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Remote Indie Game Developer Jobs in Chicago, IL (NOW HIRING)

Product Data Analyst

Chicago, IL · Remote

$145K - $175K/yr

Wand makes gaming magical. Through game customization and guidance, we build tools that helps ... Our data engineering team owns the pipelines; you'll focus on the analysis, the recommendation, and ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work with engineering and art teams to develop custom shaders from scratch * Work across several ...

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Remote Indie Game Developer information

See Chicago, IL salary details

$33.5K

$111.7K

$185.4K

How much do remote indie game developer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote indie game developer in Chicago, IL is $111,741.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $127,700.00 per year, depending on experience, location, and employer.

What is a remote indie game developer?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

What are the most commonly searched types of Indie Game Developer jobs in Chicago, IL?

The most popular types of Indie Game Developer jobs in Chicago, IL are:

What are popular job titles related to Remote Indie Game Developer jobs in Chicago, IL?

For Remote Indie Game Developer jobs in Chicago, IL, the most frequently searched job titles are:

What job categories do people searching Remote Indie Game Developer jobs in Chicago, IL look for?

The top searched job categories for Remote Indie Game Developer jobs in Chicago, IL are:

What cities near Chicago, IL are hiring for Remote Indie Game Developer jobs?

Cities near Chicago, IL with the most Remote Indie Game Developer job openings:

Infographic showing various Remote Indie Game Developer job openings in Chicago, IL as of August 2026, with employment types broken down into 79% Full Time, 10% Part Time, 4% Contract, and 7% Nights. Highlights an 100% Remote job distribution, with an average salary of $111,741 per year, or $53.7 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Chicago, IL • Remote

$20 - $120/hr

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.