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Trainee Unity Game Engine Jobs in Washington (NOW HIRING)

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...

An Unannounced Game Studio based in Fairfax, VA and led by industry veterans is searching for Jr ... with Unity engine 3D art pipelines, from content tools to runtime shaders iOS, Android, or ...

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Trainee Unity Game Engine information

What kind of projects and tasks can a Trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What are Trainee Unity Game Engine roles?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the key skills and qualifications needed to thrive as a Trainee Unity Game Engine Developer, and why are they important?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.
What are the most commonly searched types of Unity Game Engine jobs in Washington? The most popular types of Unity Game Engine jobs in Washington are:
What are popular job titles related to Trainee Unity Game Engine jobs in Washington? For Trainee Unity Game Engine jobs in Washington, the most frequently searched job titles are:
What job categories do people searching Trainee Unity Game Engine jobs in Washington look for? The top searched job categories for Trainee Unity Game Engine jobs in Washington are:
What cities in Washington are hiring for Trainee Unity Game Engine jobs? Cities in Washington with the most Trainee Unity Game Engine job openings:
Multimedia Producer

Full-time

Posted 17 days ago


Job description

Modern Technology Solutions, Inc. (MTSI) is seeking a Multimedia Producer in Alexandria, VA. Qualified candidates must have an active Top-Secret clearance with SCI eligibility.
Responsibilities:
• Provide on-site multimedia expertise to produce images, videos, animations, and interactive experiences that train, educate, and engage demanding audiences and decision-makers.
• Design and produce high-quality 2D and 3D multimedia products - including images, animations, motion graphics, narrative-driven video products, interactive visualizations, and real-time experiences - that communicate complex information clearly and persuasively.
• Collaborate closely with Subject Matter Experts (SMEs) and stakeholders to develop an understanding of complex concepts, and translate that understanding into accurate, compelling visual narratives.
• Lead the production lifecycle for multimedia deliverables, from initial concept through asset creation, iteration with stakeholders, and final delivery - ensuring products meet both technical standards and audience requirements.
• Create and edit 3D assets for use in pre-rendered and real-time workflows, and composition into 2D design.
• Develop interactive experiences using Unity game engine, transforming ingested data into real-time visual products that support briefings and analysis.
• Collaborate with game engine developers to develop technically optimized and visually compelling features to aid in presentation, and interactivity of data visualization.
• Stay current with emerging tools, techniques, and best practices in multimedia production and interactive visualization to continuously improve quality of deliverables.
Required Qualifications:
• Strong portfolio showcasing finished, rendered projects that display technical skill and artistic vision are essential.
• 5-8 years of experience developing engaging visual narratives using multiple graphic disciplines, including asset creation, animation, video editing, compositing, and delivery across multiple formats and platforms.
• 5-8 years of experience with industry standard 2D and 3D authoring tools - Blender, Adobe Creative Cloud (Photoshop, Illustrator, Premiere Pro, After Effects), or equivalents.
• Experience with audio mixing and sound design fundamentals within a video editing context, supporting the production of self-contained multimedia deliverables.
• Experience working with Unity game engine to develop real-time interactive experiences, with ability to build, optimize, and deploy projects.
• Strong combination of software proficiency, creative problem-solving, and production discipline, with a track record of delivering high-quality multimedia content that balances visual quality with technical performance to meet customer objectives.
• Proven communication skills - written and verbal.
• Ability to work in collaborative environment, receiving, and implementing feedback, with the capacity to manage multiple projects simultaneously.
• Adept at troubleshooting and resolving technical and creative bottlenecks efficiently.
Desired Skills:
• Ability to operate effectively in ambiguous creative environments, independently developing and proposing visual concepts that anticipate customer needs and objectives.
• Developing knowledge of scripting within Unity using C#.
• Familiarity with version control systems such as Git.
• Experience creating user interface systems within Unity that balance visual polish with technical performance.
• Utilization of game engine asset optimization techniques to support performant real-time deliverables.
• Experience working with external data sources to drive visual content in animation and/or game engine software.
Education Requirements:
• Bachelor's degree: 3D Digital Design/Visualization, 3D Art & Animation, Digital Arts & Design, Game Art, Interactive Media, Immersive Media Design; OR possess certificates in related fields.
Travel Requirements:
• This position requires the ability to report to the customer site upon request, but most of the work will be performed at our Alexandria Headquarters and some flexibility to Work-from-Home.
Clearance Requirements:
• Active Top-Secret clearance with SCI eligibility is required.
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