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Contract Level Designer Jobs in Rochester, NY (NOW HIRING)

... contract structures, and operational constraints while maintaining alignment with segment-level ... Deep, practical experience designing or leading SIOP/IBP frameworks within aerospace, defense, or ...

Lead Line Engineer

Rochester, NY ยท On-site

$101K - $133K/yr

Line designs include structural or electrical calculations, routing, and preparation of engineering ... General contract, commercial and regulatory awareness with the ability to balance effective and ...

Senior RF Electrical Engineer

Rochester, NY ยท On-site

$90K - $130K/yr

The successful candidate will be responsible for designing, developing, and testing printed circuit ... Support system-level analysis for RF performance, including impedance matching, isolation, noise ...

The successful candidate will be responsible for designing, developing, and testing printed circuit ... Support system-level analysis for RF performance, including impedance matching, isolation, noise ...

The successful candidate will be responsible for designing, developing, and testing printed circuit ... Support system-level analysis for RF performance, including impedance matching, isolation, noise ...

Mechanical Engineer

Rochester, NY ยท On-site

$75K - $158K/yr

This organization specializes in designing and building hardware and software to meet our customers ... level software, reverse engineering & protocol analysis, and RF signals exploitation and ...

Mechanical Engineer

Rochester, NY ยท On-site

$75K - $158K/yr

This organization specializes in designing and building hardware and software to meet our customers ... level software, reverse engineering & protocol analysis, and RF signals exploitation and ...

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Contract Level Designer information

See Rochester, NY salary details

$35K

$82K

$108.5K

How much do contract level designer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for contract level designer in Rochester, NY is $82,040.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,200.00 and $107,500.00 per year, depending on experience, location, and employer.

What does a contract level designer do?

A Contract Level Designer is a professional who creates and designs playable levels or environments for video games on a contractual or temporary basis. They collaborate with game developers, artists, and programmers to ensure levels are engaging, balanced, and visually appealing. Their responsibilities often include designing layouts, placing game objects, scripting events, and playtesting to refine gameplay. Contract Level Designers may work remotely or onsite, typically for a specific project or timeframe.

What are the key skills and qualifications needed to thrive as a contract level designer?

To thrive as a Contract Level Designer, you need strong spatial design abilities, proficiency in game engines (such as Unity or Unreal Engine), and a portfolio demonstrating successful level designs. Familiarity with industry-standard tools like Maya, Blender, and scripting languages, along with knowledge of game design documentation, is typically required. Creative problem-solving, collaboration, and adaptability help a level designer excel in dynamic project environments. These skills ensure engaging, technically sound levels that align with creative vision and project requirements.

What are some common challenges faced by contract level designers when working remotely with game development teams?

Contract Level Designers often face challenges such as aligning with the core creative vision and maintaining clear communication with the rest of the team, especially when working remotely. It's important to stay proactive in seeking feedback, regularly attending virtual meetings, and using collaborative tools to share progress. Additionally, managing time zones and keeping project files organized can be crucial for smooth collaboration, as contract roles typically require strong self-management skills. Building good relationships with artists, programmers, and other designers helps ensure the final levels meet both gameplay and technical requirements.

What is the difference between Contract Level Designer vs Level Designer?

AspectContract Level DesignerLevel Designer
CredentialsPortfolio, experience in level design, possibly certifications in game designPortfolio, experience, possibly certifications in game or level design
Work EnvironmentContract-based, project-specific, often freelance or temporary rolesFull-time or freelance, within game development teams
Employer & Industry UsageUsed by game studios, often for specific projectsCommon in game studios, both permanent and freelance roles

Contract Level Designers focus on specific projects with temporary contracts, emphasizing portfolio and experience. Level Designers may work full-time or freelance within ongoing teams, with broader responsibilities. Both roles require similar skills but differ mainly in employment type and project scope.

What are the most commonly searched types of Level Designer jobs in Rochester, NY?

The most popular types of Level Designer jobs in Rochester, NY are:

What are popular job titles related to Contract Level Designer jobs in Rochester, NY?

For Contract Level Designer jobs in Rochester, NY, the most frequently searched job titles are:

What cities near Rochester, NY are hiring for Contract Level Designer jobs?

Cities near Rochester, NY with the most Contract Level Designer job openings:

Infographic showing various Contract Level Designer job openings in Rochester, NY as of August 2026, with employment types broken down into 91% Full Time, and 9% Contract. Highlights an 91% In-person, 4% Hybrid, and 5% Remote job distribution, with an average salary of $82,040 per year, or $39.4 per hour.

Network Systems Engineer III

Avani Technology Solutions, Inc.

Rochester, NY โ€ข On-site

Contractor

Re-posted 14 days ago


Job description

Position: Network Systems Engineer III (Senior) Contractor
Location: Rochester, NY
Duration: 1 year
Type: Contract to Hire
W2 role, no C2C at this moment
Core Competencies: Contractors in this position have a track record of designing architecture, installing, configuring, and maintaining Network (data, video, voice, wireless) environments, and leading assigned staff. They are able to participate in senior management strategic planning and problem solving. As an architect, they are able to design optimum economy, flexibility and performance of the network environment. They are capable of developing procedures and Service Level Agreements required to maintain and support City computing needs and ensure this documentation is accurately maintained. Performs related duties as required.
Typical work activities:
Develops strategic plans and ensures communication and understanding by the organization;
Leads, plans, coordinates, and implements all aspects of Network environments within the business plan;
Functions as project leader/manager on large projects to ensure all required capabilities are provided for, which may involve coordination and training either inside IT or outside the IT Department, such as a new roll-out of desktop software;
Collaborates with organizational project managers in strategic planning, to define requirements and provide technical direction;
Leads and coaches Technical Infrastructure (TI) employees on assigned team activities, assigning and monitoring work, motivating, and providing feedback;
Interfaces with vendors for contract negotiations and ongoing life cycle maintenance and support activities;
Evaluates day-to-day operations for process or technology improvements;
Configures/manages software release and patch testing, Network upgrades, plus monitoring and resolution of all related problems;
Provisions Physical or Virtual network switches, and routers in the network environment;
Develops and implements Team/Technology SLAs based on organizational/business requirements and data driven analysis;
Designs and/or implements monitoring tools and ensures performance parameters stay within acceptable user requirements or promised SLAs;
Designs architecture of capacity planning processes and tools and ensures adequate capacity for day to day operations and new initiatives;
Conducts cost benefit analyses and provides budgetary resource and cost estimates to TI Leadership and Project Managers as required;
Evaluates and advises IT management on computer hardware and software, resource allocation, and development;
Develops strategies and provides recommendations associated with security technologies and standards relative Network environments and develops implementation approaches and strategies;
Diagrams flow charts, including the use of spreadsheet and graphics software;
Analyzes Help Desk tickets in the relevant technology and implements improvements for organizational productivity and effectiveness;
Provides training and strategic transfer of responsibilities to 1st Level Support, self-service environments, or elsewhere within IT as appropriate;
Assesses technical competence of staff and develops training plans to improve staff and organizational competence.
Entry level knowledge, skills and abilities:
Knowledge of and ability to use software, tools, and technologies to design, develop, deploy, and maintain a network
Knowledge of Structured Wiring standards, and ability to lead projects to dress cables to standards;
Knowledge of Project Management techniques;
Ability to organize personal workload;
Ability to coach and lead employees on assigned team activities;
Ability to manage a wide variety of customer requests simultaneously;
Ability to write procedures and work instructions and use technical/organizational documentation tools (EXAMPLES: spreadsheets, diagrams, word processing, Gantt charts);
Ability to employ diagnostic, analytical, and conceptual skills;
Ability to coordinate and communicate with internal and external customers/vendors;
Ability to apply project management techniques to projects of varying scopes;
Ability to be team oriented with diagnostic, analytical, and conceptual skills;
Ability to work effectively with technical and non-technical collaborators to bring projects to completion.
Minimum qualifications (if being considered contract to hire):
A. Bachelors or Associates degree in Computer Science or closely related field and five (5) years of
Information Technology work experience which MUST have included one of the following:
โ€ข design, configuration, installation, and maintenance of server environments;
โ€ข design, configuration, installation, and maintenance of network environments;
โ€ข design, configuration, deployment, and maintenance of end user computing environments;*
Within the five (5) years,
There MUST be a minimum of three (3) years of systems design (architecture).