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Aviation Simulator Instructor Jobs in Florida (NOW HIRING)

Instructor Boom Operator

Tampa, FL · On-site

$23.50 - $29.75/hr

Our vision is to be the worldwide partner of choice in defense and security, and civil aviation by ... Provide KC-135 Boom Operator instruction in aircraft, classroom, and simulator or other platform ...

Instructor Boom Operator

Tampa, FL · On-site

$23.50 - $29.75/hr

Our vision is to be the worldwide partner of choice in defense and security, and civil aviation by ... Provide KC-135 Boom Operator instruction in aircraft, classroom, and simulator or other platform ...

Instructor Boom Operator

Tampa, FL · On-site

$22.75 - $28.75/hr

Our vision is to be the worldwide partner of choice in defense and security, and civil aviation by ... Provide KC-135 Boom Operator instruction in aircraft, classroom, and simulator or other platform ...

... simulation systems and procedures. This position may provide mentoring for students and Remote ... The Federal Aviation Administration (FAA) is responsible for ensuring that air traffic control ...

... Aviation Administration (FAA). The CTS Instructor is a hands‑on position that requires the candidate to effectively and consistently deliver the highest quality classroom and/or simulation ...

... Aviation Administration (FAA). The CTS Instructor is a hands-on position that requires the candidate to effectively and consistently deliver the highest quality classroom and/or simulation laboratory ...

... simulation systems and procedures. This position may provide mentoring for students and Remote ... The Federal Aviation Administration (FAA) is responsible for ensuring that air traffic control ...

Showing results 41-60

Aviation Simulator Instructor information

See Florida salary details

$29.5K

$77K

$128.2K

How much do aviation simulator instructor jobs pay per year?

As of Sep 5, 2026, the average yearly pay for aviation simulator instructor in Florida is $76,999.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,800.00 and $94,500.00 per year, depending on experience, location, and employer.

What is an aviation simulator instructor?

An Aviation Simulator Instructor is responsible for training pilots using flight simulators. They provide instruction on aircraft systems, procedures, and emergency scenarios in a controlled environment. Instructors evaluate pilot performance, offer feedback, and ensure trainees meet safety and proficiency standards. This role is essential for developing and maintaining pilot skills without real-world flight risks.

What are the typical daily responsibilities of an aviation simulator instructor?

As an Aviation Simulator Instructor, your daily tasks generally include preparing lesson plans, conducting simulator training sessions, evaluating pilot performance, and providing constructive feedback to trainees. You’ll also collaborate closely with other instructors and training coordinators to ensure that training objectives align with current regulatory standards and company SOPs. Responsibilities may vary depending on whether you’re working with new hires, recurrent training, or specialized scenario-based sessions. Maintaining accurate training records and participating in periodic standardization meetings are also key parts of the role, making organization and attention to detail important qualities for success.

What are the key skills and qualifications needed to thrive in the aviation simulator instructor position, and why are they important?

Aviation Simulator Instructors require a solid background in aviation, instructional experience, and typically hold commercial or airline transport pilot certification with relevant simulator instructor qualifications. Familiarity with advanced flight simulation systems, aircraft-specific operating procedures, and regulatory training programs (such as those set by the FAA or EASA) is essential. Strong communication, patience, and the ability to assess and adapt to varying learner needs are standout soft skills in this role. These competencies ensure safe, effective training environments that help pilots achieve high performance and regulatory compliance.

What are the most commonly searched types of Aviation Simulator Instructor jobs in Florida?

The most popular types of Aviation Simulator Instructor jobs in Florida are:

What are popular job titles related to Aviation Simulator Instructor jobs in Florida?

For Aviation Simulator Instructor jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Aviation Simulator Instructor jobs in Florida look for?

The top searched job categories for Aviation Simulator Instructor jobs in Florida are:

Infographic showing various Aviation Simulator Instructor job openings in Florida as of August 2026, with employment types broken down into 93% Full Time, 5% Part Time, and 2% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $76,999 per year, or $37 per hour.

Full-time

Re-posted 7 days ago


SAIC rating

7.8

Company rating: 7.8 out of 10

Based on 80 frontline employees who took The Breakroom Quiz

88th of 226 rated it services


Job description

The ATC Training Scenario Scripter is an entry-to-mid-level technical role responsible for supporting the development, modification, validation, and maintenance of Air Traffic Control (ATC) training scenarios for the FAA Tower Simulation System Enhancement 2 (TSS E2). Working under the direction of a senior ATC Training Scenario Developer, this individual transforms operational concepts, training objectives, and FAA-provided scripts into executable simulation scenarios.

This position focuses on implementing the senior Scenario Developer's vision by configuring aircraft, vehicles, weather, communications, operational events, and instructor actions within the simulation environment. The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences.

Key Responsibilities

Scenario Development:

  • Build and modify ATC training scenarios using simulation authoring tools under the guidance of senior Scenario Developers.
  • Configure aircraft, ground vehicles, weather, runway configurations, communications, and operational events.
  • Implement traffic flows and sequencing based on FAA-provided scripts and training objectives.
  • Configure instructor-triggered events including emergencies, equipment failures, runway closures, and abnormal operations.
  • Support development of scenarios for Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and automated controller positions.

Scenario Scripting:

  • Configure aircraft routes, schedules, callsigns, aircraft types, and behavioral parameters.
  • Build scenario timelines, event triggers, conditional logic, and scripted sequences.
  • Configure weather transitions, visibility, runway changes, and operational conditions.
  • Implement instructor controls and configurable scenario options.
  • Support rapid modification of existing scenarios in response to customer requests.

Quality Assurance Support:

  • Execute scenarios to verify proper sequencing, timing, and operational behavior.
  • Identify and correct scripting errors, traffic conflicts, communication issues, and logic defects.
  • Participate in scenario reviews with senior developers and subject matter experts.
  • Document test results and support scenario validation activities.

Repository & Configuration Support:

  • Maintain scenario files within the program configuration management system.
  • Follow version control procedures for all scenario updates.
  • Maintain organized documentation of scenario configurations and revisions.
  • Support packaging and release of approved scenarios.

Collaboration:

  • Work closely with senior Scenario Developers, VDB Developers, software engineers, and systems engineers.
  • Participate in Agile sprint planning, backlog refinement, and technical reviews.
  • Support rapid implementation of scenario updates and demonstration requests.
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Aviation
    • Computer Science
    • Software Engineering
    • Game Development
    • Simulation Technology
    • Aerospace Science
    • Instructional Design
    • A related technical discipline
  • An Associate's degree, technical certification, military experience, strong portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or personal project work in one or more of the following areas:

    • Flight simulation or air traffic control simulation
    • Game development or gameplay scripting
    • Mission design or scenario creation
    • Software scripting or automation
    • Aviation operations or flight planning
    • Simulation authoring tools or game engines
  • A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Microsoft Flight Simulator, X-Plane, Prepar3D, or DCS mission or scenery development
  • Unreal Engine or Unity development
  • Game scripting, mission design, or mod development
  • Aviation knowledge including airport operations and ATC procedures
  • Familiarity with FAA phraseology and controller operations
  • Experience with configuration management and version control systems
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Strong interest in aviation, simulation, and interactive training systems
  • Ability to translate operational concepts into executable simulation scenarios
  • Basic scripting or programming experience
  • Strong analytical and problem-solving skills
  • Excellent attention to detail and logical thinking
  • Ability to rapidly implement review feedback and scenario revisions
  • Strong written and verbal communication skills
  • Collaborative team player capable of working with Scenario Developers, VDB Developers, software engineers, systems engineers, and aviation subject matter experts

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