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Character Modeling Jobs (NOW HIRING)

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

As Lead Character Artist, you will be responsible for creating and overseeing the production of ... Sculpt, model, and texture characters to meet the artistic and technical requirements of the ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

As Lead Character Artist, you will be responsible for creating and overseeing the production of ... Sculpt, model, and texture characters to meet the artistic and technical requirements of the ...

What you'll bring to the team Costume Character - Legoland Discovery Center Arizona Got the magic ... Workplace- Children are our role models. Their curiosity, creativity and imagination inspire ...

Costume Character

Tempe, AZ · On-site

$15.15/hr

Costume Character - Legoland Discovery Center Arizona Got the magic to create unforgettable, joy ... Workplace- Children are our role models. Their curiosity, creativity and imagination inspire ...

Costume Character

Tempe, AZ · On-site

$15.15/hr

What you'll bring to the team Costume Character - Legoland Discovery Center Arizona Got the magic ... Workplace - Children are our role models. Their curiosity, creativity and imagination inspire ...

Costume Character

Tempe, AZ · On-site

$15.15/hr

What you'll bring to the team Costume Character - Legoland Discovery Center Arizona Got the magic ... Workplace - Children are our role models. Their curiosity, creativity and imagination inspire ...

Costume Character

Tempe, AZ · On-site

$15.15/hr

What you'll bring to the team Costume Character - Legoland Discovery Center Arizona ✨ Got the ... Workplace - Children are our role models. Their curiosity, creativity and imagination inspire ...

Costume Character

Tempe, AZ · On-site

$15.15/hr

Costume Character - Legoland Discovery Center Arizona Got the magic to create unforgettable, joy ... Workplace - Children are our role models. Their curiosity, creativity and imagination inspire ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Proficient modeling skills in Maya or equivalent * Self-motivated, humble, and a team player * Open ...

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Character Modeling information

See salary details

$10

$19

$37

How much do character modeling jobs pay per hour?

As of Jun 28, 2026, the average hourly pay for character modeling in the United States is $19.08, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $24.28 per hour, depending on experience, location, and employer.

How to start modelling a character?

To start modelling a character as a character modeler, begin by gathering reference images and sketching concepts. Use 3D modeling software like Blender, Maya, or ZBrush to create a base mesh, focusing on anatomy and proportions, then refine details and topology for animation or rendering. Developing skills in anatomy, topology, and texturing is essential for effective character modeling.

What is the difference between Character Modeling vs Character Rigging?

AspectCharacter ModelingCharacter Rigging
Primary FocusCreating the 3D character's shape, details, and surfaceBuilding the skeleton and controls to animate the character
Required SkillsModeling, topology, texturingSkeleton setup, weight painting, control systems
Work Environment3D modeling software (e.g., Maya, Blender)Rigging tools within 3D software, collaboration with modelers and animators
Industry UsageUsed in character creation for games, films, animationUsed in preparing characters for animation and movement

Character Modeling and Character Rigging are both essential roles in the 3D character creation pipeline. Modeling focuses on shaping and detailing the character's appearance, while rigging involves creating the underlying skeleton and controls for animation. Both require specialized skills and often work closely together to produce a fully functional animated character.

How much does a character modeler make?

The average salary for a character modeler ranges from $50,000 to $85,000 per year, depending on experience, location, and industry. Entry-level modelers typically earn less, while experienced professionals working on high-profile projects or in specialized fields can earn higher salaries. Skills in software like Maya, Blender, or ZBrush and a strong portfolio can influence earning potential.

What are the key skills and qualifications needed to thrive as a Character Modeler, and why are they important?

To thrive as a Character Modeler, you need expertise in digital sculpting, anatomy, texturing, and 3D modeling, often supported by a relevant degree or portfolio of work. Proficiency with industry-standard tools such as Autodesk Maya, ZBrush, and Substance Painter, as well as familiarity with game engines like Unreal or Unity, is typically required. Creativity, attention to detail, and strong communication skills help you interpret artistic direction and collaborate effectively with other team members. These skills ensure the creation of high-quality, visually compelling characters that meet project requirements and contribute to immersive digital experiences.

What job makes $10,000 a month without a degree?

In the field of character modeling, experienced 3D artists working freelance or for high-paying clients can earn $10,000 or more per month by creating detailed models for video games, movies, or virtual reality. Success typically depends on advanced skills in software like Blender or Maya, a strong portfolio, and industry experience, rather than formal education.

What are some common challenges character modelers face when working on large team projects?

Character modelers often encounter challenges such as maintaining consistency in style and scale across different artists' work, integrating feedback from art directors, and ensuring that models meet technical requirements for animation and game engines. Collaboration and communication are key, as modelers must regularly sync with riggers, animators, and texture artists to ensure the character assets fit seamlessly into the project's pipeline. Staying organized and adaptable helps in managing revisions and meeting tight production deadlines.

What does a character modeler do?

A character modeler creates 3D digital representations of characters for use in video games, movies, or animations. They use software like Maya or Blender to sculpt, texture, and optimize models for rendering and animation, often collaborating with animators and riggers. Strong artistic skills and knowledge of anatomy, topology, and industry standards are essential for this role.

What is character modeling?

Character modeling is the process of creating 3D digital representations of characters for use in video games, movies, animation, and other digital media. Artists use specialized software, such as Blender, Maya, or ZBrush, to sculpt, shape, and detail the character's form, including their anatomy, clothing, and accessories. The goal is to create visually appealing and realistic or stylized characters that can be animated and integrated into various digital projects. Character modelers need a strong understanding of anatomy, artistic principles, and technical skills to bring characters to life.
More about Character Modeling jobs
What cities are hiring for Character Modeling jobs? Cities with the most Character Modeling job openings:
What states have the most Character Modeling jobs? States with the most job openings for Character Modeling jobs include:
Infographic showing various Character Modeling job openings in the United States as of June 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $39,680 per year, or $19.1 per hour.
Expression of Interest - Character Artist

Expression of Interest - Character Artist

AGBO

Los Angeles, CA • On-site

$130K - $136K/yr

Temporary

Posted 15 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Character Artist to join our Visual Effects (VFX) team. The Character Artist will be responsible for creating highly realistic and expressive character models that push the boundaries of digital art. They will collaborate with a team of artists and developers to conceptualize, design, and execute characters that enhance the narrative and emotional depth of our projects.

This is an Expression of Interest role.


Key Responsibilities:

  • Generate lifelike digi-doubles by capturing the essence and nuances of real-world models.
  • Work closely with the animation and rigging teams to ensure models are optimized for motion.
  • Participate in the creative process, offering insights and solutions to achieve the desired artistic vision.
  • Sculpt high-detail characters and creatures.
  • Create dynamic and realistic clothing for character models.
  • Stay updated with the latest industry trends and technologies to continually refine and enhance your work.
  • Performs other duties as assigned.


Qualifications & Skills:

  • 5+ years of proven experience as a Character Artist in the gaming, film, or similar industry.
  • Strong understanding of character modeling techniques and anatomy.
  • Experience with digi-doubles and creating highly realistic character models.
  • Ability to work collaboratively in a team environment and communicate effectively.
  • Passion for storytelling and a keen eye for detail.
  • Rigging experience is a plus.
  • Experience with ZBrush and Marvelous Designer preferred.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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