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Compiler Software Engineer Jobs in Ontario (NOW HIRING)

Compiler Tech Lead

Kitchener, ON · On-site

$170K - $190K/yr

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

Compiler Tech Lead

Toronto, ON · On-site

$170K - $190K/yr

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

Compiler Tech Lead

Toronto, ON · On-site

$170K - $190K/yr

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

Proven record of successful software engineering in Linux * Excellent knowledge of X86/ARM ... Familiarity with compiler toolchains, build environments. * Familiar with the boot up flow of BIOS ...

Compiler Tech Lead

Waterloo, ON · On-site

$170K - $190K/yr

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

Compiler Tech Lead

Ottawa, ON · On-site

$170K - $190K/yr

We are seeking an experienced Compiler Engineer to join our exceptional team. Responsibilities: * Design and implement software that maps neural nets onto our spatial architecture * Stay abreast of ...

Machine Learning Engineer

Toronto, ON

CA$172.10 - CA$253.70/hr

... compiler/toolchain development , enabling customers to achieve breakthrough performance and efficiency on programmable logic. You will collaborate closely with hardware architects, software engineers ...

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Showing results 1-20

Compiler Software Engineer information

See Ontario salary details

$37K

$121.3K

$191K

How much do compiler software engineer jobs pay per year?

As of May 30, 2026, the average yearly pay for compiler software engineer in Ontario is $121,310.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,000.00 and $147,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Compiler Software Engineer, and why are they important?

To thrive as a Compiler Software Engineer, you need a strong background in computer science, programming languages (such as C/C++), and compiler theory, usually supported by a relevant degree. Familiarity with tools like LLVM, GCC, and debuggers, as well as experience with code optimization and static analysis, is typically required. Strong problem-solving abilities, attention to detail, and effective communication set outstanding engineers apart. These skills ensure robust, efficient compiler development and seamless collaboration with development teams.

What are some common challenges faced by Compiler Software Engineers when optimizing code for different hardware architectures?

Compiler Software Engineers often encounter challenges when adapting and optimizing code for various hardware architectures, such as balancing performance improvements with maintaining code portability and correctness. Each architecture may have unique instruction sets, memory hierarchies, and parallelization capabilities, requiring careful tuning of compiler optimizations. Additionally, collaboration with hardware engineers and staying updated on evolving processor technologies are essential to ensure efficient code generation. This aspect of the role provides continuous learning opportunities and keeps the work both dynamic and technically rewarding.

What is a Compiler Software Engineer?

A Compiler Software Engineer is a specialized software developer who designs, implements, and maintains compilers. Compilers are programs that translate source code written in one programming language into another, typically from high-level languages like C++ or Python into machine code that a computer can execute. Compiler engineers work on optimizing code performance, ensuring correctness, and supporting new programming language features. They often have strong backgrounds in computer science, algorithms, and systems programming.

What is the difference between Compiler Software Engineer vs Software Developer?

AspectCompiler Software EngineerSoftware Developer
Required CredentialsBachelor's or higher in Computer Science, specialized knowledge in compilersBachelor's or higher in Computer Science or related field
Work EnvironmentResearch labs, tech companies, compiler development teamsVaried environments including startups, corporations, freelance projects
Industry UsagePrimarily in compiler design, programming language development, systems softwareWeb, mobile, enterprise applications, software solutions

Compiler Software Engineers focus on designing and optimizing compilers and language tools, often working in specialized teams. Software Developers create a wide range of applications across industries. While both roles require programming skills, Compiler Software Engineers have a niche expertise in language translation and optimization, making their work more specialized.

What are the most commonly searched types of Compiler Software Engineer jobs in Ontario? The most popular types of Compiler Software Engineer jobs in Ontario are:
What are popular job titles related to Compiler Software Engineer jobs in Ontario? For Compiler Software Engineer jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Compiler Software Engineer jobs in Ontario look for? The top searched job categories for Compiler Software Engineer jobs in Ontario are:
Infographic showing various Compiler Software Engineer job openings in Ontario as of May 2026, with employment types broken down into 1% Internship, 81% Full Time, 10% Part Time, and 8% Contract. Highlights an 27% Hybrid, and 73% Remote job distribution, with an average salary of $121,310 per year, or $58.3 per hour.
Machine Learning Applications and Compiler Engineer, LPX - New College Grad 2026

Machine Learning Applications and Compiler Engineer, LPX - New College Grad 2026

Nvidia

Toronto, ON

Full-time

Posted 25 days ago


Job description

Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has also shown to be spectacularly effective at solving some of the most complex problems in computer science. Today, NVIDIA's GPU simulates human intelligence, running deep learning algorithms and acting as the brain of computers, robots and self-driving cars that can perceive and understand the world. We are looking to grow our company and teams with the smartest people in the world and there has never been a more exciting time to join our team!

NVIDIA is seeking engineers to develop algorithms and optimizations for our LPX inference and compiler stack. You will work at the intersection of large-scale systems, compilers, and deep learning, crafting how neural network workloads map onto future NVIDIA platforms. This is your chance to be part of something outstandingly innovative!

What you'll be doing:

  • Build, develop, and maintain high-performance runtime and compiler components, focusing on end-to-end inference optimization.

  • Define and implement mappings of large-scale inference workloads onto NVIDIA's systems.

  • Extend and integrate with NVIDIA's SW ecosystem, contributing to libraries, tooling, and interfaces that enable seamless deployment of models across platforms.

  • Benchmark, profile, and monitor key performance and efficiency metrics to ensure the compiler generates efficient mappings of neural network graphs to our inference hardware.

  • Collaborate closely with hardware architects and design teams to feedback software observations, influence future architectures, and codesign features that unlock new performance and efficiency points.

  • Prototype and evaluate new compilation and runtime techniques, including graph transformations, scheduling strategies, and memory/layout optimizations tailored to spatial processors.

  • Publish and present technical work on novel compilation approaches for inference and related spatial accelerators at top tier ML, compiler, and computer architecture venues.

What we need to see:

  • Pursuing or recently completed a MS or PhD in Computer Science, Electrical/Computer Engineering, or related field, or equivalent experience.

  • Possess software engineering background with familiarity in systems level programming (e.g., C/C++ and/or Rust) and solid CS fundamentals in data structures, algorithms, and concurrency.

  • Hands on experience with compiler or runtime development, including IR design, optimization passes, or code generation.

  • Experience with LLVM and/or MLIR, including building custom passes, dialects, or integrations.

  • Familiarity with deep learning frameworks such as TensorFlow and PyTorch, and experience working with portable graph formats such as ONNX.

  • Understanding of parallel and heterogeneous compute architectures, such as GPUs, spatial accelerators, or other domain specific processors.

  • Strong analytical and debugging skills, with experience using profiling, tracing, and benchmarking tools to drive performance improvements.

  • Excellent communication and collaboration skills, with the ability to work across hardware, systems, and software teams.

  • Ideal candidates will have direct experience with MLIR based compilers or other multilevel IR stacks, especially in the context of graph based deep learning workloads.

Ways to stand out from the crowd:

  • Prior work on spatial or dataflow architectures, including static scheduling, pipeline parallelism, or tensor parallelism at scale.

  • Contributions to opensource ML frameworks, compilers, or runtime systems, particularly in areas related to performance or scalability.

  • Demonstrated research impact, such as publications or presentations at conferences like PLDI, CGO, ASPLOS, ISCA, MICRO, MLSys, NeurIPS, or similar.

  • Experience with large-scale AI distributed inference or training systems, including performance modeling and capacity planning for multi rack deployments.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 105,000 CAD - 155,000 CAD for Level 2, and 135,000 CAD - 185,000 CAD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 8, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993