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Internship Computer Animation Jobs in Austin, TX

UI Design Engineer

Austin, TX · On-site

$135K - $281K/yr

Bachelor's degree in Computer Science, Human-Computer Interaction, or related field; or equivalent ... Temporary Employees & Interns excluded

Create pixel-perfect UI components, responsive layouts, and interactive micro-animations using ... Internship or co-op experience in product design, web design, or UX research (preferably in tech, e ...

New

Create pixel-perfect UI components, responsive layouts, and interactive micro-animations using ... Internship or co-op experience in product design, web design, or UX research (preferably in tech, e ...

New

Create pixel-perfect UI components, responsive layouts, and interactive micro-animations using ... Internship or co-op experience in product design, web design, or UX research (preferably in tech, e ...

New

Internship Computer Animation information

What is an internship in computer animation?

An internship in computer animation is a temporary position, typically for students or recent graduates, that provides hands-on experience in creating animated content using computer software. Interns may work on storyboarding, 3D modeling, texturing, rigging, or animating scenes under the guidance of experienced animators. These internships help build practical skills, industry connections, and a professional portfolio, which are valuable for starting a career in animation. They can take place at animation studios, visual effects companies, or gaming firms, and may last from a few weeks to several months.

What types of projects and responsibilities can I expect during a computer animation internship?

As a Computer Animation intern, you can expect to work on a variety of tasks such as creating character animations, assisting with storyboarding, and developing visual effects under the guidance of experienced animators. You'll likely collaborate closely with artists, designers, and technical directors, gaining exposure to industry-standard software and workflows. Interns often participate in team meetings, receive feedback on their work, and may contribute to ongoing productions or internal projects, providing valuable hands-on experience that can enhance your portfolio.

What are the key skills and qualifications needed to thrive as an internship computer animation, and why are they important?

To thrive as an intern in computer animation, you need foundational skills in animation principles, 3D modeling, and digital art, often supported by coursework or a portfolio. Familiarity with industry-standard software such as Autodesk Maya, Blender, or Adobe After Effects is typically expected. Creativity, attention to detail, and strong collaboration skills help interns contribute effectively and learn quickly in a team environment. These skills are crucial for producing high-quality animations and integrating smoothly into fast-paced production pipelines.

What is the difference between Internship Computer Animation vs Junior 3D Artist?

AspectInternship Computer AnimationJunior 3D Artist
Required CredentialsBasic knowledge of animation software, relevant courseworkPortfolio, some experience with 3D software
Work EnvironmentInternship setting, learning-focusedEntry-level professional environment, project-based
Employer & Industry UsageInternship programs in animation studios, media companiesAnimation studios, gaming, film production

While both roles involve 3D animation skills, an Internship Computer Animation is a learning position designed for students or beginners gaining industry experience. A Junior 3D Artist is a full-time entry-level professional responsible for creating and refining 3D assets, often with a portfolio demonstrating their skills. The internship offers training and mentorship, whereas the junior role involves more independent work and project contributions.

What are the most commonly searched types of Computer Animation jobs in Austin, TX?

The most popular types of Computer Animation jobs in Austin, TX are:

What are popular job titles related to Internship Computer Animation jobs in Austin, TX?

For Internship Computer Animation jobs in Austin, TX, the most frequently searched job titles are:

What cities near Austin, TX are hiring for Internship Computer Animation jobs?

Cities near Austin, TX with the most Internship Computer Animation job openings:

Infographic showing various Internship Computer Animation job openings in Austin, TX as of June 2026, with employment types broken down into 98% Full Time, and 2% Part Time. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.

UI Design Engineer

Austin, TX • On-site

Neuralink
Biotechnology Research and Development • 201 - 500 employees

$135K - $281K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 22 days ago


Job description

About Neuralink:
We are creating devices that enable a bi-directional interface with the brain. These devices allow us to restore movement to the paralyzed, restore sight to the blind, and revolutionize how humans interact with their digital world.
Team Description:
The BCI Applications Team is responsible for building Telepathy.app-software which enables people with paralysis to use computing devices with precision and ease, via thought alone. Our team spans a wide range of disciplines, from neuroscience and machine learning to software engineering and interface design.
Job Description:
We're looking for an experienced UI Design Engineer to conceptualize, prototype, and ship novel computing interfaces tailored for BCI. Our ideal candidate will possess the following qualities:
  • Passion to explore an open-ended, multi-disciplinary, constrained space where design choices are informed by neural structure, model architecture, radio bandwidth, and more. For instance, a slight difference in an animated spring coefficient can change perceptual response time, shifting the alignment of labels and the performance of our decoders. You will actively collaborate with domain experts within and outside the team to understand these constraints and design your way around them
  • An intuitive sense for what level of fidelity to reach for when navigating this space, be it a conversation, a rough sketch, or a testable prototype
  • Excitement to work within and push the boundaries of an entirely new medium of interaction without the traditional sensory feedback of existing physical input devices (e.g., the kinetic friction of glass along the surface of a trackpad, or the resistive pressure of a spring during a keypress)
  • The ability to empathize with and design for people with a sensory experience that differs from your own, and ambition to build something that feels magical, beyond the local minima of that which "works." You'll do whatever it might take to deliver that experience, be it a highly optimized vertex shader or a custom property animator, while maintaining an extremely high bar for fluidity and detail throughout
  • A strong point-of-view, without ego-you may occasionally pursue a hunch that not everyone on the team agrees with, but are relentless about testing, deleting, and learning from ideas that don't work

Job Responsibilities:
  • Design, prototype, build, and ship novel computing interfaces for BCI
  • Work with study participants to iterate on and further refine these interfaces
  • Collaborate with domain experts in neuroscience, machine learning, and implant engineering to maximize the precision and fluidity of these interfaces within our constraint-space

Required Qualifications:
  • Bachelor's degree in Computer Science, Human-Computer Interaction, or related field; or equivalent experience
  • A portfolio of demonstrated experience designing and shipping features end-to-end (i.e., initial conceptualization → nth prototype → initial release → nth iteration)
  • Proficiency in Apple frameworks (i.e., SwiftUI, UIKit/AppKit, and/or Metal) or an equivalent and transferable stack (i.e., React, Three.js, WebGPU).
  • Familiarity with Objective-C, C, and/or C++

Expected Compensation:
The anticipated base salary for this position is expected to be within the following range. Your actual base pay will be determined by your job-related skills, experience, and relevant education or training. We also believe in aligning our employees' success with the company's long-term growth. As such, in addition to base salary, Neuralink offers equity compensation (in the form of Restricted Stock Units (RSU)) for all full-time employees.
Base Salary Range:
$135,000-$281,000 USD
What We Offer:
Full-time employees are eligible for the following benefits listed below.
  • An opportunity to change the world and work with some of the smartest and most talented experts from different fields
  • Growth potential; we rapidly advance team members who have an outsized impact
  • Excellent medical, dental, and vision insurance through a PPO plan
  • Paid holidays
  • Commuter benefits
  • Meals provided
  • Equity (RSUs) *Temporary Employees & Interns excluded
  • 401(k) plan *Interns initially excluded until they work 1,000 hours
  • Parental leave *Temporary Employees & Interns excluded
  • Flexible time off *Temporary Employees & Interns excluded