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Character Ai Jobs in Oregon (NOW HIRING)

Lead Character Tools Engineer

OR ยท On-site +1

$102K - $134K/yr

Experience leveraging Agentic AI models * Strong understanding of deformation and mesh processing * Familiarity with industry trends in character rigging, gameplay animation, cinematic animation ...

* Develop and maintain the voice of Adventure Ted using cutting-edge technology and AI tools to ensure consistent character portrayal across animations, virtual events, and multimedia projects.

New

* Develop and maintain the voice of Adventure Ted using cutting-edge technology and AI tools to ensure consistent character portrayal across animations, virtual events, and multimedia projects.

New

* Develop and maintain the voice of Adventure Ted using cutting-edge technology and AI tools to ensure consistent character portrayal across animations, virtual events, and multimedia projects.

New

* Develop and maintain the voice of Adventure Ted using cutting-edge technology and AI tools to ensure consistent character portrayal across animations, virtual events, and multimedia projects.

New

RESPONSIBILITIES An active member of a cross-discipline small team building new AI enemies, player ... character and timing, and their impact on game readability and balance Proven ability to build ...

Mandarin Chinese 1 Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Our AI-powered Tutor Copilot enhances your sessions with real-time instructional support, lesson ... Ability to explain tonal distinctions, character stroke order, basic sentence structure, and ...

Mandarin Chinese 1 Tutor

Portland, OR ยท Remote

$18 - $40/hr

Our AI-powered Tutor Copilot enhances your sessions with real-time instructional support, lesson ... Ability to explain tonal distinctions, character stroke order, basic sentence structure, and ...

Mandarin Chinese 1 Tutor

OR ยท Remote

$18 - $40/hr

Our AI-powered Tutor Copilot enhances your sessions with real-time instructional support, lesson ... Ability to explain tonal distinctions, character stroke order, basic sentence structure, and ...

Mandarin Chinese 2 Tutor

Portland, OR ยท Remote

$18 - $40/hr

Our AI-powered Tutor Copilot enhances your sessions with real-time instructional support, lesson ... Adapts instruction using graded reading materials, character review systems, and thematic ...

Mandarin Chinese 2 Tutor

OR ยท Remote

$18 - $40/hr

Our AI-powered Tutor Copilot enhances your sessions with real-time instructional support, lesson ... Adapts instruction using graded reading materials, character review systems, and thematic ...

Mandarin Chinese 2 Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Our AI-powered Tutor Copilot enhances your sessions with real-time instructional support, lesson ... Adapts instruction using graded reading materials, character review systems, and thematic ...

Security Engineer

OR ยท On-site +1

Join a team of high character, high talent individuals on the Cyber Resiliency team * Design ... Not brutal--the workload is reasonable and shared across the team If using AI, include the phrase ...

AI-driven productivity and speed-to-market * Human-in-the-loop quality models * Business value of ... Character, Judgment & Operating Standards This role requires strong performance with strong ...

Japanese Tutor

Portland, OR ยท Remote

$18 - $40/hr

Our AI-powered Tutor Copilot enhances your sessions with real-time instructional support, lesson ... Skilled at teaching character recognition and writing practice, grammatical pattern application ...

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Showing results 1-20

Character Ai information

See Oregon salary details

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How much do character ai jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for character ai in Oregon is $20.17, according to ZipRecruiter salary data. Most workers in this role earn between $14.23 and $25.67 per hour, depending on experience, location, and employer.

What is a Character AI?

A Character AI job typically involves developing, training, or improving artificial intelligence models that simulate human-like characters in conversations. This can include roles in machine learning, data annotation, prompt engineering, or chatbot design. Employees in this field work on refining AI personalities, enhancing user interactions, and ensuring ethical AI development.

What does a Character AI do?

Professionals in Character AI development typically spend their days designing, implementing, and refining artificial intelligence models that allow digital characters to respond authentically to user input. This involves data collection and analysis, writing and testing code, collaborating closely with writers, designers, and other engineers, and continually improving conversational flows. You may participate in team brainstorming sessions to develop character backstories and personalities or troubleshoot unique behavioral issues as they arise. Balancing technical accuracy with creative direction is an ongoing part of the role, providing a dynamic and collaborative work environment.

What are the key skills and qualifications needed to thrive in the Character AI position?

To excel in Character AI development, you typically need a background in computer science or a related field, with strong skills in machine learning, natural language processing, and software engineering. Proficiency with tools such as Python, TensorFlow or PyTorch, and specialized conversational AI platforms is highly valued, and certifications in AI or data science can enhance your prospects. Excellent problem-solving, creativity, and strong communication skills are important for effective collaboration and translating ideas into compelling virtual personalities. These skills are essential to create engaging AI characters that meet user needs and function seamlessly within digital environments.

What are popular job titles related to Character Ai jobs in Oregon?

For Character Ai jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Character Ai jobs in Oregon look for?

The top searched job categories for Character Ai jobs in Oregon are:

Infographic showing various Character Ai job openings in Oregon as of August 2026, with employment types broken down into 74% Full Time, 23% Part Time, and 3% Contract. Highlights an 63% Physical, 4% Hybrid, and 33% Remote job distribution, with an average salary of $41,953 per year, or $20.2 per hour.

Lead Character Tools Engineer

PlayStation Global

OR โ€ข On-site, Remote

$102K - $134K/yr

Full-time

Posted 7 days ago


Key responsibilities

  • Prototype, create, and collaborate to deploy and maintain technical tools related to character creation, rigging, and animation.

  • Write, maintain, and customize internal tools and workflows to support character technology pipelines.

  • Collaborate with internal teams and stakeholders to optimize development workflows, data management, and integration with game engines.


Job description

Why PlayStation?ย ย ย 

PlayStationย isn'tย just the Best Place to Play -ย it'sย also the Best Place to Work. Today,ย we'reย recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4,ย PlayStationVR,ย PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.ย ย ย ย ย 

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.ย ย ย 

The PlayStation brand falls under Sony Interactive Entertainment, a wholly owned subsidiaryย of Sony Corporation.ย ย 

We are seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team focusing on Character technology from creation, rigging, and animation.ย ย Developing and distributing tools and optimizing for making the best characters in games more efficiently and integrating emergent technology into the future of game making.ย 

Candidateย expected to prototype,ย create, and collaborate to deploy andย maintainย technicalย tools andย practices from experience on traditional game development and run-time workflows with internal teamsย andย seek new opportunities for bringing increased usage of AI and ML to make those processes more efficient.ย 

Thisย internalย team of artists, engineers, and technical artistsย partnerย with engineering teams, studio stakeholders,ย research engineers,ย and other Central Technologyย groupsย toย provideย cohesionย and standardization across PSS activities.ย 

This position requiresย a demonstratableย understanding ofย game development pipelines, extensive experience with Autodesk Maya software, and strongย programming skills.ย ย Familiarity withย leveragingย agentic workflows to accelerate code creation and testing.ย 

Responsibilities:ย ย ย 

  • Collaborate withย internal teamย membersย and studio stakeholdersย toย prototype and hardenย create toolsย consideringย contemporaryย developmentย workflows,ย data management,ย artย creation,ย animation, and game engine integrationย 
  • Setting up andย maintainingย project specific environments and automationย opportunitiesย 
  • Learning and supporting varying client working environments, assets, and toolsย 
  • Writing,ย maintaining, and customizing internal tools and workflowsย 
  • Building andย maintainingย technical documentationย ย 
  • Willingness to attend andย participateย in PlayStation internal demonstrations and conferences, travelย requiredย 
  • Ability to work in a collaborative team environment as well as self-driven experimentation and researchย 

Core Experience:ย ย 

  • Experienceย as technical artist or engineer to develop and deploy tools to support characterย creation, rigging, simulation, orย animation pipelinesย in a run-time environmentย 
  • 10+ years in aย game development studio orย previousย experienceย creating artist-facing tools onย technical art or engineeringย team inย a production environmentย 
  • BS degree in Computer Science, Engineering, Graphic Art, or a related field, or equivalent experienceย 
  • Extensive experience in working with game editors and excellent working knowledge of technical specificationsย of workflow from DCC toย complexย real-time environmentsย 
  • Capable of writing and debuggingย C++ย ย 
  • Excellent knowledge of Maya with general knowledge of Maya riggingย 
  • Developing orย maintainingย project pipeline tools and system environmentsย 
  • Excellent troubleshooting skills and the ability to creatively solve problemsย 
  • Experienceย leveragingย Agentic AI modelsย 
  • Strong understanding of deformationย and mesh processingย 
  • Familiarity with industry trends in character rigging, gameplay animation, cinematic animation,ย deformationย and simulation usage in character animation pipelinesย 
  • Decent sense of humorย 

Extended Experience:ย ย ย 

  • Strong Python programming skills and experience withย PyQt/Pysideย 
  • Motionbuilder, Maya, Houdini,ย experienceย 
  • Experience with HLSL,ย MaterialXย 
  • Experience with other programming languages, especially C++.ย 
  • Experience withย Perforce, Git, Confluenceย 
  • Exposure to photogrammetry, motion capture/performance captureย