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Audio Sound Jobs in Oregon (NOW HIRING)

Low Voltage Estimator

Portland, OR ยท On-site

$85 - $120/hr

... edge of audio-visual solutions, structured cabling, and communications platforms. Provide ... Verkada), sound masking, and related systemsPerform detailed material and cable takeoffs from ...

New

Edit episode audio and/or video in Descript * Ability to assemble and edit episodes in ProTools or Premiere Pro a plus * Coordinate with mix engineer on episode sound design, mix and mastering

Senior Flight Test Engineer

Salem, OR ยท On-site

$120 - $155/hr

Provides reliable solutions to a wide range of difficult problems using sound problem solving ... Experience with revision control tools, audio/video recording tools, or database tools * Previous ...

Manage cameras, lighting, audio, and other production equipment * Identify opportunities to capture ... Add captions, graphics, music, sound design, and basic motion graphics * Adapt content for ...

Showing results 21-40

Audio Sound information

See Oregon salary details

$31.2K

$89.3K

$181.3K

How much do audio sound jobs pay per year?

As of Sep 4, 2026, the average yearly pay for audio sound in Oregon is $89,294.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,900.00 and $119,500.00 per year, depending on experience, location, and employer.

What is an audio sound engineer?

Audio sound engineers, also known as sound engineers or audio engineers, are professionals who work with the technical aspects of sound during the processes of recording, mixing, and reproducing audio. They operate equipment to record music, voices, sound effects, and other audio elements for various media, such as music productions, films, television, and live events. Their responsibilities also include setting up microphones, using mixing consoles, and editing audio tracks to ensure high-quality sound. Audio sound engineers often collaborate closely with producers, musicians, and other technical staff to achieve the desired audio output.

What are some common challenges audio sound professionals face when working on live events?

Audio sound professionals working on live events often encounter challenges such as managing feedback, adapting to different acoustics in various venues, and troubleshooting equipment issues in real time. They must be able to quickly identify and resolve audio problems to ensure a seamless experience for both performers and the audience. Collaboration with other technical staff, such as lighting and stage managers, is crucial to coordinate cues and maintain overall event quality. Flexibility and strong communication skills are essential for success in this dynamic environment.

What are the key skills and qualifications needed to thrive as an audio sound engineer, and why are they important?

To thrive as an Audio Sound Engineer, you need a solid understanding of audio theory, acoustics, and sound recording techniques, often supported by a degree or certification in audio engineering. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, and various mixing consoles is essential. Attention to detail, creativity, and strong communication skills enable effective collaboration with artists and production teams. These skills ensure high-quality sound production, efficient workflow, and successful project outcomes in music, film, or live events.

What is the difference between Audio Sound vs Audio Engineer?

AspectAudio SoundAudio Engineer
CredentialsOften no formal degree, focus on skillsBachelor's degree in audio engineering, sound design, or related field
Work EnvironmentRecording studios, live events, broadcastingRecording studios, post-production, live sound reinforcement
Industry UsageUsed broadly for sound production rolesSpecific technical role in sound recording and mixing
Job FocusSound production, editing, mixingTechnical setup, sound recording, mixing, mastering

Audio Sound generally refers to roles focused on sound production and editing, often with less formal credentials. Audio Engineer involves technical expertise in recording, mixing, and mastering, typically requiring specialized education. Both roles are vital in the audio industry but differ in scope and technical requirements.

Infographic showing various Audio Sound job openings in Oregon as of August 2026, with employment types broken down into 78% Full Time, and 22% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $89,294 per year, or $42.9 per hour.

Contract Motion Designer and Video Editor

IA Interior Architects

OR โ€ข On-site, Remote

Contractor

Re-posted 8 days ago


Job description

IA's corporate marketing and brand team is looking for a highly skilled video editor and motion designer to act as an extension of our in-house creative team. This role is ideal for a collaborative visual storyteller who thrives in a fast-paced creative environment and can translate brand strategy into compelling motion graphics, animation, short-format videos, and digital content across multiple platforms. You'll turn scripts/briefs into high impact short format videos (primarily 10-60s, occasional 90-120s) using stock footage, brand assets, project assets, architectural photography, and motion graphics.

This is an ongoing, remote engagement with project-based work. The ideal candidate has 5+ years of professional motion design and video editing experience, deep expertise in Adobe Premiere and After Effects, and a strong understanding of animation principles, visual systems and modern digital storytelling. This is a part-time contract or freelance role with ongoing project-based collaboration.


What you'll do

  • Translate briefs into lean storyboards/shot lists and propose visual approaches.
  • Source and license stock footage/music, when required; manage usage rights and records.
  • Edit for pace and narrative clarity; deliver platform specific versions (9:16, 1:1, 16:9).
  • Add titles/lower thirds/simple animations; integrate brand templates, when required.
  • Handle basic sound design: music edits, VO sync, noise cleanup, level matching.
  • Color correct and match mixed sources; ensure polished, consistent look.
  • Design, produce and/or edit high-quality motion graphics, animations and visual content and marketing initiatives.
  • Collaborate closely with internal marketing directors and creative directors to create visual narratives aligned with brand standards.
  • Develop motion toolkits, templates and reusable assets for internal teams.
  • Manage multiple projects simultaneously while meeting deadlines and maintaining high creative standards.
  • Collaborate via Wrike and/or Teams with rapid iteration based on timestamped feedback.

Qualifications

  • 5+ years professional editing experience with a portfolio of short form work (ads, social, explainers, animations).
  • Bachelor's Degree in Graphic Design or related degree or equivalent experience
  • Expert working knowledge of Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator and Photoshop.
  • Strong grasp of social specs and best practices for Reels, YouTube Shorts, LinkedIn.
  • Proven ability to craft story from stock assets and minimal footage. Detailed scripts will be provided in some instances, but not all.
  • Ability to work within established brand systems while elevating creative execution.
  • Solid audio and color fundamentals; attention to typography and on screen readability.
  • Organized file management; comfort with brand guidelines and version control.
  • Reliable communication, quick turnarounds, and openness to iterative feedback.

Deliverables & standards (typical) may include:

  • Brand Animations
  • Sizzle reels and promotional videos
  • Primary cut + resized versions (9:16, 1:1, 16:9) in 1080p or platform native.
  • Open captioned and non captioned exports; separate .srt file.
  • Clean audio at platform appropriate loudness; consistent color.
  • Project files and licensed source assets with a simple rights log
  • Motion systems and templates

Engagement

  • Contract, remote, project-based work. Estimated cadence: 10-30 hours/week

Please submit a motion graphics portfolio demonstrating experience with animations and/or video editing skills. Submissions without a portfolio will not be considered.

Employment Type: Contract