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Concept Art Intern Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do We are ...

Intern Supervisor: Art Director Who we are: Because you voraciously follow what's happening in ... art and design through several channels, you can pull compelling design ideas for Concept Phases of ...

Intern Supervisor: Art Director Who we are: Because you voraciously follow what's happening in ... art and design through several channels, you can pull compelling design ideas for Concept Phases of ...

Intern Supervisor: Art Director Who we are: Because you voraciously follow what's happening in ... art and design through several channels, you can pull compelling design ideas for Concept Phases of ...

IT Intern (Raleigh, NC)

Raleigh, NC · On-site

$13.25 - $17.75/hr

Founded in 2013, we bring together the best of art and engineering to make an impact in a digital ... We excite and engage, from concept to launch. * Commit to Caring Caring is in our blood--and our ...

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How much do concept art intern jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for concept art intern in the United States is $17.04, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is a concept art intern?

A Concept Art Intern assists in creating visual concepts for characters, environments, props, and other design elements in games, films, or animation projects. They typically work under the guidance of senior artists, helping to develop sketches, color variations, and detailed illustrations to establish the project's artistic direction. Interns gain hands-on experience with industry-standard software, improve their artistic skills, and learn to adapt to feedback in a professional setting. This role helps build a portfolio and provides valuable insights into the creative pipeline of entertainment industries.

What are the typical responsibilities and expectations for a concept art intern on a daily basis?

As a Concept Art Intern, you can expect to assist senior artists in brainstorming and visualizing characters, environments, props, or storyboards based on project guidelines. Your daily tasks may include creating sketches, color studies, refining digital artwork, and participating in team meetings or critiques. Working closely with art directors and fellow team members, you’ll revise your work based on feedback and ensure alignment with the project's artistic vision. It's a dynamic, hands-on role that encourages learning through direct project contributions and constructive mentorship, helping you build a strong foundation for a career in the creative industries.

What are the key skills and qualifications needed to thrive in the concept art intern position, and why are they important?

To thrive as a Concept Art Intern, you need a solid grounding in drawing, visual storytelling, and design principles, often demonstrated through a strong portfolio and relevant coursework. Familiarity with digital art tools like Adobe Photoshop, Corel Painter, or Procreate is expected, and experience with 3D software such as Blender can be advantageous. Creativity, willingness to accept feedback, and strong communication skills will help you stand out in a collaborative, fast-paced environment. These skills are vital for producing imaginative, high-quality visuals that support project vision and allow for effective teamwork.

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Infographic showing various Concept Art Intern job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 16% Part Time, 1% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $35,436 per year, or $17 per hour.

Tech Art Intern

Epic Games

Cary, NC • On-site

Internship

Posted 10 days ago


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
We are looking for a Technical Art Intern to join the Rocket League team. You will sit between our artists and engineers: building tools that speed up how content gets into the build, authoring real-time materials, and profiling scenes so the game holds frame rate everywhere from mobile to high-refresh PC. You will have an impact on real work that ships into playable builds.
In this role, you will
  • Build small pipeline tools and scripts (Python, UEFN/Verse, DCC scripting APIs) that automate repetitive steps for arena, vehicle, and cosmetics artists
  • Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature Rocket League surfaces
  • Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build
  • Work directly with technical artists, rendering engineers, and environment artists to unblock issues and document what you learn
  • Show your work in art reviews and playtests, take feedback, and iterate quickly
What we're looking for
  • Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one
  • Scripting experience in Python, C#, or a DCC scripting API. Bonus if you have written something that saved someone else time
  • Hands-on with at least one 3D package (Maya, 3ds Max, or Blender) and the Substance suite
  • Working knowledge of Unreal Engine
  • Solid real-time rendering fundamentals: how lighting, shading, UV layout, texture memory, and poly budgets affect performance
  • Genuine curiosity about performance. You like finding out why a frame is slow
  • Clear, proactive communication. You raise blockers early instead of quietly grinding on them
  • A portfolio or reel showing technical art work: tools, shaders, procedural systems, or optimization case studies
  • Nice to have: profiling tools (Unreal Insights, RenderDoc, PIX), HLSL, Houdini, or experience shipping to mobile or console

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.