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Concept Art Jobs (NOW HIRING)

Art Director

Santa Monica, CA ยท On-site

$2.9K - $4.0K/wk

Create and contribute high-quality concept art, visual development materials, and key imagery * Collaborate with the Production Designer to lead and oversee the Los Angeles and Madrid based Art ...

Senior / Principal Game Artist

Redwood City, CA ยท On-site

$140K - $175K/yr

This role is focused on creating world-class concept art, game assets, UI visuals, environments, characters, FX, and polished production-ready artwork that elevates the player experience across our ...

Oversee concept art, scenic packages, color and material boards, style guides, lighting direction, and show set documentation, while providing clear, actionable feedback to internal teams and ...

Oversee concept art, scenic packages, color and material boards, style guides, lighting direction, and show set documentation, while providing clear, actionable feedback to internal teams and ...

Senior / Principal Game Artist

Redwood City, CA ยท On-site +1

$140K - $175K/yr

This role is focused on creating world-class concept art, game assets, UI visuals, environments, characters, FX, and polished production-ready artwork that elevates the player experience across our ...

Oversee concept art, scenic packages, color and material boards, style guides, lighting direction, and show set documentation, while providing clear, actionable feedback to internal teams and ...

Oversee concept art, scenic packages, color and material boards, style guides, lighting direction, and show set documentation, while providing clear, actionable feedback to internal teams and ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Execute concepts with a dedicated offshore art team, both creating assets yourself (especially when ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Execute concepts with a dedicated offshore art team, both creating assets yourself (especially when ...

Adapt concept art to print ready files including correct file format, print size and location, ink type/print application, etc. * Ensure all concept art is executed at the highest quality in ...

Adapt concept art to print ready files including correct file format, print size and location, ink type/print application, etc. * Ensure all concept art is executed at the highest quality in ...

Adapt concept art to print ready files including correct file format, print size and location, ink type/print application, etc. * Ensure all concept art is executed at the highest quality in ...

Adapt concept art to print ready files including correct file format, print size and location, ink type/print application, etc. * Ensure all concept art is executed at the highest quality in ...

Showing results 21-40

Concept Art information

See salary details

$27K

$69.6K

$121.5K

How much do concept art jobs pay per year?

As of Aug 7, 2026, the average yearly pay for concept art in the United States is $69,553.00, according to ZipRecruiter salary data. Most workers in this role earn between $36,000.00 and $99,500.00 per year, depending on experience, location, and employer.

What is the difference between Concept Art vs Character Designer?

AspectConcept ArtCharacter Designer
Primary FocusCreating visual representations of ideas, environments, and overall art conceptsDesigning and developing the appearance, personality, and style of characters
Skills & ToolsSketching, painting, digital illustration, understanding of anatomy and environment designCharacter anatomy, costume design, personality development, digital illustration
Work EnvironmentGame studios, animation, film, advertisingVideo game companies, animation studios, film production
Industry UsageUsed in early development stages to visualize ideasUsed to define character look and feel for production

While both roles involve digital illustration and visual storytelling, Concept Artists focus on broad visual concepts and environments, whereas Character Designers specialize in creating detailed character appearances and personalities. Both roles are essential in the creative process, often collaborating during game or film development.

What are the key skills and qualifications needed to thrive as a concept artist, and why are they important?

To thrive as a Concept Artist, you need strong drawing, painting, and visual storytelling abilities, typically supported by a relevant degree or portfolio of creative work. Mastery of digital art software such as Adobe Photoshop, Corel Painter, or Procreate is essential, and familiarity with 3D modeling tools can be beneficial. Creativity, adaptability, and effective communication enable artists to translate ideas and feedback into compelling visual concepts. These skills are crucial for developing original designs that guide the visual direction of games, films, or other media and for collaborating successfully within creative teams.

What is concept art?

Concept art is a form of illustration used to convey ideas and visual representations for characters, environments, props, and other elements before they are finalized in films, video games, animation, and other creative projects. Concept artists help establish the look and feel of a project by creating visuals that guide production teams. Their work serves as a blueprint, ensuring everyone involved shares the same creative vision. Concept art can range from rough sketches to highly detailed paintings, often evolving as the project develops.

How does a concept artist typically collaborate with other departments during a project?

Concept artists work closely with multiple departments, such as game designers, 3D modelers, and animators, to ensure their visual concepts align with the project's vision and technical requirements. Regular meetings and feedback sessions are common, where concept artists present sketches and iteratively refine their work based on input from art directors and team leads. This collaborative process helps translate early ideas into cohesive assets that can be effectively realized in the final product, making communication and adaptability essential skills for success in this role.
More about Concept Art jobs
What cities are hiring for Concept Art jobs? Cities with the most Concept Art job openings:
What are the most commonly searched types of Concept Art jobs? The most popular types of Concept Art jobs are:
What states have the most Concept Art jobs? States with the most job openings for Concept Art jobs include:
Infographic showing various Concept Art job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 16% Part Time, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $69,553 per year, or $33.4 per hour.

Art Director

Skydance

Santa Monica, CA โ€ข On-site

$2.9K - $4.0K/wk

Full-time

Re-posted 7 days ago


Job description

Skydance Animation is seeking an Art Director to help shape the visual identity of an upcoming animated feature film. This role is central to defining and executing the overall look and feel of the film, ensuring a cohesive and compelling visual experience that supports both story and character.
The Art Director will report to the Production Designer and will work in close partnership with the Director and the rest of the creative leadership team to bring the film's visual vision to life, translating conceptual ideas into a clear and actionable visual direction for the broader art team. Throughout production, they will collaborate across departments, including environments, characters, lighting, and effects, to maintain artistic consistency and elevate the quality of every frame.
This position requires a strong artistic sensibility, a deep understanding of visual storytelling, and the ability to lead and inspire artists in a fast-paced, highly collaborative environment. The ideal candidate is both a visionary and a problem-solver and someone who can balance creative ambition with production realities while pushing the film's aesthetic to new heights.
Prior experience on an animated feature film is required.
Responsibilities
  • Champion and help execute the Director's creative vision for the film's visual identity, in close partnership with the Production Designer, ensuring consistency and excellence from development through final delivery
  • Define, develop, and clearly communicate the film's artistic style, with a particular focus on environments, sets, props, and color design, establishing a cohesive visual language across all departments
  • Create and contribute high-quality concept art, visual development materials, and key imagery
  • Collaborate with the Production Designer to lead and oversee the Los Angeles and Madrid based Art Departments, fostering alignment, consistency, and a unified creative direction across global teams (including occasional travel as needed)
  • Provide ongoing artistic direction, feedback, and mentorship to team members, supporting their growth while maintaining high creative standards
  • Work closely with studio leadership, production, and technical teams to align on creative goals, production timelines, tools, and budget, balancing artistic ambition with practical execution
  • Prepare and deliver compelling presentations that communicate the film's visual direction to studio executives, stakeholders, and external partners
  • Partner with production leadership, Talent Development, and Talent Acquisition to identify, evaluate, and help secure top artistic talent for key roles across departments (both internally and externally)
  • Facilitate clear and proactive communication across departments
  • Other duties as assigned

Requirements
  • 6 years of experience working on animated feature productions; experience in leading or supervising an Art Department, preferably within CG animated feature films a plus
  • Demonstrated ability to develop visual ideas from initial concept through final execution, with a strong sense of ownership and creative problem-solving
  • Exceptional understanding of design fundamentals, including composition, color theory, lighting, shape language, and visual storytelling
  • Proven leadership and team management skills, with the ability to guide, motivate, and develop artists in a collaborative production environment
  • Strong organizational skills and the ability to prioritize across multiple demands while maintaining a high standard of artistic quality
  • Excellent communication and interpersonal skills, with a collaborative mindset and the ability to clearly articulate creative direction to diverse teams
  • Ability to balance creative vision with production realities, aligning the needs of the show, department, and studio
  • Solid understanding of animation production pipelines, workflows, and tools, with proficiency in industry standard software such as Adobe Photoshop
  • Experience working across multiple locations or with distributed teams is a plus

The compensation range for this non-exempt position in Los Angeles, CA is $2,900-4,000/week. The rate offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
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