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Color Artist Jobs in Quebec (NOW HIRING)

A strong artistic background in painting. * Thorough knowledge of advanced matte painting techniques including colour space, digital paint techniques and Photoshop file management * A good ...

Diploma in culinary arts (asset) BENEFITS OF WORKING WITH ARAMARK: * Medical, life, and dental ... We do not discriminate on the basis of race, color, religion, national origin, age, sex, gender ...

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Color Artist information

See Quebec salary details

$7

$23

$39

How much do color artist jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for color artist in Quebec is $23.11, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $33.41 per hour, depending on experience, location, and employer.

Is colorist a difficult job?

A colorist is responsible for applying color to images or videos, often requiring strong artistic skills and proficiency with software like Adobe Photoshop or DaVinci Resolve. The job can be challenging due to tight deadlines, the need for attention to detail, and the necessity to understand color theory and technical aspects of color grading.

How to become a color artist?

To become a color artist, develop strong skills in color theory, digital painting, and illustration using tools like Adobe Photoshop or Corel Painter. Building a portfolio showcasing your work, gaining experience through internships or freelance projects, and understanding the specific industry requirements can help you enter the field.

What does a typical workday look like for a Color Artist working on a team project?

A typical workday for a Color Artist involves receiving line art or sketches from other artists, carefully applying colors in line with the project’s style guidelines, and communicating frequently with lead artists, art directors, or writers to ensure consistency and quality. You might review feedback, adjust palettes, and manage several drafts simultaneously to meet production deadlines. Collaboration is central, as you’ll often attend team meetings, share progress updates, and sometimes help brainstorm visual concepts. This dynamic environment requires a balance between creative autonomy and teamwork, making each day varied and engaging. Over time, Color Artists may take on more complex projects or progress to art direction roles.

What is a Color Artist job?

A Color Artist is responsible for enhancing the visual appeal of artwork, animations, comics, or films by selecting and applying colors that align with the project's style and mood. They work closely with designers, animators, and directors to ensure consistency and emotional impact. Their tasks may include creating color palettes, shading, and lighting effects. Color Artists require a strong understanding of color theory, composition, and digital tools.

What is the 80/20 rule for artists?

The 80/20 rule for artists suggests that approximately 80% of results come from 20% of efforts, meaning focusing on the most impactful techniques or projects can improve productivity and quality. For a color artist, prioritizing key color choices and techniques can lead to more effective and efficient artwork creation.

What are the key skills and qualifications needed to thrive in the Color Artist position, and why are they important?

To thrive as a Color Artist, you need a solid understanding of color theory, strong artistic skills, and experience with visual storytelling, typically backed by a degree in art, illustration, or a related field. Proficiency in industry-standard digital tools such as Adobe Photoshop, Clip Studio Paint, or similar software is essential, and familiarity with file formatting and layer management is highly valued. Attention to detail, collaboration, and the ability to meet deadlines are key soft skills that help Color Artists excel. These skills are crucial for delivering high-quality colored illustrations that enhance the visual narrative and align with client or team expectations.

What is the highest paid art career?

In the art field, roles such as art directors, concept artists, and senior illustrators tend to have the highest salaries, often exceeding six figures annually. These positions typically require extensive experience, strong technical skills, and proficiency with industry-standard tools like Adobe Creative Suite or specialized software. Salary levels vary based on industry, location, and level of expertise.
What are popular job titles related to Color Artist jobs in Quebec? For Color Artist jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Color Artist jobs in Quebec look for? The top searched job categories for Color Artist jobs in Quebec are:
Infographic showing various Color Artist job openings in Quebec as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $48,064 per year, or $23.1 per hour.

Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die

Behaviour Interactive

Montreal, QC

Full-time

Re-posted 27 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Senior UI Programmer, you will work on developing and optimizing user interface features for 7 days to die in collaboration with designers, artists, and other programmers, using Unity as our primary development platform. The position involves building efficient frameworks and supporting the continuous improvement of our UI systems, and is ideal for someone with strong technical skills, a deep understanding of UI development, and an interest in collaborative problem-solving.
In this role, you will:
  • Design, architect, and develop flexible, reusable, and optimized UI systems for the game.
  • Define and maintain budget and performance related to the UI subsystem.
  • Lead and implement complex screens and flows; in-game HUD to various gameplay UI Screens.
  • Test, debug, and optimize code to ensure high quality standards.
  • Maintain code quality through mentoring, collaboration, and code review process.
  • Work closely with UI/UX/VFX designers and direction to set highest level of standards.
  • Work within a cross-disciplinary team composed of programmers, designers, animators, and artists.
 
What we're looking for:
  • 6+ years of experience as a programmer within the gaming industry.
  • 4+ years of game development using Unity3D.
  • 2+ years of UI development using UGUI and/or NGUI.
  • Proficiency in design pattern and OOP using C# language,
  • Experience developing UI taking into consideration: performance, memory allocation, lifecycle, localization, input, etc.
  • Shipped at least one game on PC using Unity3d, Unreal, or proprietary game engines.
  • Driven and inspired by user experience through UI.
  • You love solving challenging technical problems with the most effective solutions.
 
Dans ce role, vous devrez :
  • Concevoir, architecturer et developper des systemes d'interface utilisateur flexibles, reutilisables et optimises pour le jeu;
  • Definir et assurer le suivi du budget et des performances du sous-systeme d'UI;
  • Diriger et implementer des ecrans et des parcours complexes, du HUD en jeu aux differents ecrans d'interface de gameplay;
  • Tester, deboguer et optimiser le code afin d'assurer des standards de qualite eleves;
  • Maintenir la qualite du code par le mentorat, la collaboration et les processus de revue de code;
  • Collaborer etroitement avec les equipes UI/UX/VFX et la direction afin d'etablir les plus hauts standards de qualite;
  • Travailler au sein d'une equipe multidisciplinaire composee de programmeureuses, de designereuses, d'animateurrices et d'artistes.
Ce que nous recherchons :
  • 6+ ans d'experience en tant que programmeur dans l'industrie du jeu ; 
  • Solides competences en programmation C++ ;
  • Forte comprehension du fonctionnement d'un moteur de jeu et des concepts d'edition ;
  • Un interet marque et un reel enthousiasme pour les technologies du jeu, l'interface utilisateur et l'experience du joueur ;
  • Vous aimez resoudre des problemes techniques difficiles avec les solutions les plus efficaces ; 
  • Vous avez de solides competences en matiere de communication et de relations interpersonnelles ; 
  • Point bonus - Experience de developpement avec Unreal 4 ou plus, UMG ou MVVM framework. 
En tant que programmeureuse UI seniore, vous travaillerez au developpement et a l'optimisation des fonctionnalites d'interface utilisateur pour 7 Days to Die, en collaboration avec les designereuses, les artistes et les autres programmeureuses, en utilisant Unity comme principale plateforme de developpement. Le poste consiste a concevoir des frameworks efficaces et a soutenir l'amelioration continue de nos systemes d'UI. Il s'adresse a une personne possedant de solides competences techniques, une comprehension approfondie du developpement d'interfaces utilisateur et un interet marque pour la resolution de problemes collaboratifs.

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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