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Day Video Game Software Engineer Jobs (NOW HIRING)

Disc Replay is seeking a detail-oriented and skilled Video Game Hardware Repair Tech to join our ... Our customers bring us cool stuff all day long. We pay cash on the spot to buy their stuff and then ...

Disc Replay is seeking a detail-oriented and skilled Video Game Hardware Repair Tech to join our ... Our customers bring us cool stuff all day long. We pay cash on the spot to buy their stuff and then ...

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138K - $171K/yr

... developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES ... video game software. * Experience with image processing techniques and statistical analysis for ...

Disc Replay is seeking a detail-oriented and skilled Video Game Hardware Repair Tech to join our ... Our customers bring us cool stuff all day long. We pay cash on the spot to buy their stuff and then ...

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138K - $171K/yr

... developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES ... video game software. * Experience with image processing techniques and statistical analysis for ...

The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

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Day Video Game Software Engineer information

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$11K

$150K

$173.5K

How much do day video game software engineer jobs pay per year?

As of Jun 11, 2026, the average yearly pay for day video game software engineer in the United States is $150,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Day Video Game Software Engineer vs Night Video Game Software Engineer?

AspectDay Video Game Software EngineerNight Video Game Software Engineer
Work HoursTypically standard daytime hours, 9am-5pmUsually evening or overnight shifts, 6pm-2am
Work EnvironmentOffice or studio during regular hoursSame environment but during night shifts
Required SkillsProficiency in game development languages, teamwork, time managementSimilar skills, with emphasis on adaptability to night shifts
Industry UsageCommon in most game studiosLess common, often in 24-hour operations or support roles

The main difference between a Day Video Game Software Engineer and a Night Video Game Software Engineer lies in their work hours and shift timing. Both roles require similar technical skills and work environments, but night shift engineers often adapt to different schedules. Understanding these differences helps candidates choose roles aligned with their preferences and lifestyle.

What are some common challenges Day Video Game Software Engineers face when collaborating with other departments during game development?

Day Video Game Software Engineers often work closely with designers, artists, and QA testers to bring game features to life. A common challenge is balancing creative vision with technical feasibility, as design ideas may require complex coding or optimization. Effective communication and flexibility are key to ensuring all departments are aligned, especially when tight deadlines or changing requirements arise. Being proactive in identifying potential technical constraints early in the process can help streamline collaboration and lead to a smoother development cycle.

What are the key skills and qualifications needed to thrive as a Day Video Game Software Engineer, and why are they important?

To thrive as a Day Video Game Software Engineer, you need strong programming skills (often in C++, C#, or Java), a solid grasp of computer science fundamentals, and typically a degree in computer science or a related field. Experience with game engines like Unity or Unreal Engine, knowledge of version control systems, and sometimes specific certifications in game development tools are valuable. Creative problem-solving, effective teamwork, and strong communication skills set top engineers apart in this role. These abilities are essential for building engaging, high-performance games collaboratively within fast-paced development cycles.

What does a Day Video Game Software Engineer do?

A Day Video Game Software Engineer designs, develops, and maintains the software that powers video games, typically working regular daytime hours as opposed to overnight shifts. They collaborate with artists, designers, and other engineers to implement game features, fix bugs, and optimize performance. Their work involves writing code, testing new features, and ensuring the game runs smoothly on various platforms. They also stay updated on the latest game development tools and technologies to create engaging and efficient gaming experiences.
What cities are hiring for Day Video Game Software Engineer jobs? Cities with the most Day Video Game Software Engineer job openings:
What are the most commonly searched types of Video Game Software Engineer jobs? The most popular types of Video Game Software Engineer jobs are:
What states have the most Day Video Game Software Engineer jobs? States with the most job openings for Day Video Game Software Engineer jobs include:
Sr Software Engineer - Gameplay (NST)

Sr Software Engineer - Gameplay (NST)

Nintendo of America Inc

Redmond, WA • On-site

$149K - $224K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 188 rated software companies


Job description

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume! Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. For more information about NST, click here. DESCRIPTION OF DUTIES: Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages. Reviews and optimizes other engineers' code. Provides effective solutions by applying advanced programming skills and knowledge. Provides technical documentation and explanations intended for distribution to other parties. Allocates work to other team members and supervises their results. Mentors less experienced members of the team. Makes recommendations regarding system architectural design, data structures, and algorithm development. Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. SUMMARY OF REQUIREMENTS: 7 or more years of software engineering experience in the relevant field. Strong all-around programming skills including ability to review and optimize other engineers' code. Strong understanding of core technologies, toolsets, and common workflows for video game development. In-depth understanding of interactive entertainment methodologies and production pipelines. Advanced knowledge of the relevant programming languages (C/C++/C#). Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes. Proven experience leading and mentoring other gameplay engineers. Undergraduate degree in Computer Science or related field; or equivalent education and experience. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Pay Range: $149,414-$224,121 USD
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