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Contract Game Animation Jobs (NOW HIRING)

$80/hr

Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial ... Collaborates with animation, character art, and engineering teams to produce high quality face rigs

Art Lead

Chicago, IL ยท On-site

$90K - $110K/yr

Create Alert Employment type: Full-time position through employment contract. Requirement ... You will create high-quality 2D and 3D artwork, animation, typography, graphic designs, logos ...

$60 - $90/hr

Verifiable credits on 2 or more feature films, animated features, or AAA game cinematics at ... and contract-based opportunities. Cincinnatus serves as the employer of record for these ...

Redmond, WA Openings: 1 Type: Long-term Contract We are looking for someone who has deep history ... Videography, Games * O-D to 4-D * Web Assembly * Progressive Web Applications * 3-D Animation ...

Role-Unity Developer Location: Orlando, Florida (Onsite) Duration: 2 month contract Key ... Integrate 3D assets, animations, audio, visual effects, and user interfaces into Unity applications.

Role-Unity Developer Location: Orlando, Florida (Onsite) Duration: 2 month contract Key ... Integrate 3D assets, animations, audio, visual effects, and user interfaces into Unity applications.

$86K - $128K/yr

QA Manager, Publishing (6-months Contract) California (Remote) Skydance Games Skydance Games , a ... games, and animation divisions. #J-18808-Ljbffr

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Contract Game Animation information

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$47K

$156K

How much do contract game animation jobs pay per year?

As of Sep 14, 2026, the average yearly pay for contract game animation in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Contract Game Animation vs Contract 3D Modeler?

AspectContract Game AnimationContract 3D Modeler
Required SkillsAnimation software, storytelling, riggingModeling software, sculpting, texturing
Work EnvironmentGame studios, freelance projectsGame studios, freelance projects
Industry UsageHigh in game development, animation studiosHigh in asset creation, game development

Contract Game Animators focus on creating animated sequences, character movements, and rigging for games, emphasizing storytelling and motion. Contract 3D Modelers specialize in building detailed 3D assets, characters, and environments. While both roles often work within the same industry and environment, their core skills and deliverables differ, with animation centered on movement and modeling on asset creation.

Are game animators in demand?

Game animators are in demand due to the growing gaming industry and the need for high-quality visual content. Skills in software like Maya, Blender, or Spine, along with a strong portfolio, can improve job prospects as studios seek talented professionals to create engaging animations for various platforms.

How much do game animators get paid?

Game animators typically earn between $50,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Entry-level animators may start lower, while experienced professionals with skills in tools like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

Is 30 too late to become a contract game animator?

Contract game animation is accessible to individuals of various ages, and starting at 30 is not too late. Success depends on developing relevant skills such as proficiency in animation software like Maya or Blender, building a strong portfolio, and gaining industry experience, which can be achieved at any age with dedication.
More about Contract Game Animation jobs

What cities are hiring for Contract Game Animation jobs?

Cities with the most Contract Game Animation job openings:

What are the most commonly searched types of Game Animation jobs?

The most popular types of Game Animation jobs are:

What states have the most Contract Game Animation jobs?

States with the most job openings for Contract Game Animation jobs include:

Infographic showing various Contract Game Animation job openings in the United States as of September 2026, with employment types broken down into 3% Internship, 60% Full Time, 25% Part Time, 1% Temporary, and 11% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Character and Facial Animation Consultant at Mercor

Los Angeles, CA โ€ข On-site

Other

Posted 13 days ago


Key responsibilities

  • Establish evaluation standards for character and facial performances, focusing on emotional resonance and physical fidelity.

  • Curate benchmarks by identifying performances that are easy or difficult to capture for model testing.

  • Help define the profile, expertise, and rubric for human reviewers assessing AI-generated performances.


Job description

Join a leading AI lab's cutting-edge GenAI team to be at the core of the AI revolution, where your expertise fuels the development of the most advanced AI models.

Overview

A leading AI lab is building a performance transfer model: one that takes an actor's original performance and carries it faithfully into a new output, holding on to the timing, the emotion, and the small physical choices that make it feel real. The team believes AI should honor the craft of performance, not flatten it.

Key Responsibilities
  • Establish evaluation standards: Define clear criteria for when a performance has been captured well, both in emotional resonance and physical fidelity, and point out where current evaluations fall short.
  • Curate benchmarks: Identify strong examples of performances that are easy to capture and ones that are genuinely hard, so the model has meaningful tests to measure against.
  • Shape the evaluation pool: Help define the right profile, expertise mix, and rubric for the human reviewers who assess outputs at scale.
  • Collaborate with other experts: Work alongside fellow subject-matter experts to keep evaluations consistent and accurate.
Core Qualifications
  • 4+ years as a hands-on character animator, with human or character performance as your core craft.
  • Verifiable credits on 2 or more feature films, animated features, or AAA game cinematics at recognized studios.
  • Direct experience with facial animation and/or performance capture โ€” facial keyframe work, motion-capture solving, cleanup or motion editing, or character technical design of facial and performance rigs.
  • A meticulous eye for micro-expressions, emotional beats, and the subtleties that make a human performance feel authentic.
  • AI proficiency: familiarity with AI tools and workflows, including the ability to generate your own visual samples for testing and comparison.
  • The ability to translate complex visual details into clear, precise language that can be captured in data captions and evaluation templates.
  • Able to come on-site in Playa Vista (Los Angeles), CA or New York, NY for in-person working sessions once or twice a month.
  • (Optional) Reliable access to a 4K-resolution monitor for precise, pixel-level review.
Who this role is not for

This role is specifically for animators whose primary craft is character performance. It is not a fit for directors of photography, lighting or camera specialists, colorists, compositors, editors, or generalist 3D artists. Layout, previsualization, environment and effects work will not qualify on their own.

About Cincinnatus LLC

Cincinnati LLC is an enterprise staffing company that partners with leading technology companies to source and employ highly skilled professionals for contingent and contract-based opportunities. Cincinnatus serves as the employer of record for these engagements, providing W-2 employment, payroll, benefits, and compliance, while placing employees directly within client teams to work on high-impact initiatives.

Roles hired through Cincinnatus are not project-based or freelance engagements. They are structured, role-based positions that typically involve part-time or full-time commitments, close collaboration with a client's internal teams, and integration into standard enterprise workflows.

Cincinnatus is a legal entity separate from Mercor. While opportunities may be discovered through Mercor's platform, employment, onboarding, payroll, and benefits for these roles are administered by Cincinnatus LLC.

Equal Employment Opportunity

Cincinnatus is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or any other legally protected characteristic.

Cincinnatus is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans throughout the job application process.

We consider all qualified applicants without regard to legally protected characteristics and provide reasonable accommodations upon request.

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