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Audio Sound Jobs in California (NOW HIRING)

Audio Technician

Los Angeles, CA ยท On-site

$75K - $80K/yr

This role flexes between serving as the primary Sound Mixer (A1) and supporting as an A2 when the need arises. In addition to on-set audio capture, the Audio Technician will assist in maintaining ...

This role flexes between serving as the primary Sound Mixer (A1) and supporting as an A2 when the need arises. In addition to on-set audio capture, the Audio Technician will assist in maintaining ...

As an Audio Engineer at Sofar, you'll bring the magic on the sound desk at local shows throughout NYC. Our shows are intimate and all about the music - which makes the sound that much more important.

As an Audio Engineer at Sofar, you'll bring the magic on the sound desk at local shows throughout NYC. Our shows are intimate and all about the music - which makes the sound that much more important.

As an Audio Engineer at Sofar, you'll bring the magic on the sound desk at local shows throughout NYC. Our shows are intimate and all about the music - which makes the sound that much more important.

Overview The Audio Utility (A2) supports production sound by preparing, deploying, and maintaining microphones and audio equipment across studio, location, livestream, and tentpole productions.

Audio Technician

Los Angeles, CA ยท On-site

$30/hr

Load in/out audio equipment using a sound plot, under Technical Manager[3] direction, or implement your own ideas * Troubleshoot and resolve audio issues before, during, and after events. * Mix shows ...

Audio Engineer

Anaheim, CA ยท On-site

$38 - $44/hr

Strong technical knowledge of entertainment sound systems, signal flow, audio routing, and audio path capabilities * Knowledge of IP and network topology * Knowledge of current audio trends ...

Audio Engineer

Anaheim, CA ยท On-site

$38 - $44/hr

Strong technical knowledge of entertainment sound systems, signal flow, audio routing, and audio path capabilities * Knowledge of IP and network topology * Knowledge of current audio trends ...

Audio Engineer

Anaheim, CA ยท On-site

$38 - $44/hr

Strong technical knowledge of entertainment sound systems, signal flow, audio routing, and audio path capabilities * Knowledge of IP and network topology * Knowledge of current audio trends ...

Audio Engineer

Anaheim, CA ยท On-site

$38 - $44/hr

Strong technical knowledge of entertainment sound systems, signal flow, audio routing, and audio path capabilities * Knowledge of IP and network topology * Knowledge of current audio trends ...

MGCT's audio team builds the audio infrastructure that powers every sound you hear on iPhone, iPad, Mac, Apple TV, Apple Watch, AirPods, HomePod, and Apple Vision Pro. We are looking for a seasoned ...

Maintain and operate theater and remote production sound systems. Support immersive and spatial audio workflows, ensuring accurate translation and audience experience. Ensure systems are aligned ...

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Audio Sound information

See California salary details

$29.1K

$83.3K

$169.3K

How much do audio sound jobs pay per year?

As of Jul 26, 2026, the average yearly pay for audio sound in California is $83,350.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,300.00 and $111,500.00 per year, depending on experience, location, and employer.

What is the difference between Audio Sound vs Audio Engineer?

AspectAudio SoundAudio Engineer
CredentialsOften no formal degree, focus on skillsBachelor's degree in audio engineering, sound design, or related field
Work EnvironmentRecording studios, live events, broadcastingRecording studios, post-production, live sound reinforcement
Industry UsageUsed broadly for sound production rolesSpecific technical role in sound recording and mixing
Job FocusSound production, editing, mixingTechnical setup, sound recording, mixing, mastering

Audio Sound generally refers to roles focused on sound production and editing, often with less formal credentials. Audio Engineer involves technical expertise in recording, mixing, and mastering, typically requiring specialized education. Both roles are vital in the audio industry but differ in scope and technical requirements.

What are some common challenges audio sound professionals face when working on live events?

Audio sound professionals working on live events often encounter challenges such as managing feedback, adapting to different acoustics in various venues, and troubleshooting equipment issues in real time. They must be able to quickly identify and resolve audio problems to ensure a seamless experience for both performers and the audience. Collaboration with other technical staff, such as lighting and stage managers, is crucial to coordinate cues and maintain overall event quality. Flexibility and strong communication skills are essential for success in this dynamic environment.

What are the key skills and qualifications needed to thrive as an Audio Sound Engineer, and why are they important?

To thrive as an Audio Sound Engineer, you need a solid understanding of audio theory, acoustics, and sound recording techniques, often supported by a degree or certification in audio engineering. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, and various mixing consoles is essential. Attention to detail, creativity, and strong communication skills enable effective collaboration with artists and production teams. These skills ensure high-quality sound production, efficient workflow, and successful project outcomes in music, film, or live events.

What are audio sound engineers?

Audio sound engineers, also known as sound engineers or audio engineers, are professionals who work with the technical aspects of sound during the processes of recording, mixing, and reproducing audio. They operate equipment to record music, voices, sound effects, and other audio elements for various media, such as music productions, films, television, and live events. Their responsibilities also include setting up microphones, using mixing consoles, and editing audio tracks to ensure high-quality sound. Audio sound engineers often collaborate closely with producers, musicians, and other technical staff to achieve the desired audio output.
What cities in California are hiring for Audio Sound jobs? Cities in California with the most Audio Sound job openings:
Infographic showing various Audio Sound job openings in California as of July 2026, with employment types broken down into 74% Full Time, 22% Part Time, 1% Temporary, and 3% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $83,350 per year, or $40.1 per hour.
Principal Sound Designer (Apex Legends)

Principal Sound Designer (Apex Legends)

Electronic Arts Inc.

Los Angeles, CA โ€ข On-site

$153K - $233K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

General Information
Locations: Los Angeles - Chatsworth, California, United States of America
Role ID
215735
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We are looking for a Principal Sound Designer to join our Apex Legends team to help evolve the sonic identity of our world-class first-person shooter. This role is for an experienced, creative sound designer. The sound designer must operate at both a visionary and hands-on level, shaping audio direction and creating exceptional content. You must also solve complex gameplay and technical challenges and help raise the quality bar across the team. You bring deep craft, game audio instincts, excellent collaboration skills, and the ability to guide sound design from early concept through final implementation with clarity, taste, and purpose. You will report to the Audio Director.
Role Responsibilities:
  • Audio Vision: Collaborate with the project Audio Director and development partners to create a creative audio vision aligned with the goals of the title.
  • Mentor and support other sound designers through feedback, reviews, knowledge sharing, and craft leadership.
  • Sound Design and Implementation: Establish, uphold and improve quality standards for sound design, implementation, organization, naming, documentation, and workflow.
  • Audio Pipeline and Workflow Innovation: Advocate for and design efficient audio pipeline features and workflow processes.
  • Collaborate with Teams: Work with Design, Animation, VFX, and Audio Directors to ensure audio aligns with the game vision.
  • Identify audio risks, dependencies, and opportunities early, then work with production and discipline leads to keep features moving forward.
  • Participate in playtests, reviews, and mix sessions, using feedback and gameplay context to refine the player experience.
  • Audio Quality Assurance: Be accountable for the audio quality and work toward excellence in all audio deliverables.
  • Contribute to field recording, source creation, library management, and sound design experimentation.
  • Budget and Deadline Management: Deliver audio on budget and on time, defining deliverables and schedules.
  • Community Building: Foster a stronger audio community within EA and encourage the best in team members and peers.
  • Troubleshoot: Troubleshoot and resolve audio bugs to maintain high-quality audio experiences.

Requirements:
  • Ten years game audio and/or post-production experience.
  • Artistic and creative sensibilities with a focus on leading an audio vision.
  • Track record delivering high-quality audio content for games.
  • 5+ years of experience with modern sound creation techniques, processing, and standards.
  • Proficient in using game development tools, technology, and pipelines (e.g., Wwise, FMOD, Unreal, or Perforce).
  • 5+ years of experience with audio design from scratch, including field and foley recording, processing, editing, and in-game implementation.
  • Knowledgeable about music composition and voice direction and recording.
  • Experience with mixing and presentation in multiple formats, including 5.1 audio mixing.
  • Analytic thinker in a collaborative environment.
  • Experience with a variety of AAA games, such as action, adventure, open world, and shooters.
  • Please provide a link for a demo reel in your application.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$153,700 - $233,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.