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Character Modeling Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Proficient modeling skills in Maya or equivalent * Self-motivated, humble, and a team player * Open ...

This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms. How We ...

Character Greeter

NY ยท On-site

$25/hr

Character Greeter: Candidates will be portraying the Headless Horseman and should be outgoing and comfortable working with the public. Applicants must be able to engage guests by bringing character ...

... character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics ...

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Character Modeling information

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$10

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$37

How much do character modeling jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for character modeling in the United States is $19.08, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $24.28 per hour, depending on experience, location, and employer.

What is the difference between Character Modeling vs Character Rigging?

AspectCharacter ModelingCharacter Rigging
Primary FocusCreating the 3D character's shape, details, and surfaceBuilding the skeleton and controls to animate the character
Required SkillsModeling, topology, texturingSkeleton setup, weight painting, control systems
Work Environment3D modeling software (e.g., Maya, Blender)Rigging tools within 3D software, collaboration with modelers and animators
Industry UsageUsed in character creation for games, films, animationUsed in preparing characters for animation and movement

Character Modeling and Character Rigging are both essential roles in the 3D character creation pipeline. Modeling focuses on shaping and detailing the character's appearance, while rigging involves creating the underlying skeleton and controls for animation. Both require specialized skills and often work closely together to produce a fully functional animated character.

What are the key skills and qualifications needed to thrive as a character modeler, and why are they important?

To thrive as a Character Modeler, you need expertise in digital sculpting, anatomy, texturing, and 3D modeling, often supported by a relevant degree or portfolio of work. Proficiency with industry-standard tools such as Autodesk Maya, ZBrush, and Substance Painter, as well as familiarity with game engines like Unreal or Unity, is typically required. Creativity, attention to detail, and strong communication skills help you interpret artistic direction and collaborate effectively with other team members. These skills ensure the creation of high-quality, visually compelling characters that meet project requirements and contribute to immersive digital experiences.

What are some common challenges character modelers face when working on large team projects?

Character modelers often encounter challenges such as maintaining consistency in style and scale across different artists' work, integrating feedback from art directors, and ensuring that models meet technical requirements for animation and game engines. Collaboration and communication are key, as modelers must regularly sync with riggers, animators, and texture artists to ensure the character assets fit seamlessly into the project's pipeline. Staying organized and adaptable helps in managing revisions and meeting tight production deadlines.

How much do character modelers make?

Character modelers typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Entry-level modelers may start lower, while experienced professionals working on high-profile projects or in specialized fields can earn higher salaries. Proficiency in tools like Maya, ZBrush, or Blender and a strong portfolio can influence earning potential.

What is character modeling?

Character modeling is the process of creating 3D digital representations of characters for use in video games, movies, animation, and other digital media. Artists use specialized software, such as Blender, Maya, or ZBrush, to sculpt, shape, and detail the character's form, including their anatomy, clothing, and accessories. The goal is to create visually appealing and realistic or stylized characters that can be animated and integrated into various digital projects. Character modelers need a strong understanding of anatomy, artistic principles, and technical skills to bring characters to life.
More about Character Modeling jobs
What cities are hiring for Character Modeling jobs? Cities with the most Character Modeling job openings:
What states have the most Character Modeling jobs? States with the most job openings for Character Modeling jobs include:
Infographic showing various Character Modeling job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, and 6% Part Time. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $39,680 per year, or $19.1 per hour.

Reallusion Character Creator 3D Artist

Epoch Games

Winston Salem, NC โ€ข On-site, Remote

$104K - $109K/yr

Full-time

Re-posted 28 days ago


Job description

Company Description
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to Epic Games' Unreal Engine 4.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have Reallusion's Character Creator 3 (CC3) in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
  • Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
  • Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.

Required Software:
  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register
  • Reallusion's Character Creator 3 (CC3): https://www.reallusion.com/character-creator/
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.

Minimum Hardware Requirements:
  • The ability to run Unreal Engine 4
  • The ability to run Character Creator 3 (CC3)
  • The disk space and Internet speeds to download (Git Pull) at least 40 GB of game files

Additional Information