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Contract Game Developer Jobs in Seattle, WA (NOW HIRING)

Sr. Software Engineer (Java)

Seattle, WA · On-site

$142K - $187K/yr

Seattle, WA Openings: 1 Type: Long-term Contract Summary Do you have a passion for developing ... Are you eager to work in the fast growing, dynamic, and challenging mobile games space? The ...

Redmond, WA Openings: 1 Type: Long-term Contract We are looking for someone who has deep history ... Design, Action, Motion, Software, Videography, Games * O-D to 4-D * Web Assembly * Progressive Web ...

... our video games, hardware systems, and collaborations with partners on a range of other ... May act as liaison with Japanese developers and assists in scheduling and planning. * Coordinates ...

Front End SDET

Seattle, WA · On-site

$57 - $73.50/hr

Seattle, WA Openings: 1 Type: Long-term Contract Summary The Client Tools and Web Engineering team ... Testing multiple internal Tools and Services which support many games * Working knowledge of REST ...

Cloud SDET

Seattle, WA · On-site

$68.25 - $88.75/hr

Seattle, WA Openings: 1 Type: Long-term Contract Summary The Client Platform Engineering team is ... Testing multiple internal distributed services at scale which support many games * Create detailed ...

Showing results 41-60

Contract Game Developer information

See Seattle, WA salary details

$37K

$123.4K

$204.8K

How much do contract game developer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for contract game developer in Seattle, WA is $123,443.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,700.00 and $141,100.00 per year, depending on experience, location, and employer.

What is a contract game developer?

A Contract Game Developer is a freelance or temporary professional hired to develop video games for a specific project or duration. They typically work on programming, game mechanics, optimization, or other development tasks. Unlike full-time employees, contract developers work on short-term agreements and may collaborate with multiple studios or clients. This role offers flexibility but may require finding new contracts regularly.

What are the key skills and qualifications needed to thrive in the contract game developer position, and why are they important?

To thrive as a Contract Game Developer, you need a solid background in programming languages such as C++, C#, or JavaScript, and experience in game engines like Unity or Unreal Engine. Familiarity with source control systems (e.g., Git), debugging tools, and relevant certifications or portfolios showcasing shipped games are highly valued. Strong time management, problem-solving abilities, and effective communication skills help developers excel, especially when working remotely or with diverse teams. These competencies enable contract game developers to deliver high-quality projects on tight deadlines, adapt to different workflows, and collaborate efficiently with clients and teammates.

What types of projects or tasks can a contract game developer expect to work on?

As a Contract Game Developer, you may be involved in a wide range of tasks depending on the studio's needs, such as designing new game features, fixing bugs, optimizing performance, or creating game prototypes. Projects can vary from short-term assignments like implementing specific mechanics to long-term contributions on larger game releases. You'll likely collaborate closely with artists, designers, and other developers, often joining existing teams to bring specialized expertise or cover resource gaps. This role offers exposure to different genres and technologies, which can greatly broaden your experience and skill set as you work with multiple clients.

What are the most commonly searched types of Game Developer jobs in Seattle, WA?

The most popular types of Game Developer jobs in Seattle, WA are:

What are popular job titles related to Contract Game Developer jobs in Seattle, WA?

For Contract Game Developer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Contract Game Developer jobs in Seattle, WA look for?

The top searched job categories for Contract Game Developer jobs in Seattle, WA are:

Infographic showing various Contract Game Developer job openings in Seattle, WA as of August 2026, with employment types broken down into 68% Full Time, 3% Part Time, 3% Temporary, and 26% Contract. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $123,443 per year, or $59.3 per hour.

C# and Powershell Scripting Engineer

VeridianTech

Redmond, WA • On-site

Other

This job post has expired today. Applications are no longer accepted.


Job description

Job Role - C# and Powershell Scripting Engineer

Location - Redmond, WA

Duration: 11 months + Contract

Job Description:

Title: Software Design Engineer 2 (2-4 Years of Experience)

Duration: approx. 11 months

Candidate Location Requirements: ONSITE - Redmond, WA

Top 3 Must-Have Hard Skills

  1. Debugging hardware issues (2 years)
  2. Technical documention, especially trouble shooting guides (2 years)
  3. Scripting or command line tool development (2 years) - C# and PowerShell (or transferable skills for coding)

Purpose of the Team: The purpose of this team is supports cloud gaming, allows people to play XBOX games from any device.
Key projects: The role will focus on server help : devices in the data centers playing the game can sometimes burn out or break, and need someone to repair. Vendor will triage all incoming fault signals to make repairs as necessary. Identify the root cause for the issue and submit a ticket to resolve, work on resolving the issue, ticket management, escalation management.
Candidate Requirements
Disqualifiers: Resumes with lack of tech industry experience will not be eligible for the role.
Degrees or certifications required: Bachelor's degree in a technical field such as computer science, computer engineering or related field preferred.
Hard Skills Assessments
Expected Dates that Hard Skills Assessments will be scheduled: The week of July 13th _.
Hard Skills Assessment Process: The assessment process will include 1-2 round per person(30-45 minutes)_.
Required Candidate Preparation: Candidates should be able to speak on prior experience and speak about coding experience, for the assessment.
Summary:
The main function of this role is to analyze failure signals, debug root causes, and provide improved automation and fixes for repairing and maintaining a fleet of cloud gaming hardware.
Job Responsibilities:
Fine-tune and improve a variety of sophisticated software systems related to health monitoring and repair
Gather and analyze requirements, document specifications, and develop software solutions to improve fleet health
Document issues, identifying trends and learnings
Improve AI tooling, including skills and context files for trouble shooting
Provide detailed trouble shooting guides for onsite technicians as appropriate
Schedule work windows and join calls to debug physical hardware issues
Qualifications:
Bachelor's degree in a technical field such as computer science, computer engineering or related field required
2-4 years experience required
A solid foundation in computer science, with strong competencies in data structures, algorithms, and software design
large systems software design and development experience
Experience performing in-depth troubleshooting and unit testing with both new and legacy production systems
experience in programming and experience with problem diagnosis and resolution