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Trainee Unity Game Engine Jobs in Kansas (NOW HIRING)

$91K - $103.80K/yr

Unity game engine knowledge.

$180K - $300K/yr

Gameplay systems or core runtime * Unity or Unreal engine code development experience is a plus. Benefits: The base pay range for this position is $180,000 to $300,000 USD per year. Actual pay is ...

Unity game engine knowledge.

$105.10K - $144.60K/yr

Experience with the Unity Game Engine and C# At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Experience with the Unity Game Engine and C# * Experience with mobile release processes, app store submissions, feature flags, experimentation, or staged rollouts * Experience with observability ...

Trainee Unity Game Engine information

What are the key skills and qualifications needed to thrive as a Trainee Unity Game Engine Developer, and why are they important?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.

What kind of projects and tasks can a Trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What are Trainee Unity Game Engine roles?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the most commonly searched types of Unity Game Engine jobs in Kansas? The most popular types of Unity Game Engine jobs in Kansas are:
What are popular job titles related to Trainee Unity Game Engine jobs in Kansas? For Trainee Unity Game Engine jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Trainee Unity Game Engine jobs in Kansas look for? The top searched job categories for Trainee Unity Game Engine jobs in Kansas are:
What cities in Kansas are hiring for Trainee Unity Game Engine jobs? Cities in Kansas with the most Trainee Unity Game Engine job openings:
Infographic showing various Trainee Unity Game Engine job openings in Kansas as of May 2026, with employment types broken down into 88% Full Time, 9% Part Time, 2% Temporary, and 1% Contract. Highlights an 73% Physical, 2% Hybrid, and 25% Remote job distribution.
Senior Gameplay Designer

$91K - $103.80K/yr

Other

Posted 21 days ago


Job description

Scopely is looking for a top-performing Senior Gameplay Designer to join an exciting unannounced project in development in person at our Culver City hub, or remotely within the US or Canada!

Join a team that is early in its journey to build a new F2P Multiplayer Adventure title with World Class IP. You'll design new gameplay abilities, traversal methods, and environmental elements, then tie them all together in compelling encounters that are approachable, creative, and endlessly replayable.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do 
  • Create compelling tools and abilities that empower players in expressive, creative ways.
  • Iterate on and polish our core player movement systems.
  • Design environmental features that serve both as obstacles as well as opportunities in gameplay.
  • Implement encounters for players that can be approached in multiple ways to deliver a robust gameplay sandbox. 
  • Partner with other gameplay, content, and level designers to foster player creativity and emergent play.
  • Ensure gameplay appeals to a broad audience while still delivering deep engagement and replayability.
  • Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver responsive, readable, and impactful gameplay.
What We're Looking For 
  • Proven track record designing and shipping gameplay elements (like weapons, hero kits, ability designs, etc.) for a live service.
  • Experience using level design tools to layout encounters in an action-adventure game, with an emphasis on player agency and alternate approaches.
  • Passion for developing action sandboxes that prioritize player expression and creativity.
  • Fluency in how animation, audio, and effects shape the feel of gameplay.
  • Strong thematic sense, able to wrap mechanics in evocative, resonant presentation.
  • Hands-on implementation ability with enthusiasm for building things directly.
  • Systemic and goal-driven design process, with a focus on developing and validating gameplay through playtesting and iteration.
  • Clear communicator and culture leader.
Bonus Points 
  • Knowledge of third-person camera design for action games.
  • Mobile design background, especially on mobile games with real-time action.
  • Familiarity with designing for cross-platform games.
  • History of building gameplay to appeal to a broad audience.
  • Experience delivering emergent gameplay via physics.
  • Unity game engine knowledge.