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Contract Game Dev Jobs (NOW HIRING)

Game Developer

New York, NY · On-site

$38 - $40/hr

This is an on going contract opportunity. 4 days in office How will you create impact? * Review ... Act as the primary technical liaison for external co-development partners, ensuring all ...

... and development, including role-playing, board, and/or card games. Adjunct faculty members are employed to provide specific courses on an as-needed basis. Contracts for adjunct faculty members are ...

Unity Game Developer

Colorado Springs, CO · On-site +1

$76K - $110K/yr

Development, Computer Science, or a related field. * Has interest and experience with game ... Contract permitting, use Flex Time to work in a way that fits your life, not just your 8-to-5. * 11 ...

New

Apply skills, ingenuity, and energy in all phases of the software development lifecycle ... Contract permitting, use Flex Time to work in a way that fits your life, not just your 8-to-5. * 11 ...

New

Showing results 21-40

Contract Game Dev information

See salary details

$32.5K

$108.5K

$180K

How much do contract game dev jobs pay per year?

As of Aug 7, 2026, the average yearly pay for contract game dev in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Contract Game Dev vs Full-Time Game Developer?

AspectContract Game DevFull-Time Game Developer
CredentialsPortfolio, relevant experience, sometimes specific software certificationsDegree in computer science, game design, or related field; experience preferred
Work EnvironmentProject-based, temporary, often remote or freelancePermanent employment, office or remote
Employer & Industry UsageUsed by studios for specific projects or short-term needsFull-time staff for ongoing development
Search & Comparison IntentLooking for short-term, flexible work opportunitiesSeeking stable, long-term employment

Contract Game Devs typically work on specific projects for a limited time, often remotely, and focus on delivering particular milestones. Full-Time Game Developers are employed permanently, contributing to ongoing game development teams. Both roles require relevant skills and experience, but differ mainly in duration, job stability, and work setup.

What cities are hiring for Contract Game Dev jobs? Cities with the most Contract Game Dev job openings:
What are the most commonly searched types of Game Dev jobs? The most popular types of Game Dev jobs are:

Game Designer/Developer (C#/Java, C++ Skills)

Zen3

Redmond, WA • On-site

Contractor

Re-posted 3 days ago


Job description

Company Description
Job Description
JOB DETAILS:
Client: Microsoft
Role: SDE 3 (C#/Java, C++ & Game)
Location: Redmond, WA
Type: Contract
Duration: 6+ Months
Description:This studio is looking for a talented software engineer to help drive efforts to expand scalability and efficiency across our pipeline systems. Partnering with the Pipeline Engineering team, you will be responsible for building highly scalable, distributed, reliable, business critical systems that process terabytes of data every day using hundreds of compute cores and GPUs.
The Pipeline Team builds the processing systems that transform code and art assets into optimized game-consumable bits. These systems form the living breathing heart of this studio. We work closely with all teams in the studio on the design of these systems, and we tailor our systems to accommodate production realties and day-to-day iteration cycles. In addition to onsite work, our systems support remote workflows for over 300 artists and developers who are geographically distributed across the globe.
Candidates must have strong computer science fundamentals. Experience or course work in the following areas are strong positives: CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking and storage systems, and cloud scaling architectures. You must be comfortable dealing with ambiguous, challenging problems. Excellent communication skills are vital.
Required Skills:• 3-5 years of experience developing in C# (or Java) or C++
• C#/Java (Both length of experience and gaming experience is wanted)
• A comprehensive understanding of game engines, art content, rendering gaming content
• Basic knowledge of 3D art pipelines and rendering systems
• Working knowledge of distributed architectures and associated parallel algorithms
• Working knowledge of at least one build system language, MS Build(Perferred), NMake, Make, Ant, etc
• Need to have service cloud design or game design experience
Degrees or certifications required: B.S. in Math/Computer Science, or related field. This is a must! Preferred gaming focus education is a benefit.
Nice to have Skills/Not Madatory:• AAA Game Development experience on a shipped title
• Working knowledge of scripting languages, preferably including PowerShell
• Azure cloud systems knowledge
Qualifications
Additional Information
All your information will be kept confidential according to EEO guidelines.