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Backend Game Developer Jobs in Seattle, WA (NOW HIRING)

Senior Software Engineer, Luna Omni

Seattle, WA · On-site

$139K - $183K/yr

Omni provides capabilities that can be reused across games, allowing game teams to focus on ... backend functionality. As a Senior SDE on Omni, you will own the architecture and delivery of large ...

... marketing automation, and game-day engagement solutions bolted together. That creates a ... Given our stage, this isn't a backend/ML-only role: you'll also ship the front-end surfaces that ...

The products we build power the intelligence behind App Store, Apple TV, Apple Games, Apple Music ... Software Developer In Test with expertise in building developer tools, test frameworks and ...

Design and implement test automation frameworks and tools for Unity VR applications, backend APIs ... gaming, or simulation environments. * Proficiency in C# with experience testing Unity-based ...

Design and implement test automation frameworks and tools for Unity VR applications, backend APIs ... gaming, or simulation environments. * Proficiency in C# with experience testing Unity-based ...

SDE 3

Redmond, WA · On-site

Client is looking for an experience web developer to help make improvements to an existing game ... Web Service, role is not customer facing software, but the back-end server side. Adding features to ...

SDE 3

Redmond, WA · On-site

Client is looking for an experience web developer to help make improvements to an existing game ... Web Service, role is not customer facing software, but the back-end server side. Adding features to ...

Showing results 21-40

Backend Game Developer information

See Seattle, WA salary details

$13

$65

$96

How much do backend game developer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for backend game developer in Seattle, WA is $65.70, according to ZipRecruiter salary data. Most workers in this role earn between $53.89 and $77.69 per hour, depending on experience, location, and employer.

What does a backend game developer do?

A Backend Game Developer is responsible for building and maintaining the server-side of a game, ensuring smooth multiplayer functionality, database management, and game logic processing. They work with technologies like databases, cloud services, and networking protocols to handle player interactions, matchmaking, and game state persistence. Their role is essential for scalability, security, and performance, enabling seamless gameplay experiences across various platforms.

What are the key skills and qualifications needed to thrive as a backend game developer?

To thrive as a Backend Game Developer, you need strong programming skills in languages such as C#, Java, or Python, a deep understanding of server architecture, and proficiency in database management. Familiarity with cloud platforms (e.g., AWS, Azure), RESTful APIs, and real-time networking frameworks is often expected, while experience with tools like Docker or Kubernetes can be advantageous. Excellent problem-solving abilities, teamwork, and effective communication are important soft skills for this role. These skills and qualities ensure the efficient development, deployment, and maintenance of scalable and reliable game server systems that power online multiplayer experiences.

What is a typical day like for a backend game developer?

A typical day for a Backend Game Developer involves designing and implementing game server features, troubleshooting server issues, optimizing code for performance, and collaborating with front-end developers, designers, and QA teams to ensure seamless gameplay experiences. You might participate in daily stand-up meetings, review code, address bug reports, and work on scaling server infrastructure for new features or increased player loads. The role often requires balancing new development with ongoing support and maintenance, keeping communication open with cross-functional teams. This varied and dynamic environment allows for both technical growth and creative problem-solving.

What are the most commonly searched types of Backend Game Developer jobs in Seattle, WA?

The most popular types of Backend Game Developer jobs in Seattle, WA are:

Infographic showing various Backend Game Developer job openings in Seattle, WA as of September 2026, with employment types broken down into 2% Internship, 64% Full Time, 23% Part Time, 1% Temporary, and 10% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $136,661 per year, or $65.7 per hour.

Manager, Software Engineering, Core Services - VALORANT

Mercer Island, WA • On-site

Riot Games
Computer and Electronic Product Manufacturing • 1 - 5K employees

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 28 days ago


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As an Engineering Manager, you will gain organizational alignment by building a strong engineering vision and offering creative solutions to organizational design. You'll also serve as a mentor for a team of engineers, overseeing performance management, growth opportunities, and accountability.
VALORANT is Riot's take on a character-based tactical shooter (for more info on VALORANT click here!). As a Manager, Software Engineering (Services) in VALORANT's Core Services team, you will lead a team of engineers responsible for the core game services that power VALORANT, a global live-service game with millions of daily active Players. You will lead development of new services, drive evergreen improvements to existing services, improve standards and frameworks to improve services development across VALORANT, and improve the tools and pipelines used to load test, ship, and operate those services. You will work closely with technical teams in Tencent to improve services delivery and operations in China, closing divergences in developer experience and platform behavior between Tencent and Riot regions. You will report to the Senior Manager, Software Engineering (Platform Engineering) for the VALORANT Foundations area.
Responsibilities:
  • Manage a team of 5-10 Software Engineers across experience levels.
  • Ensure VALORANT Players receive a consistently great services experience in Riot and Tencent regions.
  • Serve as a hands-on engineering leader, comfortable contributing across all phases of the product lifecycle, including implementation.
  • Develop a technical vision for your team, working with production and product partners to ensure consistency with overall product goals. Communicate this vision to your team clearly.
  • Advocate for Players, your team, and internal development customers when deciding what to build and why. Coordinate with other teams across Riot and Tencent working on Services technology.
  • Ensure high technical quality of what your team produces. Establish mechanisms to ensure your engineers have room to invent while maintaining a technical backstop for them.
  • Foster a collaborative, challenging, and satisfying environment for your development team. Find and surface issues, opportunities, and address them head-on. Celebrate wins.
  • Coach and develop your engineering team to grow in their roles, develop technical skills, and improve their effectiveness.
  • Champion and model Riot's values, setting the tone for your team and peers.
  • Participate in your team's on-call rotation.
Required Qualifications:
  • 5+ years professional experience as a software engineer working in services development roles.
  • 2+ years experience directly leading an engineering team as an Engineering Manager.
  • Professional experience driving technical direction and influencing architecture within a team.
  • Expertise with C#, Java, Golang, or similar language(s).
  • Professional experience with Lean or Agile development processes (Scrum, Kanban, etc).
  • Professional experience working with cloud computing and cloud technologies.
  • Professional experience building large-scale external customer-facing backend systems, game services, or cloud platforms.
Desired Qualifications:
  • Fluent in written and spoken Mandarin Chinese and English; comfortable communicating technically in both languages.
  • Professional or academic experience working with C++.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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