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Computer Game Development Jobs in California (NOW HIRING)

SDET

San Diego, CA · On-site

$53 - $68.50/hr

... or Computer Engineering or equivalent combination of technical education and work experience. 2+ yrs in an SDET role. Experience in devising and executing test solutions for game services and ...

Senior Mission Designer

Irvine, CA · On-site

$93.10 - $216.70/hr

S.-based, AAA game development studio for Tencent Games. Lightspeed LA focuses on building ... Bachelor's degree in game design, computer science, or a related field (preferred). * A strong ...

We are looking for candidates with diverse backgrounds, including game development, CGI artistry ... Preferred Qualifications * BS, MS or higher degree in Computer Science, Robotics, Engineering or a ...

Senior Software Engineer - Studio Tools

San Mateo, CA · On-site

$139K - $183K/yr

... game development You have: * 5+ years in developing and deploying top of the line user-facing applications * Bachelor's degree in Computer Science, or a similar technical field * 1+ years of ...

SDET Level 2

San Diego, CA · On-site

$53 - $68.50/hr

... or Computer Engineering or equivalent combination of technical education and work experience. 2+ yrs in an SDET role. Experience in devising and executing test solutions for game services and ...

Bachelor's degree in Game Development, Computer Science, Engineering, or a related field Bonus Skills: * Experience with console programming * Experience working in a C++ game engine * Experience ...

Showing results 41-60

Computer Game Development information

See California salary details

$32.1K

$107K

$177.6K

How much do computer game development jobs pay per year?

As of Sep 7, 2026, the average yearly pay for computer game development in California is $107,050.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,400.00 and $122,400.00 per year, depending on experience, location, and employer.

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For Computer Game Development jobs in California, the most frequently searched job titles are:

What job categories do people searching Computer Game Development jobs in California look for?

The top searched job categories for Computer Game Development jobs in California are:

Infographic showing various Computer Game Development job openings in California as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 11% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $107,050 per year, or $51.5 per hour.

Staff Software Engineer, Build Services - Teamfight Tactics

Riot Games

Los Angeles, CA • On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 9 days ago


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As a Staff Software Engineer (Build/Services) on the Teamfight Tactics Core Tech team, you will provide technical leadership, architectural design, and hands-on implementation for core systems supporting build processes, CI/CD pipelines, test automation, release management, and developer tools. Your role will be pivotal in establishing and optimizing foundational systems that ensure efficient, reliable, and scalable game development and deployment. You will report to a Senior Engineering manager on the Teamfight Tactics team.
Responsibilities:
  • Develop and maintain patterns, tooling, and standards for foundational systems.
  • Maintain and optimize critical foundational systems to support game development and deployment, with a focus on build processes, performance monitoring, art and gameplay tools, and cross-functional deployment solutions.
  • Contribute to the CI/CD pipeline configuration and test automation efforts (e.g., performance monitoring, functional testing) to enhance product stability and delivery efficiency.
  • Build and maintain tools to support efficient release and version management, enhancing workflows for consistent and reliable game product delivery.
  • Participate in technical and architectural discussions, collaborating closely with the gameplay, backend, and core tech teams on scalable, cross-functional solutions.
  • Champion engineering excellence, ensuring high standards in code quality, maintainability, and documentation, with a focus on clear, scalable, and sustainable code.
  • Cultivate technical growth by mentoring engineers and sustaining a culture of collaboration and engineering excellence.
  • Own build engineering operations, including managing monitoring dashboards, Slack integrations, and improving code submission tooling.
  • Maintain and track build metrics across build machines and development environments, and provide robust CI build support for both production deployment and internal developer workflows.
Required Qualifications:
  • 6+ years experience in professional software development
  • 4+ years of professional experience in C++/Java
  • 3+ years of professional experience with Unreal Engine and Horde (Experience shipping a project with these is a plus)
  • Demonstrated experience with both Mobile and PC/desktop build environments
  • 3+ Perforce experience
  • Demonstrated experience in game build processes, CI/CD pipeline configuration, and test automation
  • Strong OO C/C++/C# programming experience and data driven design principles
  • Product sense, pragmatism, and developer empathy in making tech decisions
  • BS in Computer Science, or proven understanding of Computer Science fundamentals
Desired Qualifications:
  • Online SaaS (software as a service) game development experience
  • Experience building developer workflows
  • Mobile or multi-platform performance profiling
  • Experience working across multiple teams and initiatives, with a track record of contributing to central technology groups and larger-scale organizational goals.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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