1

Character Concept Art Jobs (NOW HIRING)

Art Director

Santa Monica, CA ยท On-site

$2.9K - $4.0K/wk

... character. The Art Director will report to the Production Designer and will work in close ... Create and contribute high-quality concept art, visual development materials, and key imagery

Art Director

Santa Monica, CA ยท On-site

$2.9K - $4.0K/wk

... character. The Art Director will report to the Production Designer and will work in close ... Create and contribute high-quality concept art, visual development materials, and key imagery

... concept and design phase * Support the rest of the 3D team to create character assets * Review and fix bugs of all complexities * Contribute to documentation and resource libraries for the art ...

Strong portfolio with examples of character illustrations. * Exceptional command of anatomy ... Familiarity with how concept art translates into final production pipelines. * Knowledge of file ...

Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...

Strong background in character design, concept art, production design, or visual development * Strong eye for composition, color, silhouette, shape language, and visual storytelling * Experience with ...

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Strong artistic ability to visualize entire levels and detail with minimal concept art and ...

Art Lead

Chicago, IL ยท On-site

$90K - $110K/yr

In this role, you will help shape engaging visual experiences from early concept through final ... and character designs. * Develop production-ready assets that align with creative direction ...

Showing results 21-40

Character Concept Art information

See salary details

$27K

$69.6K

$121.5K

How much do character concept art jobs pay per year?

As of Aug 12, 2026, the average yearly pay for character concept art in the United States is $69,553.00, according to ZipRecruiter salary data. Most workers in this role earn between $36,000.00 and $99,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a character concept artist?

To thrive as a Character Concept Artist, you need strong drawing, anatomical understanding, and visual storytelling skills, often backed by a degree in illustration, fine arts, or a related field. Proficiency with digital art software such as Adobe Photoshop, Corel Painter, or Procreate is standard, and experience with 3D modeling tools like ZBrush is valuable. Creativity, adaptability, and effective communication are essential soft skills for collaborating with art directors and multidisciplinary teams. These competencies are crucial for developing compelling, production-ready character designs that align with a project's vision and technical requirements.

What is character concept art?

Character concept art is the process of creating visual representations of characters for use in video games, movies, animation, and other media. Concept artists design the look, style, and feel of characters before they are fully developed, helping to establish their appearance, clothing, personality, and overall vibe. These artworks serve as references for 3D modelers, animators, and other production team members. The goal is to communicate the character's essence and ensure consistency throughout the production process.

How do character concept artists typically collaborate with game designers and 3D modelers during a project?

Character Concept Artists play a crucial role in the early stages of game development by visualizing and refining the look of characters. They frequently collaborate with game designers to ensure their concepts align with the game's narrative and mechanics, and with 3D modelers to provide detailed references for accurate modeling. Regular feedback loops, team meetings, and iteration cycles are common, allowing the concept artist to adjust their designs based on technical constraints or creative input. This collaboration helps ensure that the final in-game characters are both visually compelling and feasible to produce.

What is the difference between Character Concept Art vs Character Illustration?

AspectCharacter Concept ArtCharacter Illustration
Primary FocusDesigning and developing character ideas, silhouettes, and overall lookCreating detailed, polished images of characters for specific purposes
Work EnvironmentGame studios, animation, film, concept art agenciesPublishing, advertising, entertainment industries
Skills & ToolsSketching, brainstorming, 3D modeling, concept developmentDigital painting, rendering, detailed coloring

Character Concept Art focuses on developing initial character ideas and designs, often in the early stages of a project. Character Illustration involves creating finished, detailed images of characters for final presentation or marketing. While both roles require artistic skill, concept artists prioritize ideation and design, whereas illustrators focus on detailed, polished visuals.

More about Character Concept Art jobs
What are the most commonly searched types of Character Concept Art jobs? The most popular types of Character Concept Art jobs are:
What states have the most Character Concept Art jobs? States with the most job openings for Character Concept Art jobs include:
Infographic showing various Character Concept Art job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 16% Part Time, 2% Contract, and 1% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $69,553 per year, or $33.4 per hour.

Art Director

Skydance

Santa Monica, CA โ€ข On-site

$2.9K - $4.0K/wk

Full-time

Re-posted 12 days ago


Job description

Skydance Animation is seeking an Art Director to help shape the visual identity of an upcoming animated feature film. This role is central to defining and executing the overall look and feel of the film, ensuring a cohesive and compelling visual experience that supports both story and character.

The Art Director will report to the Production Designer and will work in close partnership with the Director and the rest of the creative leadership team to bring the film’s visual vision to life, translating conceptual ideas into a clear and actionable visual direction for the broader art team. Throughout production, they will collaborate across departments, including environments, characters, lighting, and effects, to maintain artistic consistency and elevate the quality of every frame.

This position requires a strong artistic sensibility, a deep understanding of visual storytelling, and the ability to lead and inspire artists in a fast-paced, highly collaborative environment. The ideal candidate is both a visionary and a problem-solver and someone who can balance creative ambition with production realities while pushing the film’s aesthetic to new heights.

Prior experience on an animated feature film is required.

Responsibilities
  • Champion and help execute the Director’s creative vision for the film’s visual identity, in close partnership with the Production Designer, ensuring consistency and excellence from development through final delivery
  • Define, develop, and clearly communicate the film’s artistic style, with a particular focus on environments, sets, props, and color design, establishing a cohesive visual language across all departments
  • Create and contribute high-quality concept art, visual development materials, and key imagery
  • Collaborate with the Production Designer to lead and oversee the Los Angeles and Madrid based Art Departments, fostering alignment, consistency, and a unified creative direction across global teams (including occasional travel as needed)
  • Provide ongoing artistic direction, feedback, and mentorship to team members, supporting their growth while maintaining high creative standards
  • Work closely with studio leadership, production, and technical teams to align on creative goals, production timelines, tools, and budget, balancing artistic ambition with practical execution
  • Prepare and deliver compelling presentations that communicate the film’s visual direction to studio executives, stakeholders, and external partners
  • Partner with production leadership, Talent Development, and Talent Acquisition to identify, evaluate, and help secure top artistic talent for key roles across departments (both internally and externally)
  • Facilitate clear and proactive communication across departments
  • Other duties as assigned
Requirements
  • 6 years of experience working on animated feature productions; experience in leading or supervising an Art Department, preferably within CG animated feature films a plus
  • Demonstrated ability to develop visual ideas from initial concept through final execution, with a strong sense of ownership and creative problem-solving
  • Exceptional understanding of design fundamentals, including composition, color theory, lighting, shape language, and visual storytelling
  • Proven leadership and team management skills, with the ability to guide, motivate, and develop artists in a collaborative production environment
  • Strong organizational skills and the ability to prioritize across multiple demands while maintaining a high standard of artistic quality
  • Excellent communication and interpersonal skills, with a collaborative mindset and the ability to clearly articulate creative direction to diverse teams
  • Ability to balance creative vision with production realities, aligning the needs of the show, department, and studio
  • Solid understanding of animation production pipelines, workflows, and tools, with proficiency in industry standard software such as Adobe Photoshop
  • Experience working across multiple locations or with distributed teams is a plus
The compensation range for this non-exempt position in Los Angeles, CA is $2,900-4,000/week. The rate offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
 
#Animation