnalites et les modes de jeu;
  • Etre l'experte de reference sur la facon dont la conception est structuree, mise en uvre et iteree sur l'ensemble du jeu;
  • Inspirer une equipe de conception multidisciplinaire, en encourageant l'innovation creative et l'excellence technique au niveau du gameplay et des systemes;
  • Evaluer et ameliorer les systemes existants tout en proposant des idees nouvelles et audacieuses qui enrichissent l'engagement des joueurs;
  • Defendre une mentalite axee sur le joueur tout en equilibrant les objectifs commerciaux et l'ambition creative; 
  • Encadrer, soutenir et developper la prochaine generation de concepteurs de jeux;
  • Diriger les principales revues de conception: etre responsable des decisions d'acceptation ou de refus, gerer les processus de validation et prendre les decisions finales sur les choix de conception a fort impact.
Ce que nous recherchons:
  • Experience en tant que directeurtrice design ou directeurtrice design associee sur un jeu multijoueur PC/console a succes;
  • Forte expertise dans la conception du gameplay : des mecanismes a la meta-strategie, en passant par la conception des niveaux, les systemes, le rythme du contenu et les objectifs des joueurs;
  • Experience dans le domaine des jeux video demontrant de solides competences en matiere de creativite et d'innovation;
  • Connaissance approfondie des jeux GaaS et des operations live- et de ce qu'il faut faire pour que les joueurs reviennent;
  • Capacite a presenter des idees, a influencer les equipes et a aligner les parties prenantes multi-disciplinaires;
  • Passion pour les jeux asymetriques et les experiences multijoueurs.

Contribuez a definir le futur d'une franchise de survie culte. 

Depuis plus de 10 ans, 7 Days to Die passionne une communaute de plus de 20 millions de joueurs a travers le monde. Aujourd'hui, alors que Behaviour Interactif unit ses forces a celles de The Fun Pimps, la franchise entre dans une nouvelle phase ambitieuse de son evolution. En combinant une expertise reconnue en jeux live a l'heritage creatif qui a fait le succes de la franchise, nous avons une occasion unique d'amener ce titre iconique encore plus loin. 
Rejoignez-nous pour contribuer a l'evolution d'un jeu adore, en reveler tout le potentiel a long terme et imaginer ce qui attend des millions de joueurs pour les annees a venir.  

Lela Directeurtrice du Design est responsable de la vision du gameplay d'un projet et de la maniere dont le jeu se joue, se ressent et evolue. En etroite collaboration avec lela Directeurtrice creatifve, ilelle traduit l'intention creative en systemes, mecaniques et experiences joueureuse claires, profondes et engageantes. Ce role supervise l'ensemble de l'equipe design, couvrant le gameplay, le contenu, l'economie, le combat, l'UX et la progression. Lela Directeurtrice du Design definit les standards de qualite, de structure et de communication du design, tout en jouant un role cle dans la priorisation des fonctionnalites, le rythme de developpement et la coherence mecanique. Ilelle contribue directement a offrir une experience de jeu complete, coherente et satisfaisante, repondant aux attentes des joueureuses et des partenaires d'edition. 


Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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