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Computer Animation Jobs in Austin, TX (NOW HIRING)

Knowledge in 3D animation with Cinema 4D is a plus * Livestreams and virtual production environment. * Microsoft Office applications (Outlook, Word, Excel, etc.) * PC and MAC computer skills. Desired ...

... animations, transitions, and embedded data visualizations * Apply typography, color theory, and ... MIS, Computer Science, Business, or related field (Required) * or a combination of education and ...

Senior Software Engineer - C++/UI

Austin, TX · Hybrid

$121K - $160K/yr

Bachelor's degree in Computer Science, Electrical Engineering, or related field. Or work related ... Rendering pipeline, Frame timing/jank, Animation handling, Adaptive/responsive layouts, Multi ...

Senior Marketing Artist

Austin, TX · On-site

$87K - $128K/yr

Proven expertise in motion graphics and 2D animation to create scroll-stopping video ads. * Solid ... 060 CAD per Year. The pay range for this position in Illinois at the start of employment is ...

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Computer Animation information

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$10

$39

$69

How much do computer animation jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for computer animation in Austin, TX is $39.05, according to ZipRecruiter salary data. Most workers in this role earn between $21.68 and $63.37 per hour, depending on experience, location, and employer.

What is a Computer Animation job?

A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.

What are some typical challenges faced by professionals working in computer animation?

Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.

What are the key skills and qualifications needed to thrive in the Computer Animation position, and why are they important?

To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.

What are the most commonly searched types of Computer Animation jobs in Austin, TX? The most popular types of Computer Animation jobs in Austin, TX are:
What are popular job titles related to Computer Animation jobs in Austin, TX? For Computer Animation jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching Computer Animation jobs in Austin, TX look for? The top searched job categories for Computer Animation jobs in Austin, TX are:
What cities near Austin, TX are hiring for Computer Animation jobs? Cities near Austin, TX with the most Computer Animation job openings:
Infographic showing various Computer Animation job openings in Austin, TX as of July 2026, with employment types broken down into 1% Locum Tenens, 2% Internship, 35% As Needed, 29% Full Time, 11% Part Time, and 22% Nights. Highlights an 69% Physical, 3% Hybrid, and 28% Remote job distribution, with an average salary of $81,234 per year, or $39.1 per hour.
Technology Engineer (Retro Studios)

Technology Engineer (Retro Studios)

Nintendo

Austin, TX

Other

Posted 17 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

87th of 209 rated software companies


Job description

RETRO STUDIOS: 
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS

  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


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