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Contract Unity Game Developer Jobs in Chicago, IL

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... game engine scripting (ex. Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the ...

Senior Advanced Software Engineer

Chicago, IL ยท Hybrid

$150K - $172K/yr

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and ... by law, regulation or contracts. In order to ensure L&W complies with its regulatory and ...

Senior Data Engineer

Chicago, IL ยท On-site

$120K - $170K/yr

Hands-on experience with Databricks, including Delta Lake, Delta Live Tables, Unity Catalog ... Collaborate in a modern open plan workspace, with a gaming area, free snacks, drinks and regular ...

Senior Data Engineer

Chicago, IL ยท On-site

$120K - $170K/yr

Hands-on experience with Databricks, including Delta Lake, Delta Live Tables, Unity Catalog ... Collaborate in a modern open plan workspace, with a gaming area, free snacks, drinks and regular ...

Electronic Engineer

Elk Grove Village, IL ยท On-site

$85K - $125K/yr

Our customers are leading OEM and contract manufacturers representing a diverse set of industries ... gaming, medical and beyond. We do more than simply deliver a solution; we partner with both our ...

Senior Data Engineer - Quality

Chicago, IL ยท Hybrid

$100K - $150K/yr

Integrate testing into CI/CD pipelines (Azure DevOps, GitHub Actions) * Collaborate with data ... Knowledge of data contracts and schema evolution strategies * Experience with test data management ...

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Contract Unity Game Developer information

See Chicago, IL salary details

$33.5K

$111.7K

$185.4K

How much do contract unity game developer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for contract unity game developer in Chicago, IL is $111,741.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $127,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Contract Unity Game Developer, and why are they important?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What are Contract Unity Game Developers?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are some common challenges Contract Unity Game Developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.
What are the most commonly searched types of Unity Game Developer jobs in Chicago, IL? The most popular types of Unity Game Developer jobs in Chicago, IL are:
What are popular job titles related to Contract Unity Game Developer jobs in Chicago, IL? For Contract Unity Game Developer jobs in Chicago, IL, the most frequently searched job titles are:
What job categories do people searching Contract Unity Game Developer jobs in Chicago, IL look for? The top searched job categories for Contract Unity Game Developer jobs in Chicago, IL are:

Technical Artist

NxT Level

Chicago, IL โ€ข On-site, Remote

$130K - $156K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 20 days ago


Job description

Remote โ€“ US and Canada only

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If youโ€™ve been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Major Responsibilities

  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities

  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves

  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking oneโ€™s own tasks and seeking out answers when needed

Nice to Haves

  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelorโ€™s degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the jobโ€”thereโ€™s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development