Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines. * Anticipate project needs and independently design and implement solutions without supervision.
Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines. * Anticipate project needs and independently design and implement solutions without supervision.
Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines. * Anticipate project needs and independently design and implement solutions without supervision.
Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines. * Anticipate project needs and independently design and implement solutions without supervision.
Audio Lead Volunteer
Manhattan, NY ยท On-site +1
Design, implement, and optimize audio assets--including sound effects, music, dialogue, and ambiences--using FMOD, Wwise, and Unreal Engine 5 (UE5). Collaborate with game designers, artists, and ...
Audio Lead Volunteer
Manhattan, NY ยท On-site +1
Design, implement, and optimize audio assets--including sound effects, music, dialogue, and ambiences--using FMOD, Wwise, and Unreal Engine 5 (UE5). Collaborate with game designers, artists, and ...
Deliver high quality audio for both in-person and online audiences ... Serve as a thought-leader in sound design and engineering, and collaborate with internal Museum ...
Deliver high quality audio for both in-person and online audiences ... Serve as a thought-leader in sound design and engineering, and collaborate with internal Museum ...
Global Head of Sound Design & Dialogue
Manhattan, NY ยท On-site
$235.40K - $353K/yr
PlayStation Network seeks a Senior Director, Sound to lead the creative and technical vision for audio across PlayStation Studios. The role requires over 15 years of audio leadership and experience ...
Global Head of Sound Design & Dialogue
Manhattan, NY ยท On-site
$235.40K - $353K/yr
PlayStation Network seeks a Senior Director, Sound to lead the creative and technical vision for audio across PlayStation Studios. The role requires over 15 years of audio leadership and experience ...
Audio Designer Immersive Game Soundscapes
Parsons, KS ยท On-site
$142.40K/yr
The ideal candidate will have over 3 years of experience in the industry, a strong understanding of sound design, and proficiency with audio middleware like Wwise or FMOD. This opportunity is part of ...
Audio Designer Immersive Game Soundscapes
Parsons, KS ยท On-site
$142.40K/yr
The ideal candidate will have over 3 years of experience in the industry, a strong understanding of sound design, and proficiency with audio middleware like Wwise or FMOD. This opportunity is part of ...
Design lighting plots and sound cues appropriate for the show's staging and emotional tone. * Set up and operate all audio equipment, including microphones, mixers, speakers, and playback devices.
Design lighting plots and sound cues appropriate for the show's staging and emotional tone. * Set up and operate all audio equipment, including microphones, mixers, speakers, and playback devices.
Audio Designer Immersive Game Soundscapes
Parsons, KS ยท On-site
$142.40K/yr
The ideal candidate will have over 3 years of experience in the industry, a strong understanding of sound design, and proficiency with audio middleware like Wwise or FMOD. This opportunity is part of ...
Audio Designer Immersive Game Soundscapes
Parsons, KS ยท On-site
$142.40K/yr
The ideal candidate will have over 3 years of experience in the industry, a strong understanding of sound design, and proficiency with audio middleware like Wwise or FMOD. This opportunity is part of ...
MFA in theatrical sound design/production preferred * Highly advanced audio (digital and analog) skills required * Professional-level sound design ability and experience required. Composition a plus ...
MFA in theatrical sound design/production preferred * Highly advanced audio (digital and analog) skills required * Professional-level sound design ability and experience required. Composition a plus ...
MFA in theatrical sound design/production preferred * Highly advanced audio (digital and analog) skills required * Professional-level sound design ability and experience required. Composition a plus ...
MFA in theatrical sound design/production preferred * Highly advanced audio (digital and analog) skills required * Professional-level sound design ability and experience required. Composition a plus ...
Theatre Manager/Assistant Technical Director
$19.57 - $27.43/hr
Understand fundamentals of audio/sound design. Plan and manage theatrical projects. Lead, guide, and/or coordinate others with compassion and understanding. Education and Experience: Any combination ...
Quick apply
Theatre Manager/Assistant Technical Director
$19.57 - $27.43/hr
Understand fundamentals of audio/sound design. Plan and manage theatrical projects. Lead, guide, and/or coordinate others with compassion and understanding. Education and Experience: Any combination ...
Audio Engineer
$44.04 - $49.67/hr
Audio for video, post-production, and sound design competence * Teaching or training experience ADDITIONAL: The onboarding process for new hires includes substantial training and opportunities to ...
Audio Engineer
$44.04 - $49.67/hr
Audio for video, post-production, and sound design competence * Teaching or training experience ADDITIONAL: The onboarding process for new hires includes substantial training and opportunities to ...
Audio Visual Specialist
Louisville, KY ยท On-site
The Audio Visual Specialist supports the successful execution of institutional events by providing ... sound design and engineering, specifically front-of-house mixing. SUPERVISION: The person in this ...
New
Audio Visual Specialist
Louisville, KY ยท On-site
The Audio Visual Specialist supports the successful execution of institutional events by providing ... sound design and engineering, specifically front-of-house mixing. SUPERVISION: The person in this ...
New
Audio Supervisor
$68K - $85K/yr
Deliver high quality audio for both in-person and online audiences ... Serve as a thought-leader in sound design and engineering, and collaborate with internal Museum ...
Quick apply
Audio Supervisor
$68K - $85K/yr
Deliver high quality audio for both in-person and online audiences ... Serve as a thought-leader in sound design and engineering, and collaborate with internal Museum ...
Audio Supervisor
Boston, MA ยท On-site
$68K - $85K/yr
Deliver high quality audio for both in-person and online audiences ... Serve as a thought-leader in sound design and engineering, and collaborate with internal Museum ...
Audio Supervisor
Boston, MA ยท On-site
$68K - $85K/yr
Deliver high quality audio for both in-person and online audiences ... Serve as a thought-leader in sound design and engineering, and collaborate with internal Museum ...
Audio Visual Specialist
Louisville, KY ยท On-site
The Audio Visual Specialist supports the successful execution of institutional events by providing ... sound design and engineering, specifically front-of-house mixing. SUPERVISION: The person in this ...
New
Audio Visual Specialist
Louisville, KY ยท On-site
The Audio Visual Specialist supports the successful execution of institutional events by providing ... sound design and engineering, specifically front-of-house mixing. SUPERVISION: The person in this ...
New
... audio sound great. This role is hybrid, requiring 3 days per week in the office, and 2 days remote ... Design and optimize AC-DC and DC-DC power supplies , including linear and switching topologies
... audio sound great. This role is hybrid, requiring 3 days per week in the office, and 2 days remote ... Design and optimize AC-DC and DC-DC power supplies , including linear and switching topologies
Part-Time Audio Engineer
Atlanta, GA ยท On-site
$25 - $27/hr
Operate the sound board and audio playout software to support the broadcast of live radio ... Bachelor's degree in Communications, Sound Design/Engineering or a related field from an accredited ...
Quick apply
Part-Time Audio Engineer
Atlanta, GA ยท On-site
$25 - $27/hr
Operate the sound board and audio playout software to support the broadcast of live radio ... Bachelor's degree in Communications, Sound Design/Engineering or a related field from an accredited ...
Be Seen First
Producer
Bell Gardens, CA ยท On-site
$90K - $120K/yr
Company Description At Hexany Audio, we believe great game audio is built on great collaboration. Founded in 2012, we craft custom sound design and music for some of the world's top games and ...
Quick apply
Be Seen First
Producer
Bell Gardens, CA ยท On-site
$90K - $120K/yr
Company Description At Hexany Audio, we believe great game audio is built on great collaboration. Founded in 2012, we craft custom sound design and music for some of the world's top games and ...
Audio Visual Services Technician
Riverside, CA ยท On-site
$24 - $26/hr
Posting Details Position Information Job Title Audio Visual Services Technician Posting Number ... Understanding of rigging, staging, lighting, and sound design principles. * Strong command of ...
New
Audio Visual Services Technician
Riverside, CA ยท On-site
$24 - $26/hr
Posting Details Position Information Job Title Audio Visual Services Technician Posting Number ... Understanding of rigging, staging, lighting, and sound design principles. * Strong command of ...
New
Audio Sound Design information
See salary details
$41K - $48.4K
2% of jobs
$48.4K - $55.8K
0% of jobs
$55.8K - $63.2K
0% of jobs
$63.2K - $70.6K
4% of jobs
$70.6K - $78K
12% of jobs
$81.5K is the 25th percentile. Wages below this are outliers.
$78K - $85.5K
15% of jobs
The median wage is $89.8K / yr.
$85.5K - $92.9K
29% of jobs
$92.9K - $100.3K
9% of jobs
$103.6K is the 75th percentile. Wages above this are outliers.
$100.3K - $107.7K
11% of jobs
$107.7K - $115.1K
12% of jobs
$115.1K - $122.5K
7% of jobs
$41K
$92.1K
$122.5K
How much do audio sound design jobs pay per year?
What are the key skills and qualifications needed to thrive as an Audio Sound Designer, and why are they important?
How does an audio sound designer typically collaborate with game developers and other creative team members?
What is audio sound design?
What is the difference between Audio Sound Design vs Audio Post-Production?
| Aspect | Audio Sound Design | Audio Post-Production |
|---|---|---|
| Primary Focus | Creating original sound elements and effects for media | Editing, mixing, and mastering audio for final output |
| Skills & Tools | Sound creation, Foley, synthesis, sound editing software | Audio editing, noise reduction, equalization, mixing consoles |
| Work Environment | Film sets, game studios, sound studios | Post-production houses, film and TV studios |
| Credentials | Audio engineering, sound design certifications | Audio engineering, post-production certifications |
While both roles involve working with audio, Audio Sound Design focuses on creating and designing original sounds, whereas Audio Post-Production involves editing and refining audio recordings for the final media product. Understanding these differences helps professionals choose the right career path or specialization within the audio industry.

Principal Sound Designer, Unannounced Game | Irvine, CA
Blizzard Entertainment, Inc.Irvine, CA โข On-site
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted 8 days ago
Job description
Unannounced Project
Job Title:
Principal Sound Designer, Unannounced Game | Irvine, CA
Requisition ID:
R026781
Job Description:
Your Mission
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we create immersive universes and unforgettable player experiences - only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for a Principal Sound Designer to help craft a new, unannounced game for Blizzard. As a principal-level individual contributor, you will be responsible for defining and executing high-quality sound design while shaping scalable audio pipelines and workflows across the project. You will work in close partnership with audio leadership, engineering, and cross-disciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game.
This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Deliver world class sound design using commercial and proprietary software, tools, and source material.
- Partner closely with the Audio Director to define and execute the audio aesthetic of the project.
- Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines.
- Anticipate project needs and independently design and implement solutions without supervision.
- Optimize audio assets and advise on workflow improvements to increase efficiency and scalability across the project.
- Troubleshoot complex audio-related problems across multiple disciplines.
- Clearly communicate technical and creative concepts through strong written and verbal communication.
- Self-manage time and drive complex, multi-stage initiatives to completion.
Experience
- 13+ years of combined professional experience in the game industry as a sound designer.
- Demonstrated experience owning and delivering complex audio systems on shipped titles.
- Proven experience collaborating with engineering and cross-disciplinary partners on large-scale projects.
Knowledge and Skills
- Expertise with AAA game engines and a strong understanding of audio implementation and integration workflows.
- Deep understanding of Wwise and real-time audio systems.
- Experience developing and improving custom audio workflows and tools.
- Extensive knowledge of field-recording techniques and source capture.
- Experience mentoring others and actively sharing technical and creative knowledge across teams.
Key Attributes
- A team-oriented approach to your work, understanding the importance of collaboration and partnership across disciplines.
- The ability to inspire and elevate others through technical leadership, mentorship, and craft excellence.
- A self-motivated, proactive problem-solver who operates effectively with minimal direction.
- Strong adaptability to feedback and evolving project needs.
Extra Points
- Experience working through early-development and R&D phases of a project.
- Experience with Unreal Engine, including Blueprints and Wwise integration.
- Scripting skills in Python, MEL, or similar languages.
- Passion for video games and a deep understanding of game audio.
Required Application Materials
- Demo reel and/or online portfolio showcasing sound design and technical audio work.
Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video-game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences...ever.
Our World
Best known for iconic video-game universes including Warcraftยฎ, Overwatchยฎ, Diabloยฎ, and StarCraftยฎ, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $116,800.00 - $216,000.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
About Blizzard Entertainment
Sourced by ZipRecruiter
Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
Irvine, CA, US
Year founded
1991