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Contract Compiler Software Engineer Jobs in Missouri

Software Engineer V

Saint Louis, MO · On-site

$60 - $90/hr

Louis, MO Contract Duration: 06 Months Contract with Possible Extension or Conversion to Permanent * Transmission is hiring for a Software Engineer on the Transmission Software Engineering team in St.

Software Engineer

Kansas City, MO · On-site

$35 - $43/hr

LRS Consulting is on the hunt for a Software Engineer who will be responsible for designing ... contract position is $35.00 - $43.00 per hour, depending on experience Our pay ranges are ...

Senior Software Engineer

Saint Louis, MO · On-site

$119K - $157K/yr

Senior Software Engineer We are seeking a highly skilled Senior Software Engineer to join a top ... This is a long-term contract opportunity with a hybrid work arrangement in St. Louis, Missouri. Key ...

Staff, Software Engineer

Noel, MO · On-site

$110K - $220K/yr

Staff Software Engineer - Frontend Building the right technology foundation for Infrastructure ... Collaborate with backend teams to design effective and understandable APIs and data contracts

Staff, Software Engineer

Anderson, MO · On-site

$110K - $220K/yr

Staff Software Engineer - Frontend Building the right technology foundation for Infrastructure ... Collaborate with backend teams to design effective and understandable APIs and data contracts

Staff, Software Engineer

Cassville, MO · On-site

$110K - $220K/yr

Staff Software Engineer - Frontend Building the right technology foundation for Infrastructure ... Collaborate with backend teams to design effective and understandable APIs and data contracts

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Showing results 1-20

Contract Compiler Software Engineer information

What is the difference between Contract Compiler Software Engineer vs Compiler Developer?

AspectContract Compiler Software EngineerCompiler Developer
CredentialsBachelor's in Computer Science or related field; experience with compiler toolsBachelor's or higher in Computer Science; specialized knowledge in compiler design
Work EnvironmentContract-based, project-specific, often in tech or software companiesFull-time, research or product-focused teams in tech firms or academia
Industry UsageCommon in software development, tech consulting, and freelance projectsPrimarily in software development, research, and academia
Search & Comparison IntentLooking for contract roles involving compiler workSeeking in-depth compiler development roles

The Contract Compiler Software Engineer typically works on specific projects under contract, focusing on implementing or maintaining compiler features. In contrast, a Compiler Developer often works full-time on designing and improving compiler systems. Both roles require similar technical skills and educational backgrounds, but differ mainly in employment type and scope of work.

What are the most commonly searched types of Compiler Software Engineer jobs in Missouri? The most popular types of Compiler Software Engineer jobs in Missouri are:
What are popular job titles related to Contract Compiler Software Engineer jobs in Missouri? For Contract Compiler Software Engineer jobs in Missouri, the most frequently searched job titles are:
What cities in Missouri are hiring for Contract Compiler Software Engineer jobs? Cities in Missouri with the most Contract Compiler Software Engineer job openings:
Infographic showing various Contract Compiler Software Engineer job openings in Missouri as of June 2026, with employment types broken down into 1% Internship, 24% Full Time, 65% Part Time, 1% Temporary, 8% Contract, and 1% Nights. Highlights an 93% Physical, 4% Hybrid, and 3% Remote job distribution.
Raytracing Compiler Engineer - Developer and Performance Technology

Raytracing Compiler Engineer - Developer and Performance Technology

Nvidia

Saint Louis, MO

$136K/yr

Full-time

Posted 7 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are looking for a Raytracing Compiler Engineer to join as a member of our international engineering team.

What you'll be doing:

  • Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.

  • Design and develop new compiler passes and optimizations required to meet the high-performance and low compilation time requirements of the compiler.

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.

  • Apply and adapt the latest compiler technologies to produce premier, robust, supportable compilers and tools.

  • Get a chance to influence and work on new GPU architectures.

What we need to see:

  • B.S. or higher degree in Computer Science/Engineering or equivalent experience.

  • 12+ years of compiler development experience, including 3+ years of experience in LLVM with a focus on code generation.

  • Expertise in LLVM code generation, including instruction scheduling, software pipelining, register allocation, and LLVM IR.

  • Proficient in compiler design and in performance analysis tools.

  • Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks.

  • Strong background in software engineering principles crafting robust and maintainable solutions to challenging problems.

  • Good communication and documentation skills and self-motivated.

Ways to stand out from the crowd:

  • Masters or PhD preferred, with 5+ years of relevant experience.

  • Developing compiler optimizations and code generation for GPUs!

  • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications.

  • You should have strong interpersonal skills and be capable of leading and influencing others in the department.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 16, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993