Implementing combatant character with animations and behavior using state machines, behavior trees ... Creating designs documents, content briefs, system outlines, and other means of sharing all the ...
Quick apply
Implementing combatant character with animations and behavior using state machines, behavior trees ... Creating designs documents, content briefs, system outlines, and other means of sharing all the ...
Quick apply
Implementing combatant character with animations and behavior using state machines, behavior trees ... Creating designs documents, content briefs, system outlines, and other means of sharing all the ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Collaborate closely with game designers, programmers, and artists to align UI with gameplay and ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Collaborate closely with game designers, programmers, and artists to align UI with gameplay and ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Working closely with game designers, artists, animators, and QA, you will turn the creative vision ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Working closely with game designers, artists, animators, and QA, you will turn the creative vision ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Collaborate with designers, artists, and programmers to bring features to life. * Participate in ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Collaborate with designers, artists, and programmers to bring features to life. * Participate in ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Work closely with game designers to prototype and iterate over various game mechanics. * Build data ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Work closely with game designers to prototype and iterate over various game mechanics. * Build data ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Work closely with UI/UX/VFX designers and direction to set highest level of standards. * Work ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Work closely with UI/UX/VFX designers and direction to set highest level of standards. * Work ...
Behaviour Interactive is hiring a Senior Recruiter to join our Talent Acquisition team for a 6 ... You can speak credibly with developers, artists, designers, and the leaders who hire them.
Behaviour Interactive is hiring a Senior Recruiter to join our Talent Acquisition team for a 6 ... You can speak credibly with developers, artists, designers, and the leaders who hire them.
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... You'll be responsible for designing and maintaining backend systems, implementing cloud-based ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... You'll be responsible for designing and maintaining backend systems, implementing cloud-based ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Collaborate closely with producers, product managers, game designers, and analytics partners to ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Collaborate closely with producers, product managers, game designers, and analytics partners to ...
As a Principal Data Analyst at Behaviour, you will play a strategic role in advancing the company's data maturity by designing and driving advanced analytical solutions that support the production ...
As a Principal Data Analyst at Behaviour, you will play a strategic role in advancing the company's data maturity by designing and driving advanced analytical solutions that support the production ...
Mentor, support, and grow the next generation of talented game designers at Behaviour. * Lead key design reviews; responsible for go/no-go decisions, managing gate processes, and making final calls ...
Mentor, support, and grow the next generation of talented game designers at Behaviour. * Lead key design reviews; responsible for go/no-go decisions, managing gate processes, and making final calls ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Solid experience designing and optimizing scalable database solutions, with MongoDB. * Experience ...
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Solid experience designing and optimizing scalable database solutions, with MongoDB. * Experience ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Build debug tools to support animators, designers, and engineers in their day-to-day work. * Share ...
Montreal, QC · On-site
Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry ... Build debug tools to support animators, designers, and engineers in their day-to-day work. * Share ...
Wunderkind ads are 'behaviorally triggered', meaning that ads are served on a premium list of ... Partner closely with product managers, designers, and engineers to translate roadmap items into ...
New
Wunderkind ads are 'behaviorally triggered', meaning that ads are served on a premium list of ... Partner closely with product managers, designers, and engineers to translate roadmap items into ...
New
Montreal, QC · On-site +1
With close to 400 stores nationwide and collections designed right here at home, in Canada, we ... Lead advanced customer analytics and translate behavioural data into actionable strategies to ...
Quick apply
Montreal, QC · On-site +1
With close to 400 stores nationwide and collections designed right here at home, in Canada, we ... Lead advanced customer analytics and translate behavioural data into actionable strategies to ...
... program designed for students requiring specific support. CHARACTERISTIC FUNCTIONS Under the ... behavior modification process; he or she provides support to the teacher so as to ensure an ...
... program designed for students requiring specific support. CHARACTERISTIC FUNCTIONS Under the ... behavior modification process; he or she provides support to the teacher so as to ensure an ...
Montreal, QC · Hybrid
CA$135K - CA$179K/yr
... designing and executing targeted change enablement and communications strategies that address behaviors, barriers, and "why it matters" messaging. Where Your Ideas Matter - If you're ready to take ...
Montreal, QC · Hybrid
CA$135K - CA$179K/yr
... designing and executing targeted change enablement and communications strategies that address behaviors, barriers, and "why it matters" messaging. Where Your Ideas Matter - If you're ready to take ...
Montreal, QC · Hybrid
CA$135K - CA$179K/yr
... designing and executing targeted change enablement and communications strategies that address behaviors, barriers, and "why it matters" messaging. Where Your Ideas Matter - If you're ready to take ...
Montreal, QC · Hybrid
CA$135K - CA$179K/yr
... designing and executing targeted change enablement and communications strategies that address behaviors, barriers, and "why it matters" messaging. Where Your Ideas Matter - If you're ready to take ...
Contributing to the optimization of aircraft designs by analysing aerodynamic behaviour and identifying areas for improvement. * Analysing CFD results, extracting insights, and presenting findings to ...
Contributing to the optimization of aircraft designs by analysing aerodynamic behaviour and identifying areas for improvement. * Analysing CFD results, extracting insights, and presenting findings to ...
Contributing to the optimization of aircraft designs by analysing aerodynamic behaviour and identifying areas for improvement. * Analysing CFD results, extracting insights, and presenting findings to ...
Contributing to the optimization of aircraft designs by analysing aerodynamic behaviour and identifying areas for improvement. * Analysing CFD results, extracting insights, and presenting findings to ...
| Aspect | Behavioral Designer | Behavior Analyst |
|---|---|---|
| Credentials | Typically requires training in behavioral science, design, or psychology; certifications vary | Requires certification as a Board Certified Behavior Analyst (BCBA) or similar |
| Work Environment | Designs behavioral interventions in diverse settings like tech, marketing, or public health | Works primarily in clinical, educational, or therapeutic settings with individuals |
| Industry Usage | Used in product design, behavior change campaigns, and organizational development | Primarily in healthcare, education, and mental health services |
While both roles focus on understanding and influencing behavior, Behavioral Designers focus on creating interventions and experiences across various industries, often emphasizing design and innovation. Behavior Analysts typically work directly with individuals in clinical settings, applying evidence-based behavioral techniques. The roles complement each other but differ mainly in scope, environment, and application.

Montreal, QC • On-site, Remote
Full-time
Dental, PTO
Posted 29 days ago
People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos bureaux en Pologne, au Royaume-Uni, en Irlande, aux États-Unis et au Canada, ainsi qu'à distance dans le monde entier.
Fondée en 2002, notre société s'est imposée dans le genre des jeux de tir avec des titres tels que Painkiller, Bulletstorm, Gears of War: Judgement and Outriders. En tant que l'un des studios les plus chevronnés dans l'utilisation du moteur Unreal Engine, nous continuons à développer notre expertise et à dépasser les limites du possible dans le domaine du développement de jeux vidéo.
Nos équipes créatives travaillent actuellement sur plusieurs titres captivants : Gears of War: E-Day développé en collaboration avec Microsoft: projet Echo pour KRAFTON; et Lost Rift, une propriété intellectuelle originale que nous développons en interne selon notre modèle d'auto-édition. Nous explorons également de nouvelles plateformes et expériences avec la réalité virtuelle et d'autres projets non annoncés.
Fort de plus de 20 ans d'expérience, PCF continue d'explorer de nouveaux horizons. Notre objectif est de combiner notre expertise avec la créativité des talents les plus brillants et les plus avant-gardistes du secteur, afin de créer la prochaine génération de jeux d'action pour les joueurs du monde entier.
Si vous nous rejoignez dans cette aventure, vous aurez la chance de perfectionner votre art, d'élargir vos connaissances et de travailler aux côtés des meilleurs du marché afin de créer des expériences uniques et inoubliables pour les joueurs du monde entier.
------------------------------
People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.
Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.
With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.
If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.
Job Description-----------------
Un Atout:
------------------------
Nice to have:
Ce que nous offrons
----------------------------
What we offer: