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Augmented Reality Developer Intern Jobs in Baltimore, MD

VDC Intern

Towson, MD · On-site

$18.51 - $25.91/hr

... Engineer. You may be assigned to the office, jobsite or mix of both. Tasks Assigned: You will be ... Mixed media such as Virtual Reality, Augmented or Mixed Reality * Virtual Mock-ups * Existing ...

New

Water Engineer Intern

Hanover, MD · On-site

$16.75 - $21.75/hr

... Augmented Reality. To excel in this role, you will need a range of skills and qualities. Strong ... Knowledge of engineering concepts, theories, and practices related to water/wastewater/stormwater ...

Water Engineer 1

Hanover, MD · On-site

$78K - $107K/yr

... Augmented Reality. To excel in this role, you will need a range of skills and qualities. Strong ... Knowledge of engineering concepts, theories, and practices related to water/wastewater/stormwater ...

... DevOps teams. Your work will include: Designing, developing, integrating, and maintaining ... building Retrieval-Augmented Generation (RAG) applications Experience with modern front-end ...

Newscast Director

Baltimore, MD · On-site

$60K - $67K/yr

Direct in an Augmented Virtual Reality (AR/VR) dynamic set for News, Sports and Weather. * Perform ... From the programming and movies we create to employee benefits/programs and social impact outreach ...

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Augmented Reality Developer Intern information

See Baltimore, MD salary details

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How much do augmented reality developer intern jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for augmented reality developer intern in Baltimore, MD is $22.75, according to ZipRecruiter salary data. Most workers in this role earn between $18.41 and $24.13 per hour, depending on experience, location, and employer.

What does an augmented reality developer intern do?

An Augmented Reality (AR) Developer Intern assists in designing, developing, and testing AR applications and features. They typically work with tools like Unity or Unreal Engine and use programming languages such as C# or JavaScript to create interactive experiences that blend digital content with the real world. Interns often support senior developers, contribute to user interface design, and help troubleshoot technical challenges. Their work may also involve researching new AR technologies and prototyping innovative solutions.

What are the key skills and qualifications needed to thrive as an augmented reality developer intern?

To excel as an Augmented Reality Developer Intern, a strong background in computer science fundamentals, programming (especially in C#, C++, or JavaScript), and familiarity with AR frameworks is essential. Experience with AR development tools such as Unity, Unreal Engine, and platforms like ARKit or ARCore is highly valuable, and coursework or certifications in AR/VR technologies can be advantageous. Creativity, problem-solving abilities, and effective teamwork are standout soft skills in this role. These qualifications and qualities enable interns to create innovative AR experiences and efficiently collaborate in fast-paced development environments.

What types of projects and technologies can I expect to work with as an augmented reality developer intern?

As an Augmented Reality Developer Intern, you'll typically work on projects involving mobile AR applications, interactive prototypes, and possibly headset-based experiences using platforms like ARKit, ARCore, or Unity. You'll collaborate closely with designers and senior developers to turn creative concepts into functional AR experiences, often participating in brainstorming sessions and code reviews. This role gives you hands-on experience with 3D modeling, real-time rendering, and user interaction design, providing a solid foundation for a future career in immersive technology.

What is the difference between Augmented Reality Developer Intern vs AR Software Engineer Intern?

AspectAugmented Reality Developer InternAR Software Engineer Intern
Required CredentialsEnrolled in Computer Science, Software Engineering, or related fields; some familiarity with AR toolsSimilar educational background; more advanced programming skills expected
Work EnvironmentInternship in tech companies, startups, or AR-focused teams; collaborative and project-basedSimilar environments; focus on developing AR applications and software solutions
Employer & Industry UsageUsed by companies developing AR apps, games, or AR integrations in various sectorsCommonly employed in AR development teams within tech firms and startups

Both roles involve working with AR technologies, but AR Software Engineer Interns typically require more advanced programming skills and focus on building and optimizing AR software, while Augmented Reality Developer Interns often focus on assisting in the development and design of AR applications. The roles overlap in educational background and work environment, but differ in technical depth and responsibilities.

What are popular job titles related to Augmented Reality Developer Intern jobs in Baltimore, MD?

For Augmented Reality Developer Intern jobs in Baltimore, MD, the most frequently searched job titles are:

What cities near Baltimore, MD are hiring for Augmented Reality Developer Intern jobs?

Cities near Baltimore, MD with the most Augmented Reality Developer Intern job openings:

Infographic showing various Augmented Reality Developer Intern job openings in Baltimore, MD as of September 2026, with employment types broken down into 15% Internship, 64% Full Time, 18% Part Time, 1% Temporary, 1% Contract, and 1% Summer. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution, with an average salary of $47,318 per year, or $22.7 per hour.

VDC Intern

Towson, MD • On-site

Whiting-Turner Contracting Company
Construction • 1 - 5K employees

Internship

Posted 26 days ago


Job description


What It Takes
Open to undergraduate students interested in gaining hands-on practical experience in the construction field with a specialization in Virtual Building practices and Digital Technologies.
Qualified applicants will assist our VDC and project teams through all phases of a project-from initiation through turnover.
  • Assignments include office and job site; relocation to a remote-sites may be required.
  • Transportation is required.
  • Work periods are 10-12 weeks; 40 hours/week.
  • Housing may be provided in certain situations.

Intern Job Description
Reporting Relationship: Depending on the work assignment, interns will report to a VDC Manager, Project Manager, Superintendent, or VDC Engineer. You may be assigned to the office, jobsite or mix of both.
Tasks Assigned: You will be learning how technology enhances construction processes in addition to technical aspects of the project both in the field and in the office. Your experience will include some or all the following:
VDC- Specific Tasks
  • 3D Modeling to support various use cases such as:
    • Site Logistics Planning
    • 3D printing applications
    • Mixed media such as Virtual Reality, Augmented or Mixed Reality
    • Virtual Mock-ups
    • Existing Conditions Documentation
  • Rendering and animations to support project visualization
  • Creating phasing and 4D scheduling animations in different mediums
  • 5D Model Quantity Takeoffs
  • Assisting with Reality Capture and Laser Scanning
  • Assisting with a Project's Virtual Building Program to support 3D coordination of specific trade partners' work prior to installation
  • Working closely with Architect, Engineers and Owners to mitigate construction conflicts uncovered during the Virtual Building Process
  • Supporting Prefabrication and Offsite construction practices
  • Using a total station to support digital layout
  • Creating composite drawings associated with the Virtual Building Program to support submittal and contract requirements
  • Developing 3D as-built deliverables
  • Assisting with Integrated Digital Turnover and the development of digital twins

General Construction Tasks:
  • Writing RFIs (Request for information) to support the Virtual Building Program
  • Responding to subcontractor RFIs
  • Interfacing with subcontractors
  • Attending weekly meetings including but not limited to OAC, Virtual Building, Subcontractor and Team
  • Assist with reviewing construction documents & specifications
  • Assisting with reviewing all document revisions & clarifications
  • Assisting with quality control & safety
  • Punchlist & project closeout
  • Cooperating & working with field project management
  • And any other duties that may be assigned

Required Skills
Technical Capabilities
You should be familiar with the following software: Microsoft Word, Excel, & PowerPoint; Sketchup and Autodesk CAD, Revit, & Navisworks Manage.
The Whiting-Turner Contracting Company is an Equal Opportunity Employer, including the disabled and veterans.