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Beats Audio Jobs (NOW HIRING)

Elastic Engineer

Chantilly, VA

$117K - $160K/yr

... Stack (Elasticsearch, Logstash, Beats, Kibana) * Deploy, configure, test, and maintain ... Fantom Corp possesses mastery in all aspects of digital audio production. We lead in the ideation ...

Videographer/Editor

New York, NY · On-site

$100 - $120/hr

Know when "good enough fast" beats "perfect eventually" * Stay scrappy, move quickly, and don't ... Execute color grading, audio mixing, motion graphics, and text overlays to brand standards * Stay ...

Senior Editorial Lead

Seattle, WA · Remote

$85K - $135K/yr

As the Senior Editorial Lead, you will ideate, plan, and direct the production of written, audio ... beats and campaigns. * SEO & Organic Growth: Develop and execute an SEO-forward content strategy ...

... audio/visual needs. • Collate and distribute press breaks to communicate with showrunners/filmmakers and talent about breaking press beats. • Branch outside of campaign-specific work to help ...

Commerce Reporter

Manhattan, NY · On-site

$65K - $75K/yr

... audio, app, television and commerce. The Role We're hiring a Commerce Reporter for the revenue ... beats - proactive pitching, smart updates and on-time delivery What You'll Bring • 3+ years in ...

... Audio and Newsletters. * Manage the D.C. Bureau chief political correspondent and support them in setting priorities for coverage beats, assignments, and breaking news opportunities. * Manage COURIER ...

Description We are seeking a highly capable and dynamic Machine Learning Engineer to work cross-functional in building out a GenAI system in support of Beats and Apple Audio products. The ideal ...

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Beats Audio information

See salary details

$29.5K

$84.5K

$171.5K

How much do beats audio jobs pay per year?

As of Jun 8, 2026, the average yearly pay for beats audio in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What are Beats Audio jobs?

Beats Audio jobs refer to careers with Beats by Dre, a brand known for its premium audio products such as headphones, earbuds, and speakers. Positions range from roles in product design and engineering to marketing, sales, and customer support. Employees may work on developing new audio technologies, creating marketing campaigns, or ensuring quality customer experiences. Beats Audio is a subsidiary of Apple Inc., so some positions may also be integrated within Apple's broader operations. Working at Beats Audio typically requires a passion for music, technology, and innovation.

What are the typical collaborative projects a Beats Audio engineer might work on within cross-functional teams?

As a Beats Audio engineer, you'll frequently collaborate with product designers, software developers, and marketing teams to ensure audio products deliver premium sound quality and user experience. Projects often involve tuning audio profiles, integrating new technologies, and refining hardware-software interactions. Effective communication and teamwork are crucial, as you'll participate in iterative design reviews and testing sessions to meet both technical and consumer expectations.

What are the key skills and qualifications needed to thrive as an Audio Engineer at Beats Audio, and why are they important?

To thrive as an Audio Engineer at Beats Audio, a strong background in audio signal processing, acoustics, and music production, typically supported by a degree in audio engineering or a related field, is essential. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, and audio measurement tools, as well as certifications such as Avid Certified User, are highly valued. Creativity, attention to detail, and effective collaboration set top performers apart in this role. These skills ensure high-quality audio products that meet brand standards and delight consumers in a competitive market.

What is the difference between Beats Audio vs Audio Engineer?

AspectBeats AudioAudio Engineer
CredentialsTypically no formal credentials required; focus on brand and product knowledgeOften requires a degree in audio engineering or related field
Work EnvironmentDesign and marketing within consumer electronics companiesRecording studios, live events, broadcasting, and post-production
Industry UsageConsumer electronics and brandingMusic, film, broadcasting, and live sound
Search/Comparison IntentUnderstanding brand-specific audio productsUnderstanding professional audio production roles

Beats Audio primarily focuses on designing and marketing consumer audio products, often within a branding context. In contrast, an Audio Engineer works in professional settings, handling sound recording, mixing, and production. While both roles involve audio, their credentials, work environments, and industry applications differ significantly.

More about Beats Audio jobs
What states have the most Beats Audio jobs? States with the most job openings for Beats Audio jobs include:
Infographic showing various Beats Audio job openings in the United States as of May 2026, with employment types broken down into 96% Full Time, 1% Part Time, 1% Temporary, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.
After School Music Production Instructor (Part-Time, Flexible)

After School Music Production Instructor (Part-Time, Flexible)

Concorde Education

Port Washington, NY

$50/hr

Part-time

Posted 19 days ago


Job description

Location: On-site at a partner school (varies by assignment)
Schedule: 1–4 hours per week, after school
Program Length: ~10 weeks
Start Date: Rolling openings based on school schedules
Compensation: $50+ per instructional hour (flexible based on experience, program, and commute)

About the Role

Concorde Education is seeking a Digital Music Production Instructor to lead engaging after-school programs for students. This role focuses on helping students create original music using beginner-friendly digital tools such as BandLab, Soundtrap, or GarageBand.

Instructors will guide students through hands-on, project-based learning where they build beats, layer sounds, and produce complete tracks. Programs are designed for beginner to intermediate students, with flexibility based on site technology and grade level.

No formal teaching experience required—ideal for musicians, producers, and creatives who enjoy working with students.

What You’ll Teach

  • Students will learn how to create music from idea to finished track. Topics may include:
  • Beat-making and rhythm basics
  • Looping and layering sounds
  • Intro to melodies, chords, and song structure
  • Using a DAW (BandLab, Soundtrap, GarageBand)
  • Recording basics (if equipment allows)
  • Basic mixing (levels, balance, simple effects)
  • Exporting and sharing finished tracks

Responsibilities

  • Lead structured, engaging music production sessions
  • Guide students through creating original music projects
  • Adapt instruction for different skill levels and tech setups
  • Create a positive, inclusive environment that encourages creativity
  • Support basic tech setup and troubleshooting (headphones, tracks, logins)
  • Communicate with program staff regarding attendance and session updates
  • Support a culminating project or showcase (if applicable)

Qualifications

  • Minimum of 60 college credits (completed or in progress)
  • Experience with a DAW (BandLab, Soundtrap, GarageBand, or similar)
  • Experience working with students (schools, camps, tutoring, or youth programs)
  • Strong communication and classroom management skills
  • Reliable, punctual, and professional

Who This Role Is Great For

  • Musicians, producers, and beat-makers
  • College students in music, audio, or production programs
  • DJs, hobby producers, and creatives
  • Teaching artists and instructors who enjoy working with youth