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Computer Graphics Jobs in Los Angeles, CA (NOW HIRING)

Computer Assistant

Baldwin Park, CA · On-site

$20.06 - $20.86/hr

This entry-level, part-time classification performs routine duties related to graphic design ... DISTINGUISHING CHARACTERISTICS This classification is distinguished from the Computer Specialist ...

To ensure the continual development of new graphic design and direction for our apparel and ... Ability to work on computer and mobile phone for multiple hours; with frequent interruptions.

A thorough understanding and experience in compositing computer graphics into live action * Proficiency in film and video broadcast standards and video and graphics formats * Must be highly organized ...

Senior Factory Software Engineer

Los Angeles, CA · On-site

$132K - $174K/yr

... computer graphics or similar geometry-intensive problems • Experience operating as a technical lead, driving architectural decisions and mentoring junior engineers Company : Freeform is a 3D ...

Showing results 21-40

Computer Graphics information

See Los Angeles, CA salary details

$5

$23

How much do computer graphics jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for computer graphics in Los Angeles, CA is $22.79, according to ZipRecruiter salary data. Most workers in this role earn between $22.79 and $22.79 per hour, depending on experience, location, and employer.

What is a computer graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are the typical daily responsibilities for someone working in computer graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What are the key skills and qualifications needed to thrive in the computer graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

What are the most commonly searched types of Computer Graphics jobs in Los Angeles, CA? The most popular types of Computer Graphics jobs in Los Angeles, CA are:
What cities near Los Angeles, CA are hiring for Computer Graphics jobs? Cities near Los Angeles, CA with the most Computer Graphics job openings:
Infographic showing various Computer Graphics job openings in Los Angeles, CA as of August 2026, with employment types broken down into 79% Full Time, 13% Part Time, and 8% Contract. Highlights an 100% In-person job distribution, with an average salary of $47,410 per year, or $22.8 per hour.

Research Scientist, R&D (2026)

CLO Virtual Fashion

Los Angeles, CA • On-site, Remote

$100K - $175K/yr

Full-time

Re-posted 6 days ago


Job description

Founded in 2009, CLO Virtual Fashion is creating a new ecosystem for digital fashion based on its unrivaled technology in 3D clothing simulation algorithms.
 
CLO Virtual Fashion provides all clothing-related services from concept to design, manufacturing, marketing, fitting, and styling based on 3D clothing simulation algorithms.
 
Along with costume design software CLO, Marvelous Designer, and Jinny, we are involved in the entire costume journey with platforms specialized in costume content such as CLO-SET and CONNECT to build an efficient and sustainable workflow. Additionally, our solution allows physical and digital garments to be tagged together to function within the CLO system.
 
CLO Virtual Fashion, which is leading the global digital fashion market, currently has a total of 13 offices in 11 countries around the world, including Asia, North America, Europe, and South America, and is gradually expanding based on numerous customers from around the world.
 
Position Overview
 
We are seeking a Full-Time Researcher to join our global R&D team. In this role, you will develop and refine methodologies in areas such as physics-based simulation, geometric modeling, and intuitive design. You will work alongside our team on research initiatives in material dynamics, expressive authoring paradigms, and high-performance visualization, helping ensure our software continues to provide best-in-class solutions for our users.
 
Responsibilities
  • Execute high-level research in computer graphics, HCI, or ML to solve simulation challenges.
  • Develop intuitive workflows for garment construction that bridge the gap between 2D and 3D.
  • Convert theoretical discoveries into optimized, production-ready code with our engineering teams.
  • Identify and resolve architectural bottlenecks to maintain the performance of the core engine.
  • Manage collaborative projects with external partners to integrate emerging tech into our roadmap.
Requirements
  • PhD or Master’s in Computer Science, Physics, Mathematics, or a related field.
  • 3+ years of R&D experience in graphics, physics simulation, or machine learning.
  • Advanced C++ skills with experience in version control and automated testing.
  • Ability to effectively communicate research findings to cross-functional teams.
  • Background in discrete geometry, numerical methods, structural mechanics, rendering, or HCI/UX.
Plus if you have
  • Record of impactful publications at venues like SIGGRAPH, CVPR, UIST, or Eurographics.
  • High-level proficiency in GPU programming and APIs like CUDA, Metal, or WebGPU.
  • Portfolio of patents, research grants, or recognized fellowships in computer graphics.
  • Practical knowledge of computational fabrication, textile mechanics, or garment construction.
  • Self-driven, proactive approach to solving complex problems and delivering results.
Benefits
  • Healthcare Coverage (Medical/Dental/Vision Insurance)
  • Paid parental and caregiving leave
  • Retirement Plans including company match
  • Work From Home Allowance
  • Commuters Benefit
  • Paid-Time Off
  • 10 paid holidays plus company wide office closure
  • Sick Days
  • Flexible Work Hours

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.