1

Commission Junior Unity Game Developer Jobs in Texas

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Master's degree in computer science, Game Development, or a related field. * Experience with ...

Senior Technical Artist

Austin, TX

$125K - $150K/yr

  • Retirement

  • PTO

... engineering teams to ensure art content is correctly integrated into the game. As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

  • Retirement

  • PTO

... engineering teams to ensure art content is correctly integrated into the game. As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim ...

Senior Gameplay Programmer

Austin, TX · On-site

$90K - $130K/yr

Use your expertise to identify and resolve technical issues in the game, from minor bugs to ... You have a strong grasp of Unreal Engine 5 , candidates with mostly Unity experience may not be ...

Director of Product

Austin, TX · On-site

$231K - $241K/yr

... and guidance for more junior PMs on their projects and be a key stakeholder or owner for ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

next page

Showing results 1-20

Commission Junior Unity Game Developer information

What is the difference between Commission Junior Unity Game Developer vs Junior Unreal Engine Developer?

AspectCommission Junior Unity Game DeveloperJunior Unreal Engine Developer
Required CredentialsBasic programming skills, Unity certification preferredBasic programming skills, Unreal certification optional
Work EnvironmentUnity-based game studios, freelance projectsUnreal Engine projects, indie or AAA studios
Industry UsageMobile, indie, and casual gamesHigh-end, AAA, and VR/AR games

The Commission Junior Unity Game Developer and Junior Unreal Engine Developer roles share foundational programming skills but differ mainly in the game engine expertise and project types. Unity developers often work on mobile and casual games, while Unreal developers focus on high-end, immersive experiences. Both roles are entry-level, requiring basic knowledge of their respective engines, making them comparable for those starting in game development.

What are popular job titles related to Commission Junior Unity Game Developer jobs in Texas?

For Commission Junior Unity Game Developer jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Commission Junior Unity Game Developer jobs in Texas look for?

The top searched job categories for Commission Junior Unity Game Developer jobs in Texas are:

What cities in Texas are hiring for Commission Junior Unity Game Developer jobs?

Cities in Texas with the most Commission Junior Unity Game Developer job openings:

Game Developer (Java / libGDX) - Remote

micro1 AI

Fort Worth, TX • Remote

$20 - $120/hr

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.