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Color Artist Jobs in Quebec (NOW HIRING)

Along with strong artistic skills and an understanding of colour and composition, you must show a good knowledge of Nuke compositing workflows, along with experience of working in a production ...

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Superior eye for composition, contrast, color, and detail. * Proficient in the creation of modular ...

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Superior eye for composition, contrast, color, and detail. * Proficient in the creation of modular ...

... Artist? * Significant experience in creating user interfaces on AAA projects * Have a hands-on ... Qualified applicants will receive consideration without regard to race, color, religion, sex ...

This is an entry-level opportunity ideal for someone passionate about music, live events, artists ... We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual ...

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Color Artist information

See Quebec salary details

$7

$23

$39

How much do color artist jobs pay per hour?

As of Jun 23, 2026, the average hourly pay for color artist in Quebec is $23.11, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $33.41 per hour, depending on experience, location, and employer.

Is colorist a difficult job?

A colorist is responsible for applying color to images or videos, often requiring strong artistic skills and proficiency with software like Adobe Photoshop or DaVinci Resolve. The job can be challenging due to tight deadlines and the need for attention to detail, but it is manageable with experience and technical knowledge.

How to become a color artist?

To become a color artist, typically a candidate needs a strong foundation in art and design, often demonstrated through a bachelor's degree in fine arts, illustration, or a related field. Developing skills in digital painting software such as Adobe Photoshop or Corel Painter, building a portfolio, and gaining experience through internships or freelance work are important steps. Knowledge of color theory, shading, and lighting enhances proficiency in creating visually compelling artwork for various media.

What does a typical workday look like for a Color Artist working on a team project?

A typical workday for a Color Artist involves receiving line art or sketches from other artists, carefully applying colors in line with the project’s style guidelines, and communicating frequently with lead artists, art directors, or writers to ensure consistency and quality. You might review feedback, adjust palettes, and manage several drafts simultaneously to meet production deadlines. Collaboration is central, as you’ll often attend team meetings, share progress updates, and sometimes help brainstorm visual concepts. This dynamic environment requires a balance between creative autonomy and teamwork, making each day varied and engaging. Over time, Color Artists may take on more complex projects or progress to art direction roles.

What is a Color Artist job?

A Color Artist is responsible for enhancing the visual appeal of artwork, animations, comics, or films by selecting and applying colors that align with the project's style and mood. They work closely with designers, animators, and directors to ensure consistency and emotional impact. Their tasks may include creating color palettes, shading, and lighting effects. Color Artists require a strong understanding of color theory, composition, and digital tools.

What is the 80/20 rule for artists?

The 80/20 rule for artists suggests that approximately 80% of results come from 20% of efforts, meaning focusing on the most impactful techniques or projects can improve productivity and quality. For a color artist, prioritizing key color choices and techniques can lead to more effective and efficient artwork creation.

Can you make a career out of coloring?

A career as a color artist involves creating color palettes, illustrations, or designs for various media such as animation, gaming, or publishing. Success requires strong artistic skills, proficiency with digital tools like Adobe Photoshop or Illustrator, and a portfolio demonstrating your work. Many color artists work freelance or as part of creative teams, and building a reputation can lead to ongoing opportunities in the industry.

What are the key skills and qualifications needed to thrive in the Color Artist position, and why are they important?

To thrive as a Color Artist, you need a solid understanding of color theory, strong artistic skills, and experience with visual storytelling, typically backed by a degree in art, illustration, or a related field. Proficiency in industry-standard digital tools such as Adobe Photoshop, Clip Studio Paint, or similar software is essential, and familiarity with file formatting and layer management is highly valued. Attention to detail, collaboration, and the ability to meet deadlines are key soft skills that help Color Artists excel. These skills are crucial for delivering high-quality colored illustrations that enhance the visual narrative and align with client or team expectations.

What are popular job titles related to Color Artist jobs in Quebec? For Color Artist jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Color Artist jobs in Quebec look for? The top searched job categories for Color Artist jobs in Quebec are:
Infographic showing various Color Artist job openings in Quebec as of June 2026, with employment types broken down into 55% Full Time, and 45% Part Time. Highlights an 100% In-person job distribution, with an average salary of $48,064 per year, or $23.1 per hour.

Senior Lookdev Artist - Expression of Interest

Rodeo FX

Montreal, QC • On-site

Full-time

Posted 22 days ago


Job description

Company Description

Repeatedly voted one of Montreal’s Top Employers and Employer of the Year for the 2022 Mercuriades Awards, Rodeo FX is a high-end creative company offering services in visual effects, advertising, animation, and experiential.

Nominated for multiple Emmy® Awards for its work on the series Stranger Things season 4, Avatar: The Last Airbender and The Lord of The Rings: The Rings of Power, the independent, Oscar®-winning company boasts close to 800 artists crafting from studios in Montreal, Québec City, Toronto, Los Angeles and Paris.

Rodeo FX is a creative partner to the world’s best storytellers including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros. and Sony, and has collaborated on ads for YouTube, NBC and Apple. Current projects include Dune: Prophecy, Silo Season 2 and Sonic 3. Recently released projects include The Rings of Power Season 2, Venom: The Last Dance, Taika Waitit's Time Bandits, and House of the Dragon Season 2.

Work arrangements:

As an artist-founded and artist-led company, creativity is at the heart of everything we do. Our mission is to give our talent the freedom, resources, and environment they need to produce high-quality work and thrive in a stimulating, collaborative, and supportive setting.

With this in mind, employees are expected to work from the studio at least three days per week. The remaining days may be worked under flexible arrangements, when the nature of the role, production needs, and work organization allow. This balance helps us support collaboration, preserve our studio culture, and encourage the in-person exchanges that are essential to the way we create.

Job Description

This role requires expertise in realistic texturing. The artist must be able to create high-quality textures using photographic references, scans, digital painting, or procedural materials.

The Look Development Artist creates and refines the look of 3D models to achieve photorealistic rendering, combining textures, shading, and surface properties. They contribute directly to the artistic and technical quality of delivered assets, ensuring they meet Rodeo FX’s high standards and integrate seamlessly into sequences. 
Working closely with Texturing, Lighting, Compositing, Supervision, and Production teams, they actively contribute to the pipeline and the achievement of creative and technical goals.

Key Responsibilities:

Master your craft

  • Develop complete looks by combining textures, shaders, and validation lighting tailored to production needs.
  • Create or refine textures to ensure visual and technical consistency of assets.
  • Produce validation renders (turntables, AOVs, benchmarks) to support dailies reviews.
  • Deliver robust, lighting-ready assets within deadlines and established standards.

Creative Quality

  • Propose clear and effective artistic solutions based on a strong understanding of materials and surfaces.
  • Ensure visual consistency across texturing, shading, and lighting for all assets.
  • Achieve a high level of realism through attention to micro-details and surface variation.
  • Interpret and enhance visual references with critical thinking and artistic judgment.

Technical Quality

  • Design physically plausible shaders optimized for production and pipeline compatibility.
  • Create, adapt, or fix textures (UVs, tiling, displacement, color space) to ensure performance in lookdev.
  • Build clean and efficient setups that support Lighting and Compositing workflows.
  • Quickly identify and resolve technical issues to avoid production bottlenecks.

Communication

  • Collaborate closely with upstream and downstream teams to ensure smooth asset continuity.
  • Partner with Lighting and Compositing to ensure consistency in the final render.
  • Clearly communicate technical requirements related to textures and shading.
  • Actively participate in dailies and integrate feedback proactively.

Teach, learn and grow

  • Contribute to continuous improvement of workflows between Texturing and Lookdev.
  • Share knowledge on materials, shaders, and advanced techniques with the team.
  • Support the development of tools, templates, and best practices to improve production efficiency.
  • Stay up to date with advancements in rendering, shading, and texturing.
Qualifications

Position Requirements

  • Minimum of 6 years of experience in lookdev and/or texturing in VFX or animation.
  • Strong proficiency in Houdini (Solaris/Karma) and/or Maya, as well as Nuke.
  • Solid knowledge of rendering engines such as Arnold and/or Karma.
  • Advanced expertise in texturing with Mari and/or Substance Painter/Designer.
  • Strong understanding of PBR workflows, UVs, color management, and displacement.
  • Good understanding of the interaction between textures, shaders, lighting, and rendering.
  • Ability to deliver clean, optimized, production-ready assets.
  • High level of autonomy, strong organizational skills, and ability to manage priorities effectively.
  • Strong technical and artistic rigor, with great attention to detail.
  • Collaborative mindset, clear communication, and constructive attitude.

Nice to Have

  • Experience with USD pipelines
  • Familiarity with ShotGrid or similar production tracking tools.
  • Experience in tool development or scripting (Python).
  • Experience in hybrid environments (feature film, advertising, series).

Additional Information
  • The artist must also have strong expertise in realistic texturing to produce high-quality textures from photographic references, scans, digital painting, or procedural materials.
  • Start date ASAp for 4 months with flexibility.
  • Must be based in Montreal.
  • Canadian citizenship, permanent residency or open work permit is required.
  • Sick/personal days ;
  • Group Insurance, access to Dialogue online support and to an Employee Assistance Program (EAP);
  • RRSP with employer contribution ;
  • Discounts on public transports, several spas, sports classes, art center, cafes, furniture and several other local businesses.

Diversity : At Rodeo FX, diversity is a core value. We’re committed to creating an inclusive, equitable workplace where different perspectives are embraced. Every team member brings unique insight that strengthens our creativity, challenges our thinking, and helps us deliver better work.

Rodeo FX may use AI-based tools to support certain steps of the recruitment process, such as interview transcription or preliminary application analysis. These tools may be operated by third-party providers, and data may be processed outside Quebec. These tools never replace human decision-making: all final hiring decisions are made by our recruitment team and hiring managers. To learn more about how we protect your personal information and your rights, please consult our Privacy Policy.