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Contract Unity Game Engine Jobs in Kansas (NOW HIRING)

Unity game engine knowledge.

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Support implementation of art, animation, VFX, and gameplay-facing visual systems in-engine ... Help unblock day-to-day production issues in Unity, DCC tools, source control, content workflows ...

Contract Unity Game Engine information

What is the difference between Contract Unity Game Engine Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game Engine DeveloperContract Unreal Engine Developer
Required CredentialsProficiency in Unity, C# programming, portfolio of Unity projectsProficiency in Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, VR/AR companies, mobile game developmentHigh-end AAA game studios, VR/AR, simulation projects
Industry UsageWidely used in mobile, indie, and VR gamesPopular in AAA titles, high-fidelity simulations

Contract Unity Game Engine Developers focus on projects using Unity, often in mobile, indie, and VR markets, requiring C# skills. In contrast, Contract Unreal Engine Developers work on high-end, AAA projects with C++ and Blueprints. Both roles demand strong portfolios and industry experience, but they differ in the target platforms and project scale.

What are the key skills and qualifications needed to thrive as a Contract Unity Game Engine Developer, and why are they important?

To thrive as a Contract Unity Game Engine Developer, you need strong programming skills in C#, experience with game development principles, and a solid understanding of Unity's architecture. Familiarity with version control systems (like Git), Unity Asset Store tools, and possibly certifications such as Unity Certified Developer are often required. Creativity, problem-solving, and effective communication are important soft skills that help in collaborating with teams and adapting to project changes. These skills ensure you can efficiently build, optimize, and deliver engaging interactive experiences within project timelines.

What are some common challenges faced by contract Unity Game Engine developers when working with remote teams?

Contract Unity Game Engine developers often encounter challenges such as ensuring clear communication across time zones, aligning on project expectations, and integrating their work smoothly with other team members. Since Unity projects can involve complex asset pipelines and codebases, miscommunication or delays in feedback can impact progress. Successful contractors typically use robust project management tools, maintain regular check-ins, and document their work clearly to help remote collaboration stay efficient and productive.

What is a Contract Unity Game Engine Developer?

A Contract Unity Game Engine Developer is a professional who is hired on a temporary or project basis to design, develop, and implement interactive games or applications using the Unity game engine. These developers work independently or as part of a team to create gameplay mechanics, user interfaces, and visual effects, often collaborating with artists, designers, and other programmers. Contract work typically means the developer is not a permanent employee but is brought on for specific projects or durations, offering flexibility for both the developer and the hiring company.
What are the most commonly searched types of Unity Game Engine jobs in Kansas? The most popular types of Unity Game Engine jobs in Kansas are:
What are popular job titles related to Contract Unity Game Engine jobs in Kansas? For Contract Unity Game Engine jobs in Kansas, the most frequently searched job titles are:
What cities in Kansas are hiring for Contract Unity Game Engine jobs? Cities in Kansas with the most Contract Unity Game Engine job openings:
Infographic showing various Contract Unity Game Engine job openings in Kansas as of July 2026, with employment types broken down into 58% Full Time, 24% Part Time, 1% Temporary, and 17% Contract. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution.

Principal Encounter Designer

Scopely

On-site

Other

Re-posted 17 days ago


Job description

Scopely is looking for a Principal Encounter Designer to join an exciting unannounced project in development. This role can work in person at our Culver City hub, or remotely within the US or Canada!

Join a team that is early in its journey to build a new F2P Multiplayer Adventure title with World Class IP. You will define how player actions, enemy combatants, and environmental features combine into compelling, distinctive encounters. These experiences will reward player agency and creativity across both hand-authored and procedurally generated worlds.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do  
  • Own the vision and execution for encounter design, delivering varied multiplayer gameplay experiences that fully leverage our sandbox and support multiple player-driven solutions.
  • Define the principles that govern how player actions, enemy combatants, and environmental features combine across both hand-authored and procedurally generated content.
  • Lead cross-disciplinary efforts with engineers, level designers, and technical artists to build procedural systems and workflows that generate distinctive, high-quality gameplay at scale.
  • Collaborate with artists and level designers to establish a visual language that makes gameplay opportunities clear and inviting across a variety of worlds.
  • Partner with systems designers and product management to shape how encounter difficulty, variety, and progression will encourage players to progress their abilities.
What We're Looking For 
  • Significant experience designing encounters and gameplay experiences for third-person action, action-adventure games, and/or multiplayer games.
  • Deep understanding of player agency, encounter readability, and designing for multiple approaches within a rich gameplay sandbox.
  • Proven track record creating procedurally generated gameplay.
  • Passion for systemic gameplay and emergent play, with strong instincts for how mechanics interact, compound, and surprise players.
  • Strong thematic sense, with the ability to present gameplay in evocative, resonant ways.
  • Hands-on implementation skills and enthusiasm for building things directly.
  • A systemic, goal-driven design process grounded in playtesting and iteration.
  • Clear communicator and thoughtful cross-disciplinary leader who can align partners around a high bar for quality.
Bonus Points 
  • Mobile design background, especially on mobile games with real-time action.
  • Familiarity with designing for cross-platform games.
  • History of building gameplay to appeal to a broad audience.
  • Experience delivering emergent gameplay via physics.
  • Unity game engine knowledge.