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Contract Game Animation Jobs (NOW HIRING)

... 3D animation and/or motion graphic design * Gaming industry experience is preferred, but not ... by law, regulation or contracts. In order to ensure L&W complies with its regulatory and ...

Animator II

Reno, NV ยท Hybrid

... games. * Bachelor Degree in relevant field (e.g., Computer Graphics, Animation) and strong ... Permanent employment contract and a competitive salary. * Private health insurance for you and your ...

... 3D animation and/or motion graphic design * Gaming industry experience is preferred, but not ... by law, regulation or contracts. In order to ensure L&W complies with its regulatory and ...

New

... 3D animation and/or motion graphic design * Gaming industry experience is preferred, but not ... by law, regulation or contracts. In order to ensure L&W complies with its regulatory and ...

... 3D animation and/or motion graphic design * Gaming industry experience is preferred, but not ... by law, regulation or contracts. In order to ensure L&W complies with its regulatory and ...

Animator II

Reno, NV ยท Hybrid

... games. * Bachelor Degree in relevant field (e.g., Computer Graphics, Animation) and strong ... Permanent employment contract and a competitive salary. * Private health insurance for you and your ...

Do you spend your time thinking about how different game mechanics can come together to create ... effects, and animation to clearly communicate gameplay affordances to players REQUIRED SKILLS ...

Do you spend your time thinking about how different game mechanics can come together to create ... and animation to clearly communicate gameplay affordances to players REQUIRED SKILLS โ€ข ...

Senior Facial Character TD (CONTRACT)

OR ยท On-site +1

$98K/yr

Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial ... Collaborates with animation, character art, and engineering teams to produce high quality face rigs

... and Gaming. Our technology enables creatives to render photo realistically in real-time ... Craft an engaging story that leverages stylized animation to convey important adult themes

Verifiable credits on 2 or more feature films, animated features, or AAA game cinematics at ... and contract-based opportunities. Cincinnatus serves as the employer of record for these ...

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Contract Game Animation information

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$47K

$156K

How much do contract game animation jobs pay per year?

As of Sep 14, 2026, the average yearly pay for contract game animation in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Contract Game Animation vs Contract 3D Modeler?

AspectContract Game AnimationContract 3D Modeler
Required SkillsAnimation software, storytelling, riggingModeling software, sculpting, texturing
Work EnvironmentGame studios, freelance projectsGame studios, freelance projects
Industry UsageHigh in game development, animation studiosHigh in asset creation, game development

Contract Game Animators focus on creating animated sequences, character movements, and rigging for games, emphasizing storytelling and motion. Contract 3D Modelers specialize in building detailed 3D assets, characters, and environments. While both roles often work within the same industry and environment, their core skills and deliverables differ, with animation centered on movement and modeling on asset creation.

Are game animators in demand?

Game animators are in demand due to the growing gaming industry and the need for high-quality visual content. Skills in software like Maya, Blender, or Spine, along with a strong portfolio, can improve job prospects as studios seek talented professionals to create engaging animations for various platforms.

How much do game animators get paid?

Game animators typically earn between $50,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Entry-level animators may start lower, while experienced professionals with skills in tools like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

Is 30 too late to become a contract game animator?

Contract game animation is accessible to individuals of various ages, and starting at 30 is not too late. Success depends on developing relevant skills such as proficiency in animation software like Maya or Blender, building a strong portfolio, and gaining industry experience, which can be achieved at any age with dedication.
More about Contract Game Animation jobs

What cities are hiring for Contract Game Animation jobs?

Cities with the most Contract Game Animation job openings:

What are the most commonly searched types of Game Animation jobs?

The most popular types of Game Animation jobs are:

What states have the most Contract Game Animation jobs?

States with the most job openings for Contract Game Animation jobs include:

Infographic showing various Contract Game Animation job openings in the United States as of September 2026, with employment types broken down into 3% Internship, 60% Full Time, 25% Part Time, 1% Temporary, and 11% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Cinematic Facial Animator (CONTRACT)

Cheyenne, WY โ€ข On-site, Remote

Sony Interactive Entertainment (SIE)
Software Developmentย โ€ขย 1 - 5K employees

$76.92 - $86/hr

Contractor

Medical, Dental, Vision

Posted 13 days ago


Key responsibilities

  • Create high-quality cinematic facial animation content using motion capture data and hand-key techniques with FACS based rigs.

  • Collaborate with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision.

  • Troubleshoot technical issues related to facial animation integration into the game engine.


Job description

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

This is an 8-month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Insomniac Games is looking for a Senior Cinematics Facial Animator. In this role, the Senior Cinematics Facial Animator is responsible for creating high-quality in-game cinematic facial animation utilizing FACS based rigs that meet the visual and performance standards established by the Animation Director. This role includes integration of facial capture data into scene layouts and polish of facial performance through final implementation in the game engine.

Essential Duties and Responsibilitiesinclude the following:

  • Develop high-quality cinematic facial animation content using both motion capture data and hand-key techniques with FACS based rigs, ensuring alignment with schedule and performance benchmarks.
  • Collaborate closely with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision and adhere to its unique cinematography style.
  • Contribute to setting and maintaining performance standards and working in tandem with other departments to ensure seamless integration of cinematics into the game engine.
  • Troubleshoot technical issues with facial animation integration into engine.
  • Refine and enhance character performances, focusing on facial animation, to create lifelike and engaging scenes.
  • Participate actively in cinematic team feedback sessions, presenting work, and incorporating constructive critique.
  • Demonstrate a strong grasp of animation and camera principles essential for crafting a realistic and immersive cinematic experience.
  • Utilize project management tools such as Jira and Flow to effectively track progress and manage workload.
  • Communicate efficiently with the Animation Director and Project Management to report on progress, addressing potential roadblocks to ensure timely delivery of tasks.
  • Perform additional related responsibilities as assigned to support the animation team's goals and objectives.

Supervisory Responsibilities:This job has no supervisory responsibilities, however this role mentors more junior artists.

Qualifications:To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.

Mathematical Skills:Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry.

Reasoning Skills:Ability to define problems, collect data, establish facts, and draw valid conclusions. Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables.

Computer Skills:Advanced knowledge of Maya, Insomniac proprietary tools(preferred),anda knowledge ofMicrosoftOffice Suite. MotionBuilderand Adobe Premierea plus.Knowledge of common state machine flow in any game enginea plus.

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$76.92-$86 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.