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Concept Artist Jobs in Bothell, WA (NOW HIRING)

VFX Artist

Bellevue, WA · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine. You will create high-quality, stylized real-time ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal ...

Principal Technical Artist

Seattle, WA · On-site +1

$144K - $173K/yr

  • Dental

  • Vision

  • PTO

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Principal Technical Artist

Seattle, WA · On-site

$144K - $173K/yr

  • Dental

  • Vision

  • PTO

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Principal Technical Artist

Seattle, WA · Remote

$130K - $155K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Sr. VFX Artist

Bellevue, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Sr. VFX Artist

Bellevue, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and ...

Staff Environment Artist

Seattle, WA · On-site

$150K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and ...

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've ...

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$70K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've ...

Technical Artist - Remote or On Site

Redmond, WA · On-site

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've ...

Specialty Artist - MAC

Lake Stevens, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

GENERAL SUMMARY & SCOPE The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their ...

Graphic Design Artist

Tukwila, WA · On-site

$24 - $28/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This intermediate-level role builds upon core Production Artist skills while taking on creative design responsibilities. The ideal candidate is highly organized, able to manage multiple projects ...

Graphic Design Artist

Seattle, WA

$144K - $173K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This intermediate-level role builds upon core Production Artist skills while taking on creative design responsibilities. The ideal candidate is highly organized, able to manage multiple projects ...

LN Concerts, Architectural Design Manager

Tukwila, WA

$90K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... artists in 40+ countries. These businesses allow Live Nation Media & Sponsorship to create ... Prepare concept designs, specifications, and presentations for projects. * Drive project ...

Showing results 21-40

Concept Artist information

See Bothell, WA salary details

$134.1K

$148.5K

$163.8K

How much do concept artist jobs pay per year?

As of Aug 16, 2026, the average yearly pay for concept artist in Bothell, WA is $148,485.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,000.00 and $163,200.00 per year, depending on experience, location, and employer.

How do concept artists typically collaborate with other departments during a game or film project?

Concept artists work closely with art directors, 3D modelers, animators, and sometimes writers to ensure their visual ideas align with the creative vision and technical requirements of a project. Regular feedback sessions and team meetings are common, allowing concept artists to refine their designs based on input from other departments. This collaborative approach helps translate early sketches into detailed references that guide the production pipeline, ensuring consistency and feasibility throughout the project.

What is a concept artist?

As a concept artist, your job duties are to take clients’ ideas and create visualizations of their thoughts that serve as a springboard for the design phase of projects. Concept art could be a storyboard or a collection of rough drawings and sketches, depending on the client and the nature of their project. You can work in many industries as a concept artist, including film and digital entertainment, the video game industry, architecture and building, and even interior design. You can find concept artist jobs at design studios or work as a contractor for companies that need your services.

What is the difference between Concept Artist vs Character Designer?

AspectConcept ArtistCharacter Designer
CredentialsPortfolio, artistic skills, possibly a degree in art or designPortfolio, strong drawing skills, often a background in character design or illustration
Work EnvironmentFilm, video games, animation, entertainment industryVideo games, animation, comics, entertainment industry
Employer & Industry UsageStudios, production companies, game developersGame studios, animation houses, comic publishers

While both roles involve creating visual concepts, a Concept Artist develops broad visual ideas and environments for projects, whereas a Character Designer focuses specifically on designing characters' appearances and personalities. Both roles require strong artistic skills and often overlap, but their primary focus and deliverables differ within the creative process.

What are the key skills and qualifications needed to thrive as a concept artist, and why are they important?

To thrive as a Concept Artist, you need strong drawing skills, a solid grasp of color theory, composition, and anatomy, often complemented by a degree in art or design. Proficiency in digital illustration tools like Adobe Photoshop, Corel Painter, or Procreate is essential, along with familiarity with 3D modeling software like Blender or ZBrush. Creativity, adaptability, and the ability to collaborate effectively with other team members are standout soft skills in this role. These abilities are crucial for transforming ideas into compelling visuals that guide the look and feel of games, films, or products.

What are the most commonly searched types of Concept Artist jobs in Bothell, WA?

The most popular types of Concept Artist jobs in Bothell, WA are:

What are popular job titles related to Concept Artist jobs in Bothell, WA?

For Concept Artist jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Concept Artist jobs in Bothell, WA look for?

The top searched job categories for Concept Artist jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Concept Artist jobs?

Cities near Bothell, WA with the most Concept Artist job openings:

Infographic showing various Concept Artist job openings in Bothell, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $148,485 per year, or $71.4 per hour.

VFX Artist

Komodo Co., Ltd.

Bellevue, WA • Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 days ago


Job description

About KOMODO

KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on modernizing the shoot ‘em up genre. Alongside this, we continue to expand Steam Deck sales across Asia, including the introduction of new Steam and other gaming hardware.

Supported by experienced mentors from across the industry, we are building a small and powerful team where every individual has the freedom and creative agency to make a meaningful impact. This is an opportunity to join at an early stage, where your work will directly influence core gameplay, visual identity, and overall player experience.

If you’re looking for a role where your ideas matter, your contributions are visible, and you can help build something from the ground up, KOMODO offers a rare opportunity to do exactly that!

The Opportunity

KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine.

You will create high-quality, stylized real-time visual effects that enhance gameplay, communicate impact, and bring clarity to fast-paced action. This includes crafting particle systems, materials, and visual feedback that make abilities feel responsive, readable, and satisfying.

Your focus will be on creating effects that are both visually striking and performant, with a strong emphasis on timing, motion, color, and shape language. You will work closely with designers, artists, and engineers to ensure VFX supports gameplay clarity and elevates the overall player experience.

The ideal candidate has a strong artistic eye and a passion for real-time effects, with the ability to balance visual quality and performance. You enjoy collaborating across disciplines and take pride in creating effects that not only look great, but also enhance how the game feels to play.

Requirements

Requirements
  • Strong proficiency creating real-time VFX in Unreal Engine (Niagara, Materials)
  • Strong sense of timing, motion, color, and visual readability
  • Ability to create stylized effects that support gameplay clarity
  • Understanding of performance considerations for real-time effects
  • A portfolio or reel demonstrating real-time VFX work
  • Strong collaboration and communication skills
  • High proficiency in English communication. The ability to clearly explain technical concepts and creative ideas is strongly preferred
Tools and Technologies
  • Unreal Engine (Niagara, Materials, Blueprints)
  • Version control (Git)
Preferred Qualifications
  • HLSL
  • Deep profiling tools
  • Low-level optimization (RenderDoc, Unreal Insights)
  • Experience creating effects for stylized or anime-inspired games
  • Familiarity with lighting, post-processing, and real-time rendering optimization
  • Background in both technical implementation and creative problem-solving
  • Japanese communication ability is a plus

Benefits

  • Performance-based Profit Sharing
  • KOMODO Special Holidays ( 5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day )
  • 15 days PTO
  • Full Medical, Vision, Dental
  • 401(k)
  • Group Life, AD&D
  • Free language learning classes (Japanese, English)
  • Company Events
  • A Steam Deck will be provided to employees for their employment.
  • Free Games and Manga

Some benefits will be available after the completion of the probationary period.