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Assistant Compiler Software Engineer Jobs in Missouri

Senior Software Engineer

Kansas City, MO · On-site

$119K - $157K/yr

Description Senior Software Engineer - Aerospace & Defense Test Systems Location: Kansas City, MO ... Guide and mentor team members through knowledge sharing and technical leadership * Assist with ...

Software Engineer IV JOB SUMMARY Assist in leading the development, implementation, and management of technology-based business solutions. Code, test, and implement configuration changes. Design ...

Software Engineer II

O Fallon, MO · On-site

$92K - $147K/yr

... Assist with troubleshooting, defect resolution, and application support Collaborate with ... software engineering concepts and the software development lifecycle Experience with one or more ...

Coordinate with a broad range of stakeholders, including R&D engineers and technicians, to deliver scalable and actionable software solutions * Assist in database optimization and application ...

Net developer to build software using languages and technologies of the .NET framework. You will ... Able to assist and mentor junior level .NET developers Experience: * 3-6 years experience in .NET ...

Embedded Software Engineer

MO

$123K - $162K/yr

The engineer will contribute to software architecture, product enhancements, and reliability ... Assist in the development of software user manuals and technical documentation. • Collaborate ...

From developing HR chatbots and virtual assistants to creating invoice solutions and facilitating ... Provide hands-on technical guidance and mentorship to software engineers, fostering a culture of ...

Principal, Software Engineer

Noel, MO · On-site

$110K - $220K/yr

From developing HR chatbots and virtual assistants to creating invoice solutions and facilitating ... Provide hands-on technical guidance and mentorship to software engineers, fostering a culture of ...

Principal, Software Engineer

Anderson, MO · On-site

$110K - $220K/yr

From developing HR chatbots and virtual assistants to creating invoice solutions and facilitating ... Provide hands-on technical guidance and mentorship to software engineers, fostering a culture of ...

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Assistant Compiler Software Engineer information

What is the difference between Assistant Compiler Software Engineer vs Compiler Software Engineer?

AspectAssistant Compiler Software EngineerCompiler Software Engineer
Required CredentialsBachelor's degree in Computer Science or related field; some experience or internshipsBachelor's or Master's degree; more experience in compiler development
Work EnvironmentEntry-level, team-based, collaborative projectsMid-level to senior, focused on designing and optimizing compilers
Industry UsageTech companies, research labs, startupsEstablished tech firms, software development companies

The Assistant Compiler Software Engineer typically has less experience and focuses on supporting compiler development tasks, while the Compiler Software Engineer handles more complex design, optimization, and implementation responsibilities. Both roles require a strong foundation in programming and compiler theory, but the seniority and scope differ.

What are the most commonly searched types of Compiler Software Engineer jobs in Missouri?

The most popular types of Compiler Software Engineer jobs in Missouri are:

What are popular job titles related to Assistant Compiler Software Engineer jobs in Missouri?

For Assistant Compiler Software Engineer jobs in Missouri, the most frequently searched job titles are:

What job categories do people searching Assistant Compiler Software Engineer jobs in Missouri look for?

The top searched job categories for Assistant Compiler Software Engineer jobs in Missouri are:

What cities in Missouri are hiring for Assistant Compiler Software Engineer jobs?

Cities in Missouri with the most Assistant Compiler Software Engineer job openings:

Infographic showing various Assistant Compiler Software Engineer job openings in Missouri as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

Raytracing Compiler Engineer - Developer and Performance Technology

Jobtailor

California, MO • On-site

$184 - $287.50/hr

Other

Posted 11 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are looking for a Raytracing Compiler Engineer to join as a member of our international engineering team.

What you’ll be doing:
  • Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.
  • Design and develop new compiler passes and optimizations required to meet the high-performance and low compilation time requirements of the compiler.
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.
  • Apply and adapt the latest compiler technologies to produce premier, robust, supportable compilers and tools.
  • Get a chance to influence and work on new GPU architectures.
What we need to see:
  • B.S. or higher degree in Computer Science/Engineering or equivalent experience.
  • 8+ years of compiler development experience, including 3+ years of experience in LLVM with a focus on code generation.
  • Expertise in LLVM code generation, including instruction scheduling, software pipelining, register allocation, and LLVM IR.
  • Proficient in compiler design and in performance analysis tools.
  • Excellent hands‑on C++ programming skills applied to industry standard C++ compilers and development frameworks.
  • Strong background in software engineering principles crafting robust and maintainable solutions to challenging problems.
  • Good communication and documentation skills and self‑motivated.
Ways to stand out from the crowd:
  • Masters or PhD preferred, with 5+ years of relevant experience.
  • Developing compiler optimizations and code generation for GPUs!
  • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications.
  • You should have strong interpersonal skills and be capable of leading and influencing others in the department.

Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 22, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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