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Color Artist Jobs in Quebec (NOW HIRING)

Work with UI artists and team to create best practices and optimal workflows. * Communicate and ... of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression ...

New

As an artist-founded and artist-led company, creativity is at the heart of everything we do. Our ... Maintain editing and viewing stations (calibration, codecs, color monitoring, playback pipeline)

... Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age ...

This is an entry-level opportunity ideal for someone passionate about music, live events, artists ... We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual ...

$120 - $150/hr

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual ...

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Color Artist information

See Quebec salary details

$7

$23

$39

How much do color artist jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for color artist in Quebec is $23.11, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $33.41 per hour, depending on experience, location, and employer.

Is colorist a difficult job?

A colorist is responsible for applying color to images or videos, often requiring strong artistic skills and proficiency with software like Adobe Photoshop or DaVinci Resolve. The job can be challenging due to tight deadlines, the need for attention to detail, and the necessity to understand color theory and technical aspects of color grading.

How to become a color artist?

To become a color artist, develop strong skills in color theory, digital painting, and illustration using tools like Adobe Photoshop or Corel Painter. Building a portfolio showcasing your work, gaining experience through internships or freelance projects, and understanding the specific industry requirements can help you enter the field.

What does a typical workday look like for a Color Artist working on a team project?

A typical workday for a Color Artist involves receiving line art or sketches from other artists, carefully applying colors in line with the project’s style guidelines, and communicating frequently with lead artists, art directors, or writers to ensure consistency and quality. You might review feedback, adjust palettes, and manage several drafts simultaneously to meet production deadlines. Collaboration is central, as you’ll often attend team meetings, share progress updates, and sometimes help brainstorm visual concepts. This dynamic environment requires a balance between creative autonomy and teamwork, making each day varied and engaging. Over time, Color Artists may take on more complex projects or progress to art direction roles.

What is a Color Artist job?

A Color Artist is responsible for enhancing the visual appeal of artwork, animations, comics, or films by selecting and applying colors that align with the project's style and mood. They work closely with designers, animators, and directors to ensure consistency and emotional impact. Their tasks may include creating color palettes, shading, and lighting effects. Color Artists require a strong understanding of color theory, composition, and digital tools.

What is the 80/20 rule for artists?

The 80/20 rule for artists suggests that approximately 80% of results come from 20% of efforts, meaning focusing on the most impactful techniques or projects can improve productivity and quality. For a color artist, prioritizing key color choices and techniques can lead to more effective and efficient artwork creation.

What are the key skills and qualifications needed to thrive in the Color Artist position, and why are they important?

To thrive as a Color Artist, you need a solid understanding of color theory, strong artistic skills, and experience with visual storytelling, typically backed by a degree in art, illustration, or a related field. Proficiency in industry-standard digital tools such as Adobe Photoshop, Clip Studio Paint, or similar software is essential, and familiarity with file formatting and layer management is highly valued. Attention to detail, collaboration, and the ability to meet deadlines are key soft skills that help Color Artists excel. These skills are crucial for delivering high-quality colored illustrations that enhance the visual narrative and align with client or team expectations.

What is the highest paid art career?

In the art field, roles such as art directors, concept artists, and senior illustrators tend to have the highest salaries, often exceeding six figures annually. These positions typically require extensive experience, strong technical skills, and proficiency with industry-standard tools like Adobe Creative Suite or specialized software. Salary levels vary based on industry, location, and level of expertise.
What are popular job titles related to Color Artist jobs in Quebec? For Color Artist jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Color Artist jobs in Quebec look for? The top searched job categories for Color Artist jobs in Quebec are:
Infographic showing various Color Artist job openings in Quebec as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $48,064 per year, or $23.1 per hour.

Senior 3D Character Artist - Dead By Daylight | Artiste de personnage seniore 3D Dead By Daylight

Behaviour Interactive

Montreal, QC • On-site

Full-time

Posted 20 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Are you ready to revolutionize the gaming industry with your expertise in character art? We're currently seeking a Senior Character Artist to join our team. 

As a Senior 3D Character Artist, you will play a key role in bringing the iconic and terrifying world of Dead by Daylight to life. Working closely with Leads, Art Directors, and multidisciplinary teams, you will create high-quality character assets and cosmetic while maintaining the project's artistic vision and technical standards. You will take ownership of complex and hero characters, contribute to pipeline improvements, mentor less experienced artists, and help drive visual excellence across the game. This role is ideal for an experienced artist with a strong artistic eye, and a passion for creating memorable horror experiences. 

In this role you will :
  • Create high-quality game assets, including characters, clothing, hair, textures, materials, and supporting props, ensuring they meet the artistic vision and quality standards of the project. 

  • Own the creation of complex and hero character assets from concept interpretation through final implementation, while delivering high-quality work within production timelines. 

  • Optimize assets for performance while respecting technical constraints, game engine requirements, and established production pipelines. 

  • Collaborate closely with Art Directors, Leads, Technical Artists, and other disciplines to ensure artistic and technical alignment throughout development. 

  • Contribute to pipeline improvements, and the adoption of new tools, techniques, and workflows that enhance production efficiency and asset quality. 

What we're looking for:
  • 6+ years of experience as a 3D Character Artist in the video game industry, with experience delivering high-quality character assets for shipped titles. 

  • Strong expertise in character modeling, sculpting, texturing, and material creation using tools such as Maya or Blender, ZBrush, Substance Painter, and Photoshop. 

  • Experience creating realistic characters, clothing, and hair with a strong attention to detail and a solid understanding of anatomy, form, and visual storytelling. 

  • Solid understanding of game art production pipelines, including game-ready topology, UV unwrapping, baking, optimization, LOD creation, and asset integration into Unreal Engine. 

  • A strong portfolio showcasing realistic character art and game-ready assets. 

Dans ce role tu devras :
  • Creer des assets de jeu de haute qualite, incluant personnages. vetements, cheveux, textures, materiaux et accessoires, en respectant la vision artistique et les standards de qualite du projet ;
  • Prendre en charge la creation de personnages complexes et hero, de l'interpretation du concept jusqu'a l'implementation finale, tout en respectant les delais de production ;
  • Optimiser les assets pour la performance, en tenant compte des contraintes techniques, des exigences du moteur de jeu et des pipelines de production etablis ;
  • Collaborer etroitement avec les Directeurtrices Artistiques, les Leads, les Artistes Techniques et les autres disciplines afin d'assurer un alignement artistique et technique tout au long du developpement ;
  • Contribuer a l'amelioration des pipelines ainsi qu'a l'adoption de nouveaux outils, techniques et workflows pour optimiser l'efficacite de production et la qualite des assets.
Ce que nous recherchons:
  • 6 ans ou plus d'experience en tant qu'Artiste Personnage 3D dans l'industrie du jeu video, avec participation a la livraison d'assets de personnages de haute qualite pour des jeux publies ;
  • Solide expertise en modelisation de personnages, sculpture, texturing et creation de materiaux avec des outils tels que Maya ou Blender, ZBrush, Substance Painter et Photoshop ;
  • Experience dans la creation de personnages, vetements et cheveux realistes, avec une grande attention aux details et une bonne maitrise de l'anatomie, des formes et de la narration visuelle ; 
  • Bonne comprehension des pipelines de production d'art de jeu video, incluant la topologie temps reel, le depliage UV, le baking, l'optimisation, la creation de LOD et l'integration dans Unreal Engine ;
  • Un portfolio solide presentant des personnages realistes et des assets prets a etre integres en jeu. 

Es-tu prete a revolutionner l'industrie du jeu video grace a ton expertise en character art? Nous recherchons actuellement une Artiste Personnage Senior pour rejoindre notre equipe.

En tant qu'Artiste Personnage 3D Senior, tu joueras un role cle dans la mise en vie de l'univers iconique et terrifiant de Dead by Daylight. En travaillant etroitement avec les Leads, les Directeurtrices Artistiques et des equipes multidisciplinaires, tu creeras des assets de personnages et des elements cosmetiques de haute qualite tout en respectant la vision artistique et les standards techniques du projet. Tu seras responsable de personnages complexes et hero, contribueras a l'amelioration des pipelines, mentoras des artistes moins experimentees et participeras a l'excellence visuelle globale du jeu.

Ce poste est ideal pour une artiste experimentee dotee d'un excellent sens artistique et d'une passion pour la creation d'experiences horrifiques memorables.


Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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