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Commission Unity Game Engine Jobs in Washington (NOW HIRING)

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Experience with XR/VR/AR, interactive 3D, simulation, gaming, or visualization applications. * Experience with Unity, Unreal Engine, OpenXR, or similar technologies. * Familiarity with spatial ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$91K - $153K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$91K - $153K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

XR Software Engineer

Chantilly, VA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience with XR/VR/AR, interactive 3D, simulation, gaming, or visualization applications. * Experience with Unity, Unreal Engine, OpenXR, or similar technologies. * Familiarity with spatial ...

Visual Simulations Technician

Washington, DC

$95K - $121K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities ... Note :Bonuses, commissions, and other forms of additional compensation are not guaranteed and ...

Visual Simulations Technician

Washington, DC · On-site

$95K - $121K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities ... Note :Bonuses, commissions, and other forms of additional compensation are not guaranteed and ...

Graphics Software Engineer

College Park, MD · On-site

$138K - $171K/yr

Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine Familiarity with 3D ... Commission website. Department CMNS-College of Computer, Math & Natural Sciences Worker Sub-Type ...

Showing results 41-56

Commission Unity Game Engine information

What is the difference between Commission Unity Game Engine vs Unity Developer?

AspectCommission Unity Game EngineUnity Developer
CredentialsTypically no formal certification required, but knowledge of Unity engine and commission-based rolesOften requires a degree or certification in game development or related fields
Work EnvironmentFreelance or contract-based, project-specificFull-time or freelance, working on game projects using Unity
Industry UsageUsed by independent developers, freelancers, and small studios for commission-based projectsEmployed by game studios or as freelancers developing games with Unity

The Commission Unity Game Engine role focuses on earning commissions through project-based work using Unity, often freelance. In contrast, a Unity Developer is a professional skilled in using Unity to develop games, typically with formal education or certifications. Both roles involve working with Unity, but their employment structure and credentials differ.

What are the most commonly searched types of Unity Game Engine jobs in Washington?

The most popular types of Unity Game Engine jobs in Washington are:

What job categories do people searching Commission Unity Game Engine jobs in Washington look for?

The top searched job categories for Commission Unity Game Engine jobs in Washington are:

What cities in Washington are hiring for Commission Unity Game Engine jobs?

Cities in Washington with the most Commission Unity Game Engine job openings:

Simulation Developer

MANTECH

Quantico, VA • On-site

Full-time

Re-posted 10 days ago


ManTech rating

9.0

Company rating: 9.0 out of 10

Based on 14 frontline employees who took The Breakroom Quiz

33rd of 245 rated software companies


Job description

MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA.

Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.

Responsibilities include but are not limited to:

  • Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources

  • Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration

  • Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy

  • Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms

  • Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking

Minimum Qualifications:

  • Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field

  • Minimum of 2 years of software development experience focused on simulation or game-based environments.  A total of 12 years’ experience without a degree.

  • Experience in programming languages such as C++, C#, Python, or Java

  • Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena

  • Familiarity with version control systems and collaborative software development workflows

Preferred Qualifications:

  • Understanding of modeling and simulation principles in military or operational contexts

  • Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes

  • Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)

  • Experience applying Agile or Scrum development methodologies in simulation projects

  • Strong communication, analytical, and cross-functional collaboration skills

Clearance Requirements:

  • Must possess a current/active TS/SCI security clearance.

Physical Requirements:

  • Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.

  • Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.

  • Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations


What ManTech employees say

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