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Contract Unity Game Engine Jobs in Kansas (NOW HIRING)

$91K - $103.80K/yr

Unity game engine knowledge.

$180K - $300K/yr

Gameplay systems or core runtime * Unity or Unreal engine code development experience is a plus. Benefits: The base pay range for this position is $180,000 to $300,000 USD per year. Actual pay is ...

Unity game engine knowledge.

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

$105.10K - $144.60K/yr

Experience with the Unity Game Engine and C# At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse ...

Experience with the Unity Game Engine and C# * Experience with mobile release processes, app store submissions, feature flags, experimentation, or staged rollouts * Experience with observability ...

Designing clear contracts between clients and services using HTTP, REST, protobuf, and other ... Experience with Unity, C#, or game client/server integrations * Experience building real-time chat ...

Contract Unity Game Engine information

What are the key skills and qualifications needed to thrive as a Contract Unity Game Engine Developer, and why are they important?

To thrive as a Contract Unity Game Engine Developer, you need strong programming skills in C#, experience with game development principles, and a solid understanding of Unity's architecture. Familiarity with version control systems (like Git), Unity Asset Store tools, and possibly certifications such as Unity Certified Developer are often required. Creativity, problem-solving, and effective communication are important soft skills that help in collaborating with teams and adapting to project changes. These skills ensure you can efficiently build, optimize, and deliver engaging interactive experiences within project timelines.

What are some common challenges faced by contract Unity Game Engine developers when working with remote teams?

Contract Unity Game Engine developers often encounter challenges such as ensuring clear communication across time zones, aligning on project expectations, and integrating their work smoothly with other team members. Since Unity projects can involve complex asset pipelines and codebases, miscommunication or delays in feedback can impact progress. Successful contractors typically use robust project management tools, maintain regular check-ins, and document their work clearly to help remote collaboration stay efficient and productive.

What is a Contract Unity Game Engine Developer?

A Contract Unity Game Engine Developer is a professional who is hired on a temporary or project basis to design, develop, and implement interactive games or applications using the Unity game engine. These developers work independently or as part of a team to create gameplay mechanics, user interfaces, and visual effects, often collaborating with artists, designers, and other programmers. Contract work typically means the developer is not a permanent employee but is brought on for specific projects or durations, offering flexibility for both the developer and the hiring company.

What is the difference between Contract Unity Game Engine Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game Engine DeveloperContract Unreal Engine Developer
Required CredentialsProficiency in Unity, C# programming, portfolio of Unity projectsProficiency in Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, VR/AR companies, mobile game developmentHigh-end AAA game studios, VR/AR, simulation projects
Industry UsageWidely used in mobile, indie, and VR gamesPopular in AAA titles, high-fidelity simulations

Contract Unity Game Engine Developers focus on projects using Unity, often in mobile, indie, and VR markets, requiring C# skills. In contrast, Contract Unreal Engine Developers work on high-end, AAA projects with C++ and Blueprints. Both roles demand strong portfolios and industry experience, but they differ in the target platforms and project scale.

What are the most commonly searched types of Unity Game Engine jobs in Kansas? The most popular types of Unity Game Engine jobs in Kansas are:
What are popular job titles related to Contract Unity Game Engine jobs in Kansas? For Contract Unity Game Engine jobs in Kansas, the most frequently searched job titles are:
What cities in Kansas are hiring for Contract Unity Game Engine jobs? Cities in Kansas with the most Contract Unity Game Engine job openings:
Infographic showing various Contract Unity Game Engine job openings in Kansas as of May 2026, with employment types broken down into 72% Full Time, 17% Part Time, 2% Temporary, 7% Contract, and 2% Nights. Highlights an 88% Physical, and 12% Remote job distribution.
Senior Gameplay Designer

$91K - $103.80K/yr

Other

Posted 22 days ago


Job description

Scopely is looking for a top-performing Senior Gameplay Designer to join an exciting unannounced project in development in person at our Culver City hub, or remotely within the US or Canada!

Join a team that is early in its journey to build a new F2P Multiplayer Adventure title with World Class IP. You'll design new gameplay abilities, traversal methods, and environmental elements, then tie them all together in compelling encounters that are approachable, creative, and endlessly replayable.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do 
  • Create compelling tools and abilities that empower players in expressive, creative ways.
  • Iterate on and polish our core player movement systems.
  • Design environmental features that serve both as obstacles as well as opportunities in gameplay.
  • Implement encounters for players that can be approached in multiple ways to deliver a robust gameplay sandbox. 
  • Partner with other gameplay, content, and level designers to foster player creativity and emergent play.
  • Ensure gameplay appeals to a broad audience while still delivering deep engagement and replayability.
  • Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver responsive, readable, and impactful gameplay.
What We're Looking For 
  • Proven track record designing and shipping gameplay elements (like weapons, hero kits, ability designs, etc.) for a live service.
  • Experience using level design tools to layout encounters in an action-adventure game, with an emphasis on player agency and alternate approaches.
  • Passion for developing action sandboxes that prioritize player expression and creativity.
  • Fluency in how animation, audio, and effects shape the feel of gameplay.
  • Strong thematic sense, able to wrap mechanics in evocative, resonant presentation.
  • Hands-on implementation ability with enthusiasm for building things directly.
  • Systemic and goal-driven design process, with a focus on developing and validating gameplay through playtesting and iteration.
  • Clear communicator and culture leader.
Bonus Points 
  • Knowledge of third-person camera design for action games.
  • Mobile design background, especially on mobile games with real-time action.
  • Familiarity with designing for cross-platform games.
  • History of building gameplay to appeal to a broad audience.
  • Experience delivering emergent gameplay via physics.
  • Unity game engine knowledge.